Player Matchup

Cthulhu
Cthulhu
ComradeLegend
Cthulhu
Level 40
God Stats
43W - 44L
1,496 SR
Queue Stats
158W - 151L
1,413 Elo+
Party 2
Ao Kuang
Ao Kuang
DeoTeHero
Ao Kuang
Level 82
God Stats
4W - 5L
1,520 SR
Queue Stats
251W - 250L
1,460 Elo+
Party 2
Agni
Agni
DeoTeVillain
Agni
Level 81
God Stats
9W - 7L
1,500 SR
Queue Stats
293W - 303L
1,456 Elo+
Party 2
Atlas
Atlas
Ketamineblender
Atlas
Level 29
God Stats
6W - 10L
1,438 SR
Queue Stats
105W - 100L
1,438 Elo+
Party 4
Xbalanque
Xbalanque
wolfe980
Xbalanque
Level 123
God Stats
2W - 6L
1,520 SR
Queue Stats
195W - 197L
1,472 Elo+
Party 4
Team Averages
Level 71
1,495 SR
1,448 Elo+

VS

Team Averages
Level 54
1,550 SR
1,473 Elo+
Bacchus
Bacchus
BlatantlyJune
Bacchus
Level 9
God Stats
3W - 2L
1,556 SR
Queue Stats
13W - 19L
1,407 Elo+
Party 1
Skadi
Skadi
BowToTheBoe
Skadi
Level 58
God Stats
3W - 2L
1,611 SR
Queue Stats
223W - 88L
1,600 Elo+
Party 1
Kali
Kali
TheCrudNation
Kali
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 264L
1,434 Elo+
Party 3
Scylla
Scylla
ViscountRe
Scylla
Level 65
God Stats
8W - 3L
1,693 SR
Queue Stats
188W - 143L
1,514 Elo+
Party 1
Amaterasu
Amaterasu
tvventyone
Amaterasu
Level 24
God Stats
25W - 29L
1,390 SR
Queue Stats
127W - 142L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 2
6,424
459
6,333
8,980
8,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ao Kuang
DeoTeHero
Ao Kuang
12
7 / 2 / 1
7,817
558
8,118
11,580
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 2
7,537
538
5,073
7,133
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 3
6,277
448
4,299
7,009
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
wolfe980
Xbalanque
12
2 / 5 / 3
7,151
511
7,219
10,455
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 2 / 5
7,813
558
6,238
10,520
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 2 / 3
8,291
592
8,556
9,073
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 1
7,060
504
5,325
15,251
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ViscountRe
Scylla
12
1 / 1 / 1
7,295
521
3,092
6,859
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
tvventyone
Amaterasu
12
2 / 1 / 0
6,813
487
4,771
11,631
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
10
10
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
2
5
2.75
W
3
2
3
2.25
L
Cthulhu
0
2
2
0.5
L
Ao Kuang
DeoTeHero
Ao Kuang
7
2
1
3.75
L
0
1
2
1
L
1
0
3
2.5
W
1
4
1
0.38
W
Scylla
ViscountRe
Scylla
1
1
1
1.5
W
Amaterasu
tvventyone
Amaterasu
2
1
0
2
L
Xbalanque
wolfe980
Xbalanque
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
27,982
45,157
Taken
53,334
23,761
Mitigated
26,855
10,904
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,238
512
302
2,590
10,520
9,325
0
3,366
7,051
13,146
7,147
W
8,556
4,439
0
1,568
9,073
3,263
0
2,019
7,054
0
68,471
L
Cthulhu
6,333
870
52
1,982
8,980
8,494
340
570
8,410
31,552
0
L
Ao Kuang
DeoTeHero
Ao Kuang
8,118
1,428
0
2,670
11,580
4,271
0
1,903
9,613
48,227
0
L
5,073
424
0
1,559
7,133
2,710
118
2,030
4,831
50,715
0
L
4,299
1,753
0
2,024
7,009
4,763
0
1,457
5,552
16,658
0
W
5,325
2,952
0
3,114
15,251
6,256
936
7,252
7,645
0
50,547
W
Scylla
ViscountRe
Scylla
3,092
275
0
453
6,859
2,810
0
3,146
3,403
49,210
0
W
Amaterasu
tvventyone
Amaterasu
4,771
2,184
0
4,585
11,631
5,201
0
6,675
4,358
0
31,296
L
Xbalanque
wolfe980
Xbalanque
7,219
2,275
0
2,617
10,455
3,523
0
1,814
8,641
0
60,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
37,272
331
Minions Killed
374
0
Camps Cleared
0
1,388,661
Distance Traveled
1,441,882
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,813
558
24
2
0
295,333
11
W
Skadi
8,291
592
108
8
0
284,500
6
L
Cthulhu
6,424
459
50
4
0
263,368
0
L
Ao Kuang
7,817
558
76
5
0
283,903
4
L
Agni
7,537
538
100
7
0
289,960
4
L
Atlas
6,277
448
14
1
0
294,227
5
W
Kali
7,060
504
82
6
0
327,301
1
W
Scylla
7,295
521
105
8
0
235,673
3
W
Amaterasu
6,813
487
55
4
0
299,075
1
L
Xbalanque
7,151
511
91
7
0
257,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role