Player Matchup

Hun Batz
Hun Batz
Disturbia489
Hun Batz
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 236L
1,465 Elo+
Solo
Athena
Athena
Quenteq
Athena
Level 148
God Stats
20W - 22L
1,493 SR
Queue Stats
1,225W - 1,243L
1,503 Elo+
Solo
Geb
Geb
RaGexQuiTTxNooB
Geb
Level 159
God Stats
2W - 3L
1,559 SR
Queue Stats
72W - 59L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
RamboLando
Cernunnos
Level 109
God Stats
3W - 3L
1,749 SR
Queue Stats
348W - 390L
1,357 Elo+
Solo
Hercules
Hercules
Schorya
Hercules
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,807 Elo+
Party 1
Team Averages
Level 135
1,560 SR
1,537 Elo+

VS

Team Averages
Level 140
1,481 SR
1,522 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Buscadoro
Danzaburou
Level 129
God Stats
14W - 7L
1,619 SR
Queue Stats
363W - 347L
1,478 Elo+
Party 2
Fafnir
Fafnir
Takatzuki
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,493 Elo+
Solo
Zeus
Zeus
tekkieman880
Zeus
Level 156
God Stats
1W - 4L
1,188 SR
Queue Stats
385W - 337L
1,568 Elo+
Party 2
Sol
Sol
xLegendGary
Sol
Level 157
God Stats
5W - 4L
1,599 SR
Queue Stats
334W - 279L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Disturbia489
Hun Batz
14
0 / 11 / 6
8,909
594
15,269
18,186
13,339
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Quenteq
Athena
17
3 / 5 / 4
11,108
741
9,088
22,905
33,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 8 / 4
10,016
668
19,890
20,371
11,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RamboLando
Cernunnos
19
5 / 5 / 3
10,847
723
29,647
20,280
11,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Schorya
Hercules
17
1 / 6 / 4
9,627
642
11,831
26,865
36,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 1 / 19
11,903
794
17,627
40,708
36,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Buscadoro
Danzaburou
17
2 / 4 / 23
10,915
728
20,453
14,807
7,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Takatzuki
Fafnir
18
4 / 2 / 23
11,377
758
8,801
17,103
21,650
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
12 / 4 / 14
11,849
790
24,532
18,985
9,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 1 / 19
12,518
835
23,363
16,410
8,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
133
12
Kills
35
35
Deaths
12
21
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
19
18.5
W
Danzaburou
Buscadoro
Danzaburou
2
4
23
3.38
L
Hun Batz
Disturbia489
Hun Batz
0
11
6
0.27
L
Athena
Quenteq
Athena
3
5
4
1
L
3
8
4
0.63
L
Cernunnos
RamboLando
Cernunnos
5
5
3
1.3
L
Hercules
Schorya
Hercules
1
6
4
0.5
W
Fafnir
Takatzuki
Fafnir
4
2
23
7.75
W
12
4
14
4.75
W
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,725
Damage
94,776
108,607
Taken
108,013
105,697
Mitigated
83,381
34,489
Healing
62,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,627
3,412
4,147
23,651
40,708
36,971
1,018
6,827
33,371
0
37,283
W
Danzaburou
Buscadoro
Danzaburou
20,453
5,748
1,517
3,829
14,807
7,526
2,175
5,510
9,017
0
38,461
L
Hun Batz
Disturbia489
Hun Batz
15,269
3,105
315
10
18,186
13,339
0
8,882
9,304
0
24,587
L
Athena
Quenteq
Athena
9,088
2,250
1,538
4,284
22,905
33,770
73
10,762
12,143
15,782
0
L
19,890
1,623
2,357
4,882
20,371
11,264
60
11,366
9,005
31,431
0
L
Cernunnos
RamboLando
Cernunnos
29,647
18,607
1,834
8,580
20,280
11,110
1,538
11,676
8,604
0
52,813
L
Hercules
Schorya
Hercules
11,831
1,821
1,757
8,932
26,865
36,214
512
14,010
12,855
0
20,200
W
Fafnir
Takatzuki
Fafnir
8,801
2,977
1,704
4,487
17,103
21,650
742
4,106
12,721
15,177
0
W
24,532
4,232
3,387
7,721
18,985
9,173
1,434
5,172
13,557
42,960
0
W
23,363
6,541
4,254
7,844
16,410
8,061
2,560
5,817
10,369
42,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,507
Gold Earned
58,562
149
Minions Killed
167
0
Camps Cleared
0
1,353,148
Distance Traveled
1,445,716
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,903
794
25
2
0
332,719
0
W
Danzaburou
10,915
728
47
3
0
252,399
0
L
Hun Batz
8,909
594
35
2
0
262,958
1
L
Athena
11,108
741
9
1
0
302,720
3
L
Geb
10,016
668
26
2
0
274,256
2
L
Cernunnos
10,847
723
61
4
0
227,950
1
L
Hercules
9,627
642
18
1
0
285,264
3
W
Fafnir
11,377
758
12
1
0
282,493
4
W
Zeus
11,849
790
35
2
0
258,743
0
W
Sol
12,518
835
48
3
0
319,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role