Player Matchup

Chiron
Chiron
Thealsa
Chiron
Level 97
God Stats
4W - 0L
1,550 SR
Queue Stats
96W - 72L
1,564 Elo+
Solo
Chang'e
Chang'e
xdhero
Chang'e
Level 80
God Stats
1W - 2L
1,109 SR
Queue Stats
71W - 58L
1,486 Elo+
Solo
Zeus
Zeus
ЛиваюНа10й
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,672 Elo+
Party 1
Ne Zha
Ne Zha
Подпивас
Ne Zha
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 68L
1,652 Elo+
Party 1
Geb
Geb
Рукoжоп
Geb
Level 157
God Stats
9W - 2L
1,505 SR
Queue Stats
68W - 37L
1,695 Elo+
Party 1
Team Averages
Level 111
1,433 SR
1,614 Elo+

VS

Team Averages
Level 96
1,526 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DoomStormII
Sobek
Level 115
God Stats
12W - 8L
1,636 SR
Queue Stats
328W - 338L
1,484 Elo+
Solo
Apollo
Apollo
Eubl3pharis
Apollo
Level 42
God Stats
1W - 1L
1,693 SR
Queue Stats
79W - 80L
1,535 Elo+
Solo
Persephone
Persephone
IronAres
Persephone
Level 105
God Stats
8W - 11L
1,460 SR
Queue Stats
205W - 246L
1,488 Elo+
Solo
Arachne
Arachne
Scyther88
Arachne
Level 144
God Stats
0W - 5L
1,339 SR
Queue Stats
313W - 334L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Thealsa
Chiron
14
3 / 4 / 10
8,431
1,204
8,924
9,361
4,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
xdhero
Chang'e
14
2 / 0 / 10
8,287
1,184
7,666
6,850
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 10
8,055
1,151
12,639
4,467
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 0 / 8
9,099
1,300
10,362
6,379
2,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 10
9,303
1,329
5,142
9,329
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

325

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 2
8,159
1,166
8,563
7,182
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 4
8,260
1,180
6,545
16,343
20,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
14
2 / 5 / 2
8,503
1,215
4,691
12,859
5,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
IronAres
Persephone
13
0 / 2 / 3
7,734
1,105
11,341
10,082
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Scyther88
Arachne
12
0 / 0 / 0
6,738
963
273
665
333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
14
Kills
4
5
Deaths
14
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
2
0.75
L
0
3
4
0.67
L
Apollo
2
5
2
0.6
L
Persephone
IronAres
Persephone
0
2
3
0.75
L
Arachne
Scyther88
Arachne
0
0
0
0
W
Chiron
Thealsa
Chiron
3
4
10
2
W
Chang'e
xdhero
Chang'e
2
0
10
7
W
2
0
10
7
W
4
0
8
8
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,733
Damage
31,413
36,386
Taken
47,131
18,790
Mitigated
33,958
11,054
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,563
2,215
0
60
7,182
3,033
0
3,999
3,183
29,255
0
L
6,545
130
0
2,170
16,343
20,832
0
10,300
6,043
12,496
0
L
Apollo
4,691
2,976
0
439
12,859
5,787
0
6,589
6,270
0
23,588
L
Persephone
IronAres
Persephone
11,341
779
0
1,467
10,082
3,973
0
4,134
5,946
26,254
0
L
Arachne
Scyther88
Arachne
273
243
0
125
665
333
0
425
240
0
1,773
W
Chiron
Thealsa
Chiron
8,924
3,701
612
1,068
9,361
4,127
0
6,488
2,814
0
19,830
W
Chang'e
xdhero
Chang'e
7,666
894
3,685
3,069
6,850
2,996
0
5,337
1,513
27,069
0
W
12,639
1,082
0
0
4,467
1,783
0
3,506
961
21,183
0
W
10,362
2,279
0
1,053
6,379
2,877
0
4,122
2,257
0
35,990
W
5,142
753
0
1,567
9,329
7,007
0
6,996
2,333
12,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
39,394
173
Minions Killed
149
7
Camps Cleared
4
790,047
Distance Traveled
621,844
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,159
1,166
45
6
1
136,745
3
L
Sobek
8,260
1,180
16
2
0
154,339
0
L
Apollo
8,503
1,215
44
6
2
138,502
0
L
Persephone
7,734
1,105
44
6
1
152,795
0
L
Arachne
6,738
963
0
0
0
39,463
1
W
Chiron
8,431
1,204
37
5
1
116,807
0
W
Chang'e
8,287
1,184
56
8
1
153,120
0
W
Zeus
8,055
1,151
22
3
0
156,067
0
W
Ne Zha
9,099
1,300
41
6
5
176,594
2
W
Geb
9,303
1,329
17
2
0
187,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role