Player Matchup

Gilgamesh
Gilgamesh
FForSmoke
Gilgamesh
Level 17
God Stats
0W - 5L
1,041 SR
Queue Stats
9W - 29L
1,098 Elo+
Party 2
The Morrigan
The Morrigan
Falconimation
The Morrigan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 46L
1,146 Elo+
Party 2
Cthulhu
Cthulhu
RVG_Nachos
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,101 Elo+
Party 2
Team Averages
Level 27
1,347 SR
1,115 Elo+

VS

Team Averages
Level 61
1,570 SR
1,232 Elo+
Nu Wa
Nu Wa
AKSlo
Nu Wa
Level 132
God Stats
19W - 10L
1,710 SR
Queue Stats
212W - 193L
1,699 Elo+
Solo
Set
Set
DolboebIlya
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
990 Elo+
Party 1
Guan Yu
Guan Yu
Eligorn
Guan Yu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FForSmoke
Gilgamesh
10
1 / 6 / 0
5,952
595
3,799
12,963
4,063
The Morrigan
Falconimation
The Morrigan
10
0 / 3 / 2
6,093
609
5,235
8,102
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RVG_Nachos
Cthulhu
10
1 / 5 / 1
6,186
619
5,352
10,699
6,407
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AKSlo
Nu Wa
13
7 / 0 / 7
8,507
851
13,412
3,698
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 9
7,469
747
5,443
7,774
6,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Eligorn
Guan Yu
13
6 / 0 / 7
8,903
890
8,227
8,991
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AKSlo
Nu Wa
7
0
7
10.5
W
1
2
9
2.75
W
Guan Yu
Eligorn
Guan Yu
6
0
7
9.5
L
Gilgamesh
FForSmoke
Gilgamesh
1
6
0
0.17
L
The Morrigan
Falconimation
The Morrigan
0
3
2
0.33
L
Cthulhu
RVG_Nachos
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,386
Damage
27,082
31,764
Taken
20,463
12,894
Mitigated
18,138
3,329
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AKSlo
Nu Wa
13,412
5,227
123
1,650
3,698
1,691
259
2,115
1,583
56,147
0
W
5,443
2,304
838
1,178
7,774
6,733
81
4,432
3,342
0
14,411
W
Guan Yu
Eligorn
Guan Yu
8,227
1,383
1,655
2,906
8,991
9,714
341
4,002
4,989
0
18,295
L
Gilgamesh
FForSmoke
Gilgamesh
3,799
1,078
0
1,342
12,963
4,063
0
4,763
8,200
0
10,917
L
The Morrigan
Falconimation
The Morrigan
5,235
1,372
0
754
8,102
2,424
0
4,969
3,133
24,758
816
L
Cthulhu
RVG_Nachos
Cthulhu
5,352
319
588
645
10,699
6,407
0
3,874
6,825
13,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,231
Gold Earned
24,879
80
Minions Killed
143
2
Camps Cleared
7
506,307
Distance Traveled
554,135
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,507
851
103
10
6
158,739
4
W
Set
7,469
747
16
2
0
188,776
0
W
Guan Yu
8,903
890
24
2
1
206,620
1
L
Gilgamesh
5,952
595
24
2
0
159,231
2
L
The Morrigan
6,093
609
33
3
1
173,970
3
L
Cthulhu
6,186
619
23
2
1
173,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role