Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
TheCoChise07
Set
Level 88
God Stats
8W - 17L
1,306 SR
Queue Stats
222W - 198L
1,366 Elo+
Solo
Neith
Neith
Xx--T2O--xX
Neith
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 162L
1,336 Elo+
Solo
Aphrodite
Aphrodite
rulzzster
Aphrodite
Level 135
God Stats
7W - 1L
1,932 SR
Queue Stats
33W - 39L
1,341 Elo+
Solo
Nu Wa
Nu Wa
sk66zy
Nu Wa
Level 68
God Stats
2W - 3L
1,291 SR
Queue Stats
316W - 396L
1,303 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,369 Elo+

VS

Team Averages
Level 77
1,345 SR
1,287 Elo+
Anhur
Anhur
Bubbenko
Anhur
Level 47
God Stats
0W - 2L
1,263 SR
Queue Stats
123W - 153L
1,259 Elo+
Solo
Sol
Sol
Mafiaoso_Gaming
Sol
Level 155
God Stats
4W - 6L
1,396 SR
Queue Stats
113W - 123L
1,255 Elo+
Solo
Horus
Horus
Raiden_MK4
Horus
Level 31
God Stats
1W - 2L
1,432 SR
Queue Stats
18W - 30L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
ThisSenseless
Gilgamesh
Level 119
God Stats
0W - 3L
1,238 SR
Queue Stats
57W - 64L
1,292 Elo+
Solo
Fenrir
Fenrir
chas4546
Fenrir
Level 35
God Stats
12W - 17L
1,394 SR
Queue Stats
16W - 21L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 3 / 0
8,452
528
6,231
13,073
10,645
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 1 / 0
8,604
538
8,576
9,759
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 4
6,915
432
12,866
10,848
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
rulzzster
Aphrodite
12
1 / 1 / 5
7,794
487
3,603
9,282
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
sk66zy
Nu Wa
15
2 / 1 / 2
8,293
518
10,079
5,930
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bubbenko
Anhur
11
0 / 5 / 3
6,430
402
5,916
15,016
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
1 / 1 / 1
7,911
494
5,499
12,465
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Horus
11
3 / 1 / 0
6,694
418
7,664
18,027
8,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ThisSenseless
Gilgamesh
14
3 / 1 / 0
8,667
542
9,556
14,259
13,984
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
chas4546
Fenrir
12
1 / 3 / 3
7,471
467
956
15,181
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
8
8
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
3
0
0.33
L
Anhur
Bubbenko
Anhur
0
5
3
0.3
L
1
1
1
1.5
L
Horus
3
1
0
3
W
6
1
0
6
L
Gilgamesh
ThisSenseless
Gilgamesh
3
1
0
3
W
0
2
4
1
L
Fenrir
chas4546
Fenrir
1
3
3
0.83
W
Aphrodite
rulzzster
Aphrodite
1
1
5
3.5
W
Nu Wa
sk66zy
Nu Wa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,355
Damage
29,591
48,892
Taken
74,948
29,277
Mitigated
39,449
19,681
Healing
30,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,231
1,450
0
3,087
13,073
10,645
0
130
12,943
0
65,900
L
Anhur
Bubbenko
Anhur
5,916
2,425
0
2,897
15,016
5,211
0
4,054
10,962
0
31,828
L
5,499
1,103
0
7,780
12,465
4,952
595
4,451
8,014
60,593
7,753
L
Horus
7,664
3,889
1,962
8,875
18,027
8,790
0
3,397
14,630
0
45,736
W
8,576
3,540
0
895
9,759
4,738
0
1,588
8,171
0
69,474
L
Gilgamesh
ThisSenseless
Gilgamesh
9,556
2,263
0
2,622
14,259
13,984
0
888
13,371
130
63,142
W
12,866
8,502
250
3,513
10,848
3,489
863
0
10,848
0
55,716
L
Fenrir
chas4546
Fenrir
956
332
0
5,975
15,181
6,512
905
892
14,289
0
52,224
W
Aphrodite
rulzzster
Aphrodite
3,603
443
4,470
6,921
9,282
7,790
134
518
8,764
28,088
0
W
Nu Wa
sk66zy
Nu Wa
10,079
2,000
0
545
5,930
2,615
277
2,933
2,997
71,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
37,173
468
Minions Killed
435
0
Camps Cleared
0
1,425,964
Distance Traveled
1,417,058
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,452
528
108
7
0
286,230
3
L
Anhur
6,430
402
60
4
0
263,884
4
L
Sol
7,911
494
127
8
0
246,366
0
L
Horus
6,694
418
56
4
0
320,896
5
W
Set
8,604
538
106
7
0
322,404
2
L
Gilgamesh
8,667
542
106
7
0
321,645
4
W
Neith
6,915
432
103
6
0
250,629
5
L
Fenrir
7,471
467
86
5
0
264,267
0
W
Aphrodite
7,794
487
37
2
0
291,753
0
W
Nu Wa
8,293
518
114
7
0
274,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role