Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum V
 
Hades
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze III
HeBolei
Nox
Bronze III
Level 30
God Stats
0W - 1L
1,832 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
KamiNoBatsu
Ne Zha
Gold IV
Level 94
God Stats
0W - 7L
1,006 SR
Queue Stats
333W - 355L
1,295 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,468 SR
1,459 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,547 SR
1,641 MMR
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Dolbys
Bacchus
Silver II
Level 39
God Stats
1W - 3L
1,488 SR
Queue Stats
16W - 25L
1,412 MMR
Party 1
Mulan
Mulan
Platinum III
ErwinSan
Mulan
Platinum III
Level 148
God Stats
8W - 1L
1,811 SR
Queue Stats
32W - 24L
2,005 MMR
Solo
Thor
Thor
Silver II
kevinndk
Thor
Silver II
Level 65
God Stats
1W - 2L
1,418 SR
Queue Stats
47W - 70L
1,067 MMR
Party 1
Yu Huang
Yu Huang
Diamond IV
locobachi
Yu Huang
Diamond IV
Level 160
God Stats
6W - 6L
1,521 SR
Queue Stats
207W - 196L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 6 / 0
8,331
490
6,865
14,051
5,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
 
Ullr
14
0 / 1 / 0
8,215
483
1,466
9,989
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
10
0 / 6 / 1
6,856
403
4,835
14,171
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nox
13
0 / 1 / 0
7,647
450
1,448
7,023
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
9
1 / 6 / 0
6,492
382
3,018
12,524
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaBakasuraGebSet

VS

Bans
AnhurIshtarThothKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 0 / 2
11,033
649
8,142
10,018
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Dolbys
Bacchus
13
1 / 0 / 5
9,143
538
2,961
9,950
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
ErwinSan
Mulan
19
9 / 0 / 2
11,893
700
18,636
21,115
16,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
17
5 / 1 / 5
10,256
603
3,515
11,214
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
locobachi
Yu Huang
15
1 / 0 / 4
9,531
561
5,456
5,683
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
20
20
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
0
0
L
Ullr
 
Ullr
0
1
0
0
L
Hades
 
Hades
0
6
1
0.08
W
Cupid
 
Cupid
4
0
2
5
W
Bacchus
Dolbys
Bacchus
1
0
5
3.5
W
Mulan
ErwinSan
Mulan
9
0
2
10
L
Nox
0
1
0
0
L
Ne Zha
1
6
0
0.17
W
Thor
5
1
5
7.5
W
Yu Huang
locobachi
Yu Huang
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,632
Damage
38,710
57,758
Taken
57,980
26,454
Mitigated
40,092
12,290
Healing
32,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,865
3,695
0
1,768
14,051
5,490
723
3,414
10,637
0
92,681
L
Ullr
 
Ullr
1,466
395
0
1,100
9,989
3,570
0
641
9,348
0
73,013
L
Hades
 
Hades
4,835
1,136
80
4,638
14,171
7,602
0
331
13,840
38,262
0
W
Cupid
 
Cupid
8,142
5,191
328
7,636
10,018
4,777
780
691
9,327
0
94,277
W
Bacchus
Dolbys
Bacchus
2,961
398
0
2,659
9,950
10,992
192
1,959
6,977
23,822
5,909
W
Mulan
ErwinSan
Mulan
18,636
3,859
0
13,664
21,115
16,750
0
5,260
15,855
100
103,548
L
Nox
1,448
67
104
2,623
7,023
5,039
0
2,232
4,791
47,405
0
L
Ne Zha
3,018
1,388
0
1,977
12,524
4,753
0
1,792
10,732
0
41,183
W
Thor
3,515
1,611
0
6,358
11,214
5,088
332
1,045
10,169
0
78,699
W
Yu Huang
locobachi
Yu Huang
5,456
761
0
1,876
5,683
2,485
951
945
4,738
90,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
51,856
532
Minions Killed
664
0
Camps Cleared
0
1,350,594
Distance Traveled
1,775,828
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,331
490
163
10
0
295,435
3
L
Ullr
8,215
483
133
8
0
328,143
5
L
Hades
6,856
403
79
5
0
201,177
1
W
Cupid
11,033
649
178
10
0
344,881
5
W
Bacchus
9,143
538
30
2
0
339,161
5
W
Mulan
11,893
700
169
10
0
360,950
10
L
Nox
7,647
450
82
5
0
309,851
5
L
Ne Zha
6,492
382
75
4
0
215,988
0
W
Thor
10,256
603
115
7
0
385,604
2
W
Yu Huang
9,531
561
172
10
0
345,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role