Player Matchup

Kuzenbo
Kuzenbo
Akinwacho123
Kuzenbo
Level 99
God Stats
1W - 0L
1,464 SR
Queue Stats
48W - 58L
1,518 Elo+
Party 1
Skadi
Skadi
BigKorean
Skadi
Level 149
God Stats
7W - 5L
1,629 SR
Queue Stats
191W - 138L
1,590 Elo+
Solo
Kukulkan
Kukulkan
FurrySoup433764
Kukulkan
Level 78
God Stats
5W - 5L
1,456 SR
Queue Stats
45W - 54L
1,523 Elo+
Party 1
Thor
Thor
N-PsyD
Thor
Level 149
God Stats
1W - 0L
1,426 SR
Queue Stats
48W - 52L
1,511 Elo+
Solo
Janus
Janus
yNico
Janus
Level 89
God Stats
123W - 134L
1,624 SR
Queue Stats
491W - 472L
1,584 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,545 Elo+

VS

Team Averages
Level 97
1,556 SR
1,577 Elo+
Lancelot
Lancelot
FluffieMuffins
Lancelot
Level 155
God Stats
1W - 3L
1,240 SR
Queue Stats
117W - 123L
1,540 Elo+
Solo
King Arthur
King Arthur
Sicildur
King Arthur
Level 24
God Stats
3W - 2L
1,681 SR
Queue Stats
7W - 5L
1,625 Elo+
Solo
Kali
Kali
SlimIsGrief
Kali
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 139L
1,549 Elo+
Solo
Aphrodite
Aphrodite
WumbotheWise
Aphrodite
Level 29
God Stats
5W - 4L
1,727 SR
Queue Stats
76W - 64L
1,599 Elo+
Solo
Anubis
Anubis
mooovyman
Anubis
Level 127
God Stats
9W - 5L
1,633 SR
Queue Stats
154W - 157L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akinwacho123
Kuzenbo
20
8 / 5 / 16
15,079
794
12,974
29,869
44,781
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
BigKorean
Skadi
20
11 / 3 / 15
15,990
842
29,487
23,266
11,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
4 / 8 / 15
14,219
748
11,348
18,607
9,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
N-PsyD
Thor
20
9 / 4 / 15
14,595
768
15,820
27,318
18,209
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
yNico
Janus
20
5 / 3 / 21
14,766
777
34,055
14,558
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
9 / 7 / 4
14,129
744
18,066
27,475
18,780
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Sicildur
King Arthur
20
3 / 6 / 13
13,503
711
31,775
24,551
35,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 6 / 8
13,535
712
16,077
24,994
12,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
WumbotheWise
Aphrodite
19
3 / 7 / 4
12,378
651
9,534
21,806
17,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
mooovyman
Anubis
20
5 / 11 / 10
13,438
707
20,711
25,885
17,268
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
37
Kills
23
23
Deaths
37
82
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Akinwacho123
Kuzenbo
8
5
16
3.2
W
Skadi
BigKorean
Skadi
11
3
15
6.17
L
Lancelot
9
7
4
1.57
W
Kukulkan
4
8
15
1.44
W
Thor
N-PsyD
Thor
9
4
15
4.13
L
King Arthur
Sicildur
King Arthur
3
6
13
1.58
L
3
6
8
1.17
L
Aphrodite
WumbotheWise
Aphrodite
3
7
4
0.71
L
Anubis
mooovyman
Anubis
5
11
10
0.91
W
Janus
yNico
Janus
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,684
Damage
96,163
113,618
Taken
124,711
92,209
Mitigated
101,003
23,070
Healing
27,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Akinwacho123
Kuzenbo
12,974
3,889
0
10,025
29,869
44,781
29
10,782
18,632
28,320
0
W
Skadi
BigKorean
Skadi
29,487
15,834
0
4,888
23,266
11,646
3,742
6,697
16,323
0
81,298
L
Lancelot
18,066
2,587
0
5,672
27,475
18,780
0
12,177
15,207
0
54,339
W
Kukulkan
11,348
1,986
0
1,886
18,607
9,773
292
5,895
12,435
47,916
0
W
Thor
N-PsyD
Thor
15,820
3,120
0
3,200
27,318
18,209
1,598
5,556
21,289
0
38,800
L
King Arthur
Sicildur
King Arthur
31,775
2,479
0
1,069
24,551
35,557
169
9,972
14,155
2,305
55,501
L
16,077
6,547
0
3,934
24,994
12,025
0
12,264
12,503
0
62,196
L
Aphrodite
WumbotheWise
Aphrodite
9,534
717
3,832
6,647
21,806
17,373
416
9,085
12,641
38,616
0
L
Anubis
mooovyman
Anubis
20,711
629
0
6,031
25,885
17,268
560
14,263
11,453
55,354
0
W
Janus
yNico
Janus
34,055
1,595
391
2,680
14,558
7,800
1,349
2,906
11,440
86,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,649
Gold Earned
66,983
358
Minions Killed
360
0
Camps Cleared
0
1,832,968
Distance Traveled
1,742,586
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,079
794
12
1
0
387,143
5
W
Skadi
15,990
842
104
5
0
359,885
3
L
Lancelot
14,129
744
92
5
0
387,484
3
W
Kukulkan
14,219
748
83
4
0
328,092
1
W
Thor
14,595
768
42
2
0
328,854
0
L
King Arthur
13,503
711
64
3
0
363,424
3
L
Kali
13,535
712
86
5
0
380,060
2
L
Aphrodite
12,378
651
68
4
0
337,776
0
L
Anubis
13,438
707
50
3
0
273,842
3
W
Janus
14,766
777
117
6
0
428,994
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role