Player Matchup

Bacchus
Bacchus
JSpizz54
Bacchus
Level 128
God Stats
3W - 2L
1,692 SR
Queue Stats
43W - 35L
1,455 Elo+
Party 1
Bakasura
Bakasura
Jada0928
Bakasura
Level 122
God Stats
1W - 1L
1,564 SR
Queue Stats
29W - 30L
1,434 Elo+
Party 1
Charybdis
Charybdis
ashaffer21
Charybdis
Level 89
God Stats
17W - 13L
1,533 SR
Queue Stats
77W - 77L
1,408 Elo+
Party 1
Team Averages
Level 113
1,597 SR
1,432 Elo+

VS

Team Averages
Level 140
1,485 SR
1,460 Elo+
Agni
Agni
Akyaabil
Agni
Level 127
God Stats
1W - 3L
1,557 SR
Queue Stats
65W - 87L
1,475 Elo+
Solo
Anhur
Anhur
GROTESTHIC
Anhur
Level 135
God Stats
1W - 3L
1,310 SR
Queue Stats
38W - 64L
1,376 Elo+
Solo
Shiva
Shiva
Xo-Death-Fire-oX
Shiva
Level 157
God Stats
60W - 37L
1,587 SR
Queue Stats
316W - 267L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JSpizz54
Bacchus
13
4 / 1 / 5
7,837
784
9,821
6,500
7,682
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Jada0928
Bakasura
11
3 / 4 / 3
7,278
728
6,312
10,966
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
ashaffer21
Charybdis
13
2 / 0 / 3
7,423
742
8,041
8,315
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 4 / 4
6,523
652
6,121
8,150
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
10
1 / 2 / 4
6,730
673
3,063
6,884
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 3 / 2
7,093
709
11,378
12,085
8,128
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
4
5
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
0
4
4
0.5
L
Anhur
1
2
4
1.5
W
Bacchus
JSpizz54
Bacchus
4
1
5
6.5
W
Bakasura
Jada0928
Bakasura
3
4
3
1.13
L
3
3
2
1.33
W
Charybdis
ashaffer21
Charybdis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,174
Damage
20,562
25,781
Taken
27,119
17,734
Mitigated
13,412
4,245
Healing
4,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,121
240
0
150
8,150
2,840
0
3,663
4,186
24,300
0
L
Anhur
3,063
1,582
0
2,286
6,884
2,444
0
2,621
4,173
0
16,630
W
Bacchus
JSpizz54
Bacchus
9,821
1,020
0
561
6,500
7,682
0
1,959
4,541
18,847
0
W
Bakasura
Jada0928
Bakasura
6,312
3,953
0
1,618
10,966
6,364
0
3,014
7,952
0
20,724
L
11,378
1,352
179
1,622
12,085
8,128
0
3,771
7,769
158
19,748
W
Charybdis
ashaffer21
Charybdis
8,041
3,343
0
2,066
8,315
3,688
192
1,681
6,634
0
34,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,538
Gold Earned
20,346
121
Minions Killed
107
7
Camps Cleared
2
604,628
Distance Traveled
549,417
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,523
652
41
4
0
179,358
2
L
Anhur
6,730
673
39
4
0
168,161
2
W
Bacchus
7,837
784
22
2
1
200,157
0
W
Bakasura
7,278
728
34
3
6
220,112
2
L
Shiva
7,093
709
27
3
2
201,898
3
W
Charybdis
7,423
742
65
7
0
184,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role