Player Matchup

Thor
Thor
AtherisAvery
Thor
Level 105
God Stats
9W - 11L
1,506 SR
Queue Stats
407W - 435L
1,496 Elo+
Solo
Ne Zha
Ne Zha
FatherOtter
Ne Zha
Level 57
God Stats
3W - 4L
1,549 SR
Queue Stats
15W - 12L
1,758 Elo+
Solo
King Arthur
King Arthur
Ghostbust21707
King Arthur
Level 105
God Stats
6W - 4L
1,464 SR
Queue Stats
144W - 131L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Gxgglz
Cernunnos
Level 98
God Stats
1W - 0L
1,641 SR
Queue Stats
11W - 11L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
Midas873
Zhong Kui
Level 127
God Stats
8W - 8L
1,586 SR
Queue Stats
101W - 120L
1,514 Elo+
Solo
Team Averages
Level 98
1,549 SR
1,546 Elo+

VS

Team Averages
Level 133
1,586 SR
1,567 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bigboystep
Ullr
Level 154
God Stats
205W - 165L
1,643 SR
Queue Stats
346W - 326L
1,554 Elo+
Solo
Mulan
Mulan
Blackthakilla
Mulan
Level 138
God Stats
12W - 17L
1,516 SR
Queue Stats
285W - 270L
1,500 Elo+
Party 1
Bacchus
Bacchus
Stormarrow202
Bacchus
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 67L
1,732 Elo+
Party 1
Aphrodite
Aphrodite
WhiteWolf111
Aphrodite
Level 117
God Stats
1W - 2L
1,773 SR
Queue Stats
246W - 252L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,256
484
7,270
12,270
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
11
1 / 1 / 11
7,665
511
7,194
13,095
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Ghostbust21707
King Arthur
14
7 / 0 / 1
9,111
607
13,547
12,185
11,987
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Gxgglz
Cernunnos
14
8 / 5 / 2
8,583
572
9,881
12,506
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Midas873
Zhong Kui
13
3 / 1 / 3
7,957
530
9,344
9,780
7,814
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 1 / 0
7,806
520
4,802
12,275
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 7 / 2
5,692
379
5,348
10,452
2,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 6 / 0
7,095
473
5,499
14,919
8,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
11
1 / 2 / 5
7,391
493
6,675
15,436
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
WhiteWolf111
Aphrodite
10
1 / 4 / 1
6,529
435
6,182
13,217
5,375
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
8
9
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
1
0
4
W
1
2
6
2
L
2
7
2
0.43
L
0
6
0
0
W
Ne Zha
1
1
11
6.5
W
King Arthur
Ghostbust21707
King Arthur
7
0
1
7.5
W
Cernunnos
Gxgglz
Cernunnos
8
5
2
1.8
W
Zhong Kui
Midas873
Zhong Kui
3
1
3
4.5
L
Bacchus
1
2
5
1.75
L
Aphrodite
WhiteWolf111
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,236
Damage
28,506
59,836
Taken
66,299
42,129
Mitigated
40,269
12,698
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,802
1,767
0
3,128
12,275
6,354
0
1,568
10,629
31
52,205
W
7,270
1,763
0
841
12,270
5,131
0
2,129
10,141
17
59,665
L
5,348
2,210
0
890
10,452
2,850
0
0
10,452
0
24,214
L
5,499
1,116
0
5,244
14,919
8,217
0
496
14,381
0
53,120
W
Ne Zha
7,194
1,800
0
3,940
13,095
10,811
23
3,098
9,997
95
28,218
W
King Arthur
Ghostbust21707
King Arthur
13,547
2,939
0
2,385
12,185
11,987
76
1,412
10,773
0
64,082
W
Cernunnos
Gxgglz
Cernunnos
9,881
4,919
0
3,214
12,506
6,386
664
1,466
11,040
0
67,700
W
Zhong Kui
Midas873
Zhong Kui
9,344
1,170
0
2,318
9,780
7,814
1,350
4,783
4,997
54,155
0
L
Bacchus
6,675
1,170
0
3,235
15,436
17,473
0
3,839
11,400
26,054
0
L
Aphrodite
WhiteWolf111
Aphrodite
6,182
296
1,174
5,438
13,217
5,375
0
3,084
9,981
40,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
34,513
445
Minions Killed
318
0
Camps Cleared
0
1,462,644
Distance Traveled
1,282,714
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,806
520
81
5
0
329,792
5
W
Thor
7,256
484
94
6
0
323,444
5
L
Ullr
5,692
379
28
2
0
179,073
1
L
Mulan
7,095
473
114
8
0
262,363
0
W
Ne Zha
7,665
511
28
2
0
309,574
6
W
King Arthur
9,111
607
113
8
0
286,413
4
W
Cernunnos
8,583
572
113
8
0
277,912
6
W
Zhong Kui
7,957
530
97
6
0
265,301
8
L
Bacchus
7,391
493
32
2
0
276,632
2
L
Aphrodite
6,529
435
63
4
0
234,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role