Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ezesssss908
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,809 Elo+
Party 1
Charybdis
Charybdis
IziAlesi
Charybdis
Level 39
God Stats
47W - 9L
1,916 SR
Queue Stats
236W - 36L
1,885 Elo+
Party 1
Guan Yu
Guan Yu
Zakerz
Guan Yu
Level 144
God Stats
4W - 2L
1,670 SR
Queue Stats
264W - 123L
1,681 Elo+
Party 1
Team Averages
Level 118
1,617 SR
1,675 Elo+

VS

Team Averages
Level 77
1,420 SR
1,399 Elo+
Achilles
Achilles
 
Achilles
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CAMILORD1
Poseidon
Level 121
God Stats
0W - 2L
1,227 SR
Queue Stats
552W - 626L
1,441 Elo+
Solo
Cernunnos
Cernunnos
DecioPinto8
Cernunnos
Level 102
God Stats
1W - 2L
1,493 SR
Queue Stats
280W - 266L
1,423 Elo+
Solo
Cerberus
Cerberus
Flango_Da_Feng
Cerberus
Level 39
God Stats
1W - 3L
1,379 SR
Queue Stats
8W - 18L
1,333 Elo+
Solo
Loki
Loki
kaitokiku
Loki
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 0 / 3
8,922
637
11,300
5,201
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
 
Lancelot
13
2 / 1 / 5
7,868
562
6,839
11,354
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 7
7,318
523
5,539
7,923
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
IziAlesi
Charybdis
13
2 / 0 / 2
7,991
571
8,521
8,915
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Zakerz
Guan Yu
16
8 / 0 / 1
9,716
694
11,424
10,791
12,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 5 / 0
5,112
365
5,136
14,400
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
CAMILORD1
Poseidon
9
0 / 2 / 0
5,407
386
2,632
7,198
2,437
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DecioPinto8
Cernunnos
10
2 / 3 / 0
6,496
464
5,436
8,698
2,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
9
0 / 2 / 2
5,930
424
3,061
14,116
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
8
0 / 7 / 2
5,360
383
2,868
12,472
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
2
2
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
3
7.5
W
Lancelot
 
Lancelot
2
1
5
4.5
L
Achilles
 
Achilles
0
5
0
0
L
Poseidon
CAMILORD1
Poseidon
0
2
0
0
L
Cernunnos
DecioPinto8
Cernunnos
2
3
0
0.67
W
1
1
7
4.5
L
Cerberus
0
2
2
0.5
W
Charybdis
IziAlesi
Charybdis
2
0
2
3
W
Guan Yu
Zakerz
Guan Yu
8
0
1
8.5
L
Loki
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,623
Damage
19,133
44,184
Taken
56,884
27,461
Mitigated
24,724
16,387
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,300
3,747
0
1,128
5,201
2,185
3,365
2,249
2,952
70,641
0
W
Lancelot
 
Lancelot
6,839
1,924
0
1,115
11,354
4,602
0
1,001
10,188
0
70,937
L
Achilles
 
Achilles
5,136
1,089
0
2,589
14,400
10,148
0
1,885
12,515
4,316
25,397
L
Poseidon
CAMILORD1
Poseidon
2,632
294
0
890
7,198
2,437
0
3,321
3,877
32,068
0
L
Cernunnos
DecioPinto8
Cernunnos
5,436
2,081
0
1,488
8,698
2,927
0
2,750
5,948
0
42,562
W
5,539
532
0
2,268
7,923
5,037
485
1,462
6,420
19,706
722
L
Cerberus
3,061
416
277
4,661
14,116
5,909
0
6,726
7,390
19,098
0
W
Charybdis
IziAlesi
Charybdis
8,521
5,805
0
7,388
8,915
3,074
3,803
1,045
7,870
0
70,650
W
Guan Yu
Zakerz
Guan Yu
11,424
998
392
4,096
10,791
12,563
0
569
9,522
0
78,403
L
Loki
2,868
705
0
2,702
12,472
3,303
0
1,927
10,545
0
27,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
28,305
536
Minions Killed
241
0
Camps Cleared
0
1,409,685
Distance Traveled
1,210,240
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,922
637
117
8
0
253,480
3
W
Lancelot
7,868
562
114
8
0
338,455
5
L
Achilles
5,112
365
36
3
0
242,952
3
L
Poseidon
5,407
386
52
4
0
225,330
4
L
Cernunnos
6,496
464
86
6
0
240,717
5
W
Ares
7,318
523
32
2
0
276,331
3
L
Cerberus
5,930
424
29
2
0
264,974
4
W
Charybdis
7,991
571
125
9
0
245,281
2
W
Guan Yu
9,716
694
148
11
0
296,138
4
L
Loki
5,360
383
38
3
0
236,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role