Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DeMOniAX_GloUtOu
Tyr
Level 105
God Stats
6W - 4L
1,687 SR
Queue Stats
32W - 35L
1,538 Elo+
Solo
Anubis
Anubis
KnownJAIR117
Anubis
Level 102
God Stats
10W - 20L
1,322 SR
Queue Stats
504W - 576L
1,436 Elo+
Solo
Sylvanus
Sylvanus
MilesHighest
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,440 Elo+
Solo
Chiron
Chiron
Purity Lion
Chiron
Level 128
God Stats
34W - 30L
1,698 SR
Queue Stats
97W - 81L
1,616 Elo+
Solo
Team Averages
Level 117
1,541 SR
1,506 Elo+

VS

Team Averages
Level 96
1,591 SR
1,495 Elo+
Skadi
Skadi
AndyDrew816
Skadi
Level 88
God Stats
28W - 19L
1,555 SR
Queue Stats
57W - 52L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Baiirrd
Cabrakan
Level 88
God Stats
3W - 0L
1,870 SR
Queue Stats
253W - 215L
1,536 Elo+
Solo
Arachne
Arachne
JosephFenix
Arachne
Level 66
God Stats
8W - 9L
1,560 SR
Queue Stats
157W - 149L
1,466 Elo+
Solo
Merlin
Merlin
PollKat69
Merlin
Level 126
God Stats
12W - 7L
1,463 SR
Queue Stats
73W - 64L
1,487 Elo+
Party 1
Hercules
Hercules
Riddled Seniors
Hercules
Level 110
God Stats
7W - 8L
1,505 SR
Queue Stats
93W - 94L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
8 / 6 / 3
12,088
756
17,458
15,005
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
0 / 4 / 7
10,472
655
7,746
23,154
22,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
18
1 / 4 / 5
11,032
690
11,970
17,974
10,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
MilesHighest
Sylvanus
18
0 / 5 / 7
10,527
658
10,826
29,864
22,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
19
7 / 1 / 4
11,681
730
28,778
22,072
11,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
11,592
725
17,787
15,666
6,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Baiirrd
Cabrakan
18
1 / 4 / 14
11,584
724
15,526
26,625
46,453
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
JosephFenix
Arachne
18
5 / 5 / 5
11,930
746
13,589
18,008
12,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
PollKat69
Merlin
20
6 / 2 / 7
12,125
758
29,704
11,921
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
19
3 / 1 / 15
11,336
709
15,781
20,631
26,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
16
Kills
20
20
Deaths
16
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
6
3
1.58
W
5
4
7
2.13
W
Cabrakan
Baiirrd
Cabrakan
1
4
14
2
L
0
4
7
0.88
W
Arachne
JosephFenix
Arachne
5
5
5
1.5
L
Anubis
1
4
5
0.88
L
Sylvanus
MilesHighest
Sylvanus
0
5
7
0.7
W
Merlin
PollKat69
Merlin
6
2
7
4.75
L
Chiron
7
1
4
9
W
Hercules
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,778
Damage
92,387
108,069
Taken
92,851
75,883
Mitigated
98,447
40,912
Healing
27,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
17,458
3,915
0
344
15,005
8,495
0
7,381
7,451
0
31,447
W
17,787
8,875
0
2,272
15,666
6,698
787
2,276
13,390
0
63,320
W
Cabrakan
Baiirrd
Cabrakan
15,526
2,220
639
8,461
26,625
46,453
239
6,413
20,212
30,609
0
L
7,746
685
0
3,296
23,154
22,760
0
8,280
14,683
0
36,381
W
Arachne
JosephFenix
Arachne
13,589
10,362
0
3,647
18,008
12,394
0
3,676
14,332
24
29,119
L
Anubis
11,970
580
70
5,604
17,974
10,584
0
7,627
10,049
62,301
0
L
Sylvanus
MilesHighest
Sylvanus
10,826
2,709
7,205
13,604
29,864
22,152
128
13,814
15,699
31,651
6,512
W
Merlin
PollKat69
Merlin
29,704
1,158
0
3,474
11,921
5,992
0
2,740
9,181
75,865
0
L
Chiron
28,778
14,124
1,623
9,166
22,072
11,892
132
8,152
13,475
0
68,534
W
Hercules
15,781
2,362
336
8,492
20,631
26,910
0
6,746
13,885
0
33,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,800
Gold Earned
58,567
342
Minions Killed
292
0
Camps Cleared
0
1,511,786
Distance Traveled
1,754,529
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,088
756
25
2
0
326,294
2
W
Skadi
11,592
725
76
5
0
329,816
3
W
Cabrakan
11,584
724
29
2
0
330,477
1
L
Tyr
10,472
655
54
3
0
306,492
1
W
Arachne
11,930
746
24
2
0
359,024
4
L
Anubis
11,032
690
97
6
0
280,646
0
L
Sylvanus
10,527
658
49
3
0
267,495
0
W
Merlin
12,125
758
112
7
0
337,159
0
L
Chiron
11,681
730
117
7
0
330,859
1
W
Hercules
11,336
709
51
3
0
398,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role