Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bobaladon
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,121 Elo+
Party 3
Thanatos
Thanatos
CalumObre
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 3
Cthulhu
Cthulhu
HenryHoover1997
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,258 Elo+
Party 3
Nemesis
Nemesis
JynxedIt
Nemesis
Level 18
God Stats
0W - 3L
1,268 SR
Queue Stats
0W - 5L
1,264 Elo+
Party 3
Team Averages
Level 39
1,454 SR
1,281 Elo+

VS

Team Averages
Level 57
1,416 SR
1,296 Elo+
Nu Wa
Nu Wa
Esdeaŧh
Nu Wa
Level 52
God Stats
34W - 32L
1,468 SR
Queue Stats
100W - 145L
1,296 Elo+
Party 2
Bellona
Bellona
KRiiM-MoO
Bellona
Level 62
God Stats
10W - 13L
1,418 SR
Queue Stats
107W - 144L
1,292 Elo+
Party 1
Da Ji
Da Ji
Okabe_Rin_
Da Ji
Level 88
God Stats
10W - 13L
1,202 SR
Queue Stats
208W - 224L
1,345 Elo+
Party 1
Izanami
Izanami
dysphøria
Izanami
Level 66
God Stats
21W - 20L
1,491 SR
Queue Stats
61W - 75L
1,365 Elo+
Party 2
Atlas
Atlas
godsmitedead
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 1 / 2
7,217
656
4,792
4,836
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Bobaladon
Hachiman
7
0 / 4 / 0
4,509
410
2,335
5,884
1,685
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CalumObre
Thanatos
10
4 / 3 / 1
6,170
561
4,064
7,250
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
5,080
462
3,833
10,472
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
JynxedIt
Nemesis
10
0 / 1 / 5
5,821
529
2,518
9,123
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Esdeaŧh
Nu Wa
10
0 / 3 / 2
6,261
569
5,582
6,496
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
KRiiM-MoO
Bellona
10
0 / 2 / 3
6,105
555
2,833
5,894
5,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
12
6 / 1 / 0
7,182
653
3,406
8,435
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
dysphøria
Izanami
11
5 / 0 / 1
6,696
609
8,515
6,630
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 4
6,335
576
3,011
7,333
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
1
2
4
L
Hachiman
Bobaladon
Hachiman
0
4
0
0
L
Thanatos
CalumObre
Thanatos
4
3
1
1.5
W
Nu Wa
Esdeaŧh
Nu Wa
0
3
2
0.33
L
0
2
0
0
L
Nemesis
JynxedIt
Nemesis
0
1
5
2.5
W
Bellona
KRiiM-MoO
Bellona
0
2
3
0.75
W
Da Ji
6
1
0
6
W
Izanami
dysphøria
Izanami
5
0
1
5.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,542
Damage
23,347
37,565
Taken
34,788
15,165
Mitigated
19,751
10,673
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,792
134
0
218
4,836
2,166
0
3,478
1,358
49,998
0
L
Hachiman
Bobaladon
Hachiman
2,335
1,409
0
933
5,884
1,685
0
1,507
4,377
0
13,980
L
Thanatos
CalumObre
Thanatos
4,064
1,260
0
4,320
7,250
3,468
1,218
1,017
6,233
0
22,545
W
Nu Wa
Esdeaŧh
Nu Wa
5,582
1,138
0
1,014
6,496
2,393
0
3,436
2,752
43,106
0
L
3,833
505
0
3,834
10,472
5,090
0
2,179
8,293
15,606
0
L
Nemesis
JynxedIt
Nemesis
2,518
1,020
0
1,368
9,123
2,756
0
412
8,711
0
41,554
W
Bellona
KRiiM-MoO
Bellona
2,833
1,121
0
855
5,894
5,223
0
220
5,650
0
34,784
W
Da Ji
3,406
494
0
4,134
8,435
3,654
0
1,204
7,146
0
40,423
W
Izanami
dysphøria
Izanami
8,515
6,472
0
700
6,630
2,353
1,612
1,537
5,093
0
60,234
W
3,011
358
0
1,506
7,333
6,128
136
1,811
5,522
8,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
32,579
258
Minions Killed
342
0
Camps Cleared
0
1,037,621
Distance Traveled
1,140,671
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,217
656
102
9
0
214,956
1
L
Hachiman
4,509
410
25
2
0
175,303
0
L
Thanatos
6,170
561
44
4
0
191,912
0
W
Nu Wa
6,261
569
75
7
0
192,516
2
L
Cthulhu
5,080
462
23
2
0
195,088
0
L
Nemesis
5,821
529
64
6
0
260,362
1
W
Bellona
6,105
555
76
7
0
231,950
6
W
Da Ji
7,182
653
74
7
0
256,617
0
W
Izanami
6,696
609
105
10
0
213,885
1
W
Atlas
6,335
576
12
1
0
245,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role