Player Matchup

Lancelot
Lancelot
Silver I
BoomerBailey534
Lancelot
Silver I
Level 108
God Stats
4W - 3L
1,575 SR
Queue Stats
214W - 210L
1,117 MMR
Solo
Medusa
Medusa
Silver III
Lu_ke_3st
Medusa
Silver III
Level 103
God Stats
8W - 8L
1,453 SR
Queue Stats
191W - 204L
892 MMR
Solo
He Bo
He Bo
Silver I
MrSovietPriest
He Bo
Silver I
Level 117
God Stats
8W - 8L
1,232 SR
Queue Stats
340W - 338L
1,196 MMR
Party 2
Shiva
Shiva
Silver III
Nils Korth
Shiva
Silver III
Level 100
God Stats
101W - 75L
1,514 SR
Queue Stats
240W - 255L
876 MMR
Solo
Ares
Ares
Bronze IV
WaxyDig94
Ares
Bronze IV
Level 98
God Stats
16W - 7L
1,593 SR
Queue Stats
56W - 72L
702 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,474 SR
957 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,552 SR
964 MMR
Chernobog
Chernobog
Silver II
TheOldMonkey22
Chernobog
Silver II
Level 158
God Stats
22W - 13L
1,652 SR
Queue Stats
545W - 560L
1,033 MMR
Solo
Bellona
Bellona
Silver IV
alexini16
Bellona
Silver IV
Level 125
God Stats
5W - 6L
1,588 SR
Queue Stats
345W - 358L
790 MMR
Solo
Aphrodite
Aphrodite
Silver III
aumedesalba
Aphrodite
Silver III
Level 141
God Stats
3W - 4L
1,506 SR
Queue Stats
363W - 393L
826 MMR
Solo
Nemesis
Nemesis
Silver II
hermanosrosales7
Nemesis
Silver II
Level 113
God Stats
5W - 6L
1,512 SR
Queue Stats
85W - 98L
1,045 MMR
Party 1
Poseidon
Poseidon
Silver I
nuri__20
Poseidon
Silver I
Level 99
God Stats
5W - 9L
1,503 SR
Queue Stats
86W - 99L
1,124 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
14 / 3 / 11
15,867
610
26,184
26,067
14,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
Lu_ke_3st
Medusa
20
7 / 2 / 6
14,305
550
16,589
18,649
10,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 3
15,380
592
20,896
12,656
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
20
6 / 2 / 9
15,684
603
18,931
25,754
32,294
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
17
1 / 4 / 7
12,599
485
5,956
20,390
19,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
HeraPersephoneCabrakanKali

VS

Bans
GilgameshChaacArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TheOldMonkey22
Chernobog
14
1 / 9 / 2
9,440
363
10,767
18,022
6,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
alexini16
Bellona
20
6 / 8 / 2
14,672
564
9,823
33,291
35,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
aumedesalba
Aphrodite
14
0 / 8 / 5
9,608
370
2,805
22,460
22,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
3 / 5 / 4
12,194
469
7,619
25,678
11,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
nuri__20
Poseidon
17
2 / 8 / 2
10,760
414
11,628
17,612
7,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
38
Kills
12
12
Deaths
38
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
14
3
11
6.5
W
Medusa
Lu_ke_3st
Medusa
7
2
6
5
W
10
1
3
11.5
W
Shiva
6
2
9
5.25
L
Chernobog
TheOldMonkey22
Chernobog
1
9
2
0.22
W
Ares
1
4
7
1.13
L
Bellona
alexini16
Bellona
6
8
2
0.88
L
Aphrodite
aumedesalba
Aphrodite
0
8
5
0.31
L
3
5
4
1
L
Poseidon
nuri__20
Poseidon
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,556
Damage
42,642
103,516
Taken
117,063
82,971
Mitigated
83,418
33,313
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
26,184
4,738
0
7,962
26,067
14,404
1,453
3,899
22,168
0
128,802
W
Medusa
Lu_ke_3st
Medusa
16,589
7,941
0
7,715
18,649
10,103
5,795
3,105
15,544
0
136,097
W
20,896
311
0
5,600
12,656
6,313
2,424
2,476
10,180
138,768
0
W
Shiva
18,931
2,821
221
4,655
25,754
32,294
883
2,324
21,325
0
121,419
L
Chernobog
TheOldMonkey22
Chernobog
10,767
6,107
0
2,149
18,022
6,512
1,768
3,458
14,564
0
61,350
W
Ares
5,956
414
1,191
5,969
20,390
19,857
799
5,884
14,506
34,444
0
L
Bellona
alexini16
Bellona
9,823
3,225
0
8,374
33,291
35,234
490
5,945
27,346
0
112,376
L
Aphrodite
aumedesalba
Aphrodite
2,805
358
2,601
6,420
22,460
22,595
0
5,990
16,470
32,606
0
L
7,619
2,930
0
2,162
25,678
11,647
0
5,614
20,064
0
108,537
L
Poseidon
nuri__20
Poseidon
11,628
1,589
0
1,460
17,612
7,430
596
5,845
11,767
95,800
127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,835
Gold Earned
56,674
709
Minions Killed
596
0
Camps Cleared
0
2,621,274
Distance Traveled
2,100,742
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,867
610
140
5
0
617,957
6
W
Medusa
14,305
550
187
7
0
508,798
1
W
He Bo
15,380
592
166
6
0
516,883
3
W
Shiva
15,684
603
178
7
0
475,726
9
L
Chernobog
9,440
363
77
3
0
276,783
1
W
Ares
12,599
485
38
1
0
501,910
2
L
Bellona
14,672
564
188
7
0
437,264
6
L
Aphrodite
9,608
370
51
2
0
422,702
2
L
Nemesis
12,194
469
149
6
0
506,469
0
L
Poseidon
10,760
414
131
5
0
457,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role