Player Matchup

Atlas
Atlas
Ciaran_fitz666
Atlas
Level 29
God Stats
2W - 5L
1,446 SR
Queue Stats
23W - 34L
1,238 Elo+
Party 1
Osiris
Osiris
Nurbock
Osiris
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,312 Elo+
Solo
He Bo
He Bo
Ranina
He Bo
Level 23
God Stats
0W - 1L
1,289 SR
Queue Stats
12W - 26L
1,175 Elo+
Party 1
Lancelot
Lancelot
Tibob666
Lancelot
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,390 Elo+
Solo
Cernunnos
Cernunnos
ebww1
Cernunnos
Level 41
God Stats
2W - 3L
1,623 SR
Queue Stats
28W - 41L
1,232 Elo+
Party 1
Team Averages
Level 41
1,472 SR
1,269 Elo+

VS

Team Averages
Level 74
1,391 SR
1,368 Elo+
Nemesis
Nemesis
BlubberBernd666
Nemesis
Level 44
God Stats
2W - 6L
1,131 SR
Queue Stats
168W - 224L
1,353 Elo+
Solo
Yu Huang
Yu Huang
D4rk_Ph03n1x99
Yu Huang
Level 108
God Stats
14W - 15L
1,423 SR
Queue Stats
266W - 288L
1,285 Elo+
Solo
Artemis
Artemis
HandheldCobra71
Artemis
Level 105
God Stats
15W - 8L
1,490 SR
Queue Stats
43W - 40L
1,368 Elo+
Solo
Ymir
Ymir
Titan-sama816
Ymir
Level 53
God Stats
7W - 5L
1,442 SR
Queue Stats
162W - 177L
1,415 Elo+
Solo
Chiron
Chiron
jjkjhhh625
Chiron
Level 62
God Stats
5W - 4L
1,468 SR
Queue Stats
142W - 150L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,151
408
7,464
19,151
18,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Nurbock
Osiris
13
0 / 3 / 0
7,256
363
5,955
15,693
16,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Ranina
He Bo
11
0 / 9 / 0
6,752
338
3,248
15,047
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Tibob666
Lancelot
13
1 / 6 / 0
8,026
401
5,591
16,759
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
ebww1
Cernunnos
13
1 / 6 / 1
8,111
406
11,296
16,759
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
10,478
524
9,671
18,775
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
18
12 / 0 / 3
12,686
634
22,483
12,762
7,184
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 5
10,935
547
13,745
11,477
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 2 / 9
9,864
493
7,297
14,719
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
jjkjhhh625
Chiron
19
5 / 0 / 2
12,157
608
12,239
14,307
6,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
27
27
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
3
2
0.33
W
Yu Huang
12
0
3
13.5
W
5
1
5
7.5
L
Osiris
Nurbock
Osiris
0
3
0
0
L
He Bo
Ranina
He Bo
0
9
0
0
L
Lancelot
Tibob666
Lancelot
1
6
0
0.17
W
1
2
9
2.75
L
Cernunnos
ebww1
Cernunnos
1
6
1
0.25
W
Chiron
jjkjhhh625
Chiron
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,554
Damage
65,435
83,409
Taken
72,040
52,164
Mitigated
38,940
13,140
Healing
22,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,671
5,355
818
6,251
18,775
7,295
122
1,671
17,104
0
99,110
L
7,464
3,144
448
3,882
19,151
18,550
0
5,615
13,536
34,148
4,067
W
Yu Huang
22,483
2,472
145
5,809
12,762
7,184
1,512
3,543
9,219
94,922
0
W
13,745
6,458
0
1,345
11,477
5,263
3,459
1,768
9,709
0
89,261
L
Osiris
Nurbock
Osiris
5,955
630
0
2,092
15,693
16,434
0
3,653
12,040
0
37,574
L
He Bo
Ranina
He Bo
3,248
243
0
2,163
15,047
4,558
0
8,950
6,097
32,026
0
L
Lancelot
Tibob666
Lancelot
5,591
1,534
0
500
16,759
6,244
0
6,255
10,504
0
57,049
W
7,297
1,234
0
1,866
14,719
12,816
200
3,874
10,845
29,031
0
L
Cernunnos
ebww1
Cernunnos
11,296
6,161
0
4,055
16,759
6,378
304
5,307
11,452
0
64,237
W
Chiron
jjkjhhh625
Chiron
12,239
6,549
0
6,505
14,307
6,382
3,597
64
14,243
0
90,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
56,120
350
Minions Killed
550
0
Camps Cleared
0
1,743,455
Distance Traveled
1,779,048
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,478
524
107
5
0
378,046
0
L
Atlas
8,151
408
53
3
0
326,639
1
W
Yu Huang
12,686
634
135
7
0
333,341
0
W
Artemis
10,935
547
121
6
0
345,945
1
L
Osiris
7,256
363
55
3
0
386,921
2
L
He Bo
6,752
338
43
2
0
319,780
0
L
Lancelot
8,026
401
99
5
0
406,992
2
W
Ymir
9,864
493
38
2
0
369,832
0
L
Cernunnos
8,111
406
100
5
0
303,123
0
W
Chiron
12,157
608
149
7
0
351,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role