Player Matchup

Artemis
Artemis
Hektosan
Artemis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 74L
1,420 Elo+
Solo
Chaac
Chaac
Hundemann
Chaac
Level 37
God Stats
0W - 4L
1,152 SR
Queue Stats
94W - 92L
1,468 Elo+
Party 3
Ares
Ares
Korebaton
Ares
Level 77
God Stats
17W - 11L
1,618 SR
Queue Stats
228W - 225L
1,513 Elo+
Party 3
Ne Zha
Ne Zha
MickeyMouse2518
Ne Zha
Level 39
God Stats
2W - 3L
1,521 SR
Queue Stats
156W - 177L
1,395 Elo+
Party 2
Janus
Janus
SWIENTY2003
Janus
Level 102
God Stats
3W - 7L
1,264 SR
Queue Stats
156W - 177L
1,395 Elo+
Party 2
Team Averages
Level 60
1,411 SR
1,438 Elo+

VS

Team Averages
Level 86
1,506 SR
1,451 Elo+
Apollo
Apollo
ElegantRaptor47
Apollo
Level 128
God Stats
6W - 7L
1,471 SR
Queue Stats
229W - 246L
1,399 Elo+
Party 1
Athena
Athena
Neosnake96
Athena
Level 49
God Stats
7W - 6L
1,524 SR
Queue Stats
113W - 81L
1,531 Elo+
Party 1
Chernobog
Chernobog
NoLeon
Chernobog
Level 87
God Stats
2W - 8L
1,500 SR
Queue Stats
147W - 145L
1,515 Elo+
Party 1
Lancelot
Lancelot
bluelabel01
Lancelot
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 50L
1,304 Elo+
Solo
Nu Wa
Nu Wa
xXKuddelXx
Nu Wa
Level 127
God Stats
5W - 5L
1,534 SR
Queue Stats
152W - 155L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hektosan
Artemis
9
1 / 2 / 0
5,209
434
7,114
7,282
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Hundemann
Chaac
11
0 / 1 / 0
6,142
512
6,758
9,088
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
1 / 3 / 2
6,076
506
4,753
11,464
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 1 / 2
6,604
550
3,971
11,884
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
5,975
498
5,644
6,672
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,848
571
6,169
10,429
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Neosnake96
Athena
9
1 / 1 / 7
6,226
519
4,194
8,891
5,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
NoLeon
Chernobog
11
3 / 1 / 5
6,337
528
11,940
12,355
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
bluelabel01
Lancelot
11
4 / 0 / 1
6,358
530
3,451
6,640
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
11
0 / 0 / 4
6,176
515
3,979
3,436
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Artemis
Hektosan
Artemis
1
2
0
0.5
L
Chaac
Hundemann
Chaac
0
1
0
0
L
Ares
1
3
2
0.67
L
1
1
2
2
W
Athena
Neosnake96
Athena
1
1
7
4.5
W
Chernobog
NoLeon
Chernobog
3
1
5
5.5
L
0
3
2
0.33
W
Lancelot
bluelabel01
Lancelot
4
0
1
4.5
W
Nu Wa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
29,733
46,390
Taken
41,751
25,147
Mitigated
17,623
14,951
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,169
4,449
0
4,142
10,429
3,853
53
266
9,284
0
46,382
L
Artemis
Hektosan
Artemis
7,114
3,211
0
2,119
7,282
2,949
338
855
6,427
0
32,146
L
Chaac
Hundemann
Chaac
6,758
1,111
0
4,049
9,088
8,339
122
403
8,685
0
39,466
L
Ares
4,753
780
74
3,797
11,464
7,113
256
1,863
9,601
19,780
2,261
L
3,971
1,167
0
3,317
11,884
4,083
0
2,435
9,449
0
52,288
W
Athena
Neosnake96
Athena
4,194
1,318
2,366
2,690
8,891
5,460
0
2,626
6,205
13,111
1,575
W
Chernobog
NoLeon
Chernobog
11,940
7,407
0
4,909
12,355
4,475
0
4,600
7,648
0
47,995
L
5,644
722
0
1,595
6,672
2,663
138
2,224
4,448
45,361
0
W
Lancelot
bluelabel01
Lancelot
3,451
269
0
3,415
6,640
2,576
0
1,009
5,605
27
37,428
W
Nu Wa
3,979
696
0
396
3,436
1,259
419
1,439
1,869
45,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
31,945
312
Minions Killed
321
0
Camps Cleared
0
1,094,368
Distance Traveled
1,197,833
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,848
571
88
7
0
195,942
2
L
Artemis
5,209
434
56
5
0
198,410
3
L
Chaac
6,142
512
65
5
0
241,647
0
L
Ares
6,076
506
33
3
0
224,340
0
L
Ne Zha
6,604
550
86
7
0
234,372
3
W
Athena
6,226
519
20
2
0
262,720
14
W
Chernobog
6,337
528
58
5
0
222,563
3
L
Janus
5,975
498
72
6
0
195,599
1
W
Lancelot
6,358
530
74
6
0
288,005
2
W
Nu Wa
6,176
515
81
7
0
228,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role