Player Matchup

Sylvanus
Sylvanus
AndroidNation21
Sylvanus
Level 83
God Stats
5W - 6L
1,539 SR
Queue Stats
78W - 83L
1,454 Elo+
Party 1
Nike
Nike
DT_WLRD1
Nike
Level 85
God Stats
1W - 1L
1,284 SR
Queue Stats
108W - 117L
1,404 Elo+
Party 1
Ishtar
Ishtar
DemonTimez_ytis
Ishtar
Level 97
God Stats
2W - 4L
1,397 SR
Queue Stats
323W - 369L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
GodComplexx-_-
Gilgamesh
Level 117
God Stats
2W - 5L
1,248 SR
Queue Stats
168W - 185L
1,465 Elo+
Party 1
Zeus
Zeus
Halomegaman
Zeus
Level 47
God Stats
16W - 12L
1,615 SR
Queue Stats
50W - 51L
1,462 Elo+
Party 1
Team Averages
Level 86
1,417 SR
1,436 Elo+

VS

Team Averages
Level 57
1,519 SR
1,429 Elo+
Odin
Odin
Aginor177
Odin
Level 108
God Stats
16W - 29L
1,490 SR
Queue Stats
635W - 709L
1,394 Elo+
Solo
Hades
Hades
GraftedWolf
Hades
Level 48
God Stats
11W - 5L
1,616 SR
Queue Stats
183W - 215L
1,434 Elo+
Solo
Fenrir
Fenrir
MUERTEFAKE
Fenrir
Level 64
God Stats
4W - 5L
1,370 SR
Queue Stats
197W - 214L
1,437 Elo+
Solo
Atlas
Atlas
Raiden_MK4
Atlas
Level 31
God Stats
5W - 5L
1,508 SR
Queue Stats
18W - 30L
1,342 Elo+
Solo
Izanami
Izanami
xDemon III
Izanami
Level 33
God Stats
13W - 13L
1,613 SR
Queue Stats
227W - 236L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 1 / 3
6,368
531
3,938
8,789
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
11
1 / 1 / 1
6,828
569
2,897
8,872
4,135
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
5,692
474
1,648
7,435
2,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GodComplexx-_-
Gilgamesh
12
5 / 0 / 2
7,694
641
7,676
9,346
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 5
6,905
575
10,475
8,793
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 1 / 1
6,131
511
5,688
7,743
4,831
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 4 / 2
6,324
527
8,192
9,958
5,475
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
MUERTEFAKE
Fenrir
12
4 / 2 / 1
6,720
560
6,211
11,019
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
9
1 / 2 / 1
5,804
484
3,448
11,469
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
xDemon III
Izanami
2
0 / 1 / 0
3,987
332
1,177
908
187
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
6
6
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
1
0.5
W
Sylvanus
2
1
3
3.5
W
Nike
1
1
1
1.5
W
0
2
2
0.5
W
Gilgamesh
GodComplexx-_-
Gilgamesh
5
0
2
6
L
1
4
2
0.5
W
1
2
5
1.75
L
Fenrir
MUERTEFAKE
Fenrir
4
2
1
2.25
L
Atlas
1
2
1
0.75
L
Izanami
xDemon III
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
24,716
43,235
Taken
41,097
20,730
Mitigated
21,303
12,099
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,688
1,283
0
1,166
7,743
4,831
0
423
7,306
0
38,433
W
Sylvanus
3,938
1,146
1,826
4,124
8,789
5,599
508
4,004
4,785
13,641
2,405
W
Nike
2,897
823
0
1,542
8,872
4,135
452
0
8,872
0
37,613
W
1,648
912
0
1,110
7,435
2,481
402
1,479
5,956
0
27,670
W
Gilgamesh
GodComplexx-_-
Gilgamesh
7,676
3,114
0
2,431
9,346
5,176
1,024
2,367
6,979
0
52,712
L
8,192
323
90
4,041
9,958
5,475
0
5,575
3,976
42,501
0
W
10,475
2,506
0
1,066
8,793
3,339
1,309
3,790
5,003
48,652
0
L
Fenrir
MUERTEFAKE
Fenrir
6,211
1,317
0
3,896
11,019
4,469
0
2,957
7,950
0
37,672
L
Atlas
3,448
1,794
0
3,603
11,469
6,341
0
4,173
7,164
29,585
0
L
Izanami
xDemon III
Izanami
1,177
995
0
36
908
187
0
121
787
0
4,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
28,966
323
Minions Killed
266
0
Camps Cleared
0
1,187,491
Distance Traveled
965,059
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,131
511
78
7
0
236,393
0
W
Sylvanus
6,368
531
17
1
0
206,616
1
W
Nike
6,828
569
73
6
0
242,173
2
W
Ishtar
5,692
474
53
4
0
244,290
5
W
Gilgamesh
7,694
641
90
8
0
273,546
0
L
Hades
6,324
527
74
6
0
224,981
4
W
Zeus
6,905
575
90
8
0
220,866
4
L
Fenrir
6,720
560
70
6
0
273,036
1
L
Atlas
5,804
484
32
3
0
196,872
2
L
Izanami
3,987
332
12
1
0
33,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role