Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaO_oN
Anubis
Level 108
God Stats
8W - 15L
1,379 SR
Queue Stats
535W - 584L
1,392 Elo+
Solo
Set
Set
HeRoiSiDy
Set
Level 80
God Stats
3W - 2L
1,511 SR
Queue Stats
179W - 204L
1,443 Elo+
Solo
Team Averages
Level 123
1,478 SR
1,467 Elo+

VS

Team Averages
Level 100
1,549 SR
1,538 Elo+
Mercury
Mercury
Abcsoybueno
Mercury
Level 83
God Stats
21W - 16L
1,552 SR
Queue Stats
299W - 290L
1,531 Elo+
Solo
Chaac
Chaac
Ashen Two ll
Chaac
Level 67
God Stats
3W - 2L
1,498 SR
Queue Stats
15W - 15L
1,402 Elo+
Solo
Artemis
Artemis
CravenBowl30172
Artemis
Level 123
God Stats
2W - 2L
1,678 SR
Queue Stats
283W - 255L
1,599 Elo+
Solo
Janus
Janus
Fredi1357
Janus
Level 124
God Stats
5W - 3L
1,839 SR
Queue Stats
338W - 320L
1,578 Elo+
Party 1
Ravana
Ravana
XxHunTe_ZomBixX
Ravana
Level 104
God Stats
0W - 3L
1,176 SR
Queue Stats
216W - 217L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 4 / 0
8,655
618
8,147
11,057
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
 
Mulan
14
5 / 1 / 1
8,493
607
11,165
15,472
10,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
 
Artemis
11
1 / 2 / 8
7,670
548
5,835
12,317
7,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
CaO_oN
Anubis
14
5 / 1 / 1
8,637
617
6,096
7,642
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 2
7,272
519
1,447
11,632
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abcsoybueno
Mercury
15
3 / 2 / 3
8,317
594
6,550
11,858
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 0
6,445
460
6,107
6,190
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 2
6,629
474
8,537
13,368
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Fredi1357
Janus
14
2 / 3 / 3
8,167
583
7,979
6,913
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 4 / 0
6,108
436
4,114
8,626
5,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
15
Kills
10
10
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
0
1
W
Mulan
 
Mulan
5
1
1
5.5
W
Artemis
 
Artemis
1
2
8
2.5
L
Mercury
Abcsoybueno
Mercury
3
2
3
2.25
L
2
0
0
2
W
Anubis
CaO_oN
Anubis
5
1
1
5.5
L
1
6
2
0.33
L
Janus
Fredi1357
Janus
2
3
3
1.17
W
0
2
2
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,690
Damage
33,287
58,120
Taken
46,955
32,702
Mitigated
21,209
22,792
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,147
4,293
0
5,210
11,057
4,563
2,124
450
10,565
51,379
9,136
W
Mulan
 
Mulan
11,165
2,139
0
6,919
15,472
10,618
226
0
14,935
0
64,404
W
Artemis
 
Artemis
5,835
1,534
1,842
3,512
12,317
7,524
24
2,159
9,860
0
23,126
L
Mercury
Abcsoybueno
Mercury
6,550
2,857
0
1,926
11,858
4,918
0
3,135
8,723
0
62,000
L
6,107
1,179
0
2,664
6,190
4,482
0
323
5,867
0
25,294
W
Anubis
CaO_oN
Anubis
6,096
203
0
2,989
7,642
4,346
496
3,123
4,323
71,072
0
L
8,537
4,280
0
4,705
13,368
4,398
0
843
12,525
0
50,925
L
Janus
Fredi1357
Janus
7,979
738
0
1,891
6,913
2,174
0
3,297
3,616
56,559
0
W
1,447
625
0
2,320
11,632
5,651
244
1,761
9,729
0
51,126
L
4,114
1,219
0
3,420
8,626
5,237
0
4,999
3,627
0
27,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
35,666
484
Minions Killed
384
0
Camps Cleared
0
1,298,341
Distance Traveled
1,263,922
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,655
618
95
7
0
233,903
4
W
Mulan
8,493
607
118
8
0
300,335
2
W
Artemis
7,670
548
33
2
0
233,768
7
L
Mercury
8,317
594
101
7
0
324,428
3
L
Chaac
6,445
460
40
3
0
249,969
0
W
Anubis
8,637
617
143
10
0
248,705
3
L
Artemis
6,629
474
76
5
0
231,569
2
L
Janus
8,167
583
123
9
0
263,370
3
W
Set
7,272
519
95
7
0
281,630
4
L
Ravana
6,108
436
44
3
0
194,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role