Player Matchup

Osiris
Osiris
GabooSinO
Osiris
Level 5
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
989 Elo+
Party 1
Anubis
Anubis
Jaimur
Anubis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
989 Elo+
Party 1
Set
Set
kuba2713
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
989 Elo+
Party 1
Team Averages
Level 36
1,427 SR
989 Elo+

VS

Team Averages
Level 111
1,503 SR
1,372 Elo+
Sol
Sol
SwearImNotAnElk
Sol
Level 160
God Stats
6W - 11L
1,468 SR
Queue Stats
97W - 82L
1,510 Elo+
Solo
Mulan
Mulan
jehad1
Mulan
Level 142
God Stats
2W - 0L
1,543 SR
Queue Stats
9W - 11L
1,396 Elo+
Party 2
Ravana
Ravana
wesamst2
Ravana
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GabooSinO
Osiris
13
1 / 9 / 7
9,835
656
9,611
22,767
22,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Jaimur
Anubis
17
7 / 2 / 1
11,553
770
22,033
20,755
12,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 13 / 6
8,648
577
6,774
22,208
21,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 10
12,606
840
30,210
14,328
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
jehad1
Mulan
17
9 / 1 / 12
12,567
838
20,022
23,195
29,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
wesamst2
Ravana
14
4 / 6 / 11
10,398
693
7,122
14,980
12,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
8
Kills
24
24
Deaths
8
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
GabooSinO
Osiris
1
9
7
0.5
L
Anubis
Jaimur
Anubis
7
2
1
3.75
W
11
1
10
16
W
Mulan
jehad1
Mulan
9
1
12
15
L
0
13
6
0.23
W
Ravana
wesamst2
Ravana
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,418
Damage
57,354
65,730
Taken
52,503
56,886
Mitigated
47,730
13,103
Healing
22,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
GabooSinO
Osiris
9,611
4,223
1,058
1,049
22,767
22,576
0
9,194
12,993
0
19,315
L
Anubis
Jaimur
Anubis
22,033
980
0
9,303
20,755
12,634
36
8,219
11,982
63,352
0
W
30,210
11,980
0
8,998
14,328
6,636
2,116
5,239
9,089
78,058
6,812
W
Mulan
jehad1
Mulan
20,022
3,201
0
10,392
23,195
29,067
0
7,666
15,529
0
40,769
L
6,774
4,477
630
1,063
22,208
21,676
0
10,305
11,578
0
14,023
W
Ravana
wesamst2
Ravana
7,122
1,662
0
3,544
14,980
12,027
655
9,439
5,541
0
15,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
35,571
128
Minions Killed
155
4
Camps Cleared
6
666,527
Distance Traveled
800,433
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,835
656
16
1
1
228,247
2
L
Anubis
11,553
770
98
7
3
245,901
5
W
Sol
12,606
840
93
6
4
274,687
9
W
Mulan
12,567
838
49
3
2
293,411
1
L
Set
8,648
577
14
1
0
192,379
0
W
Ravana
10,398
693
13
1
0
232,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role