Player Matchup

Neith
Neith
Bobaladon
Neith
Level 3
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 5L
1,158 Elo+
Party 2
Poseidon
Poseidon
CalumObre
Poseidon
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sobek
Sobek
HenryHoover1997
Sobek
Level 40
God Stats
0W - 4L
1,196 SR
Queue Stats
2W - 9L
1,287 Elo+
Party 2
Nemesis
Nemesis
JynxedIt
Nemesis
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Horus
Horus
hansy777schmidt
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,484 Elo+
Solo
Team Averages
Level 30
1,378 SR
1,386 Elo+

VS

Team Averages
Level 83
1,486 SR
1,474 Elo+
Achilles
Achilles
EksDelSmurf
Achilles
Level 62
God Stats
1W - 2L
1,280 SR
Queue Stats
130W - 106L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
P8Jestar
Amaterasu
Level 49
God Stats
10W - 5L
1,502 SR
Queue Stats
128W - 145L
1,452 Elo+
Party 1
Poseidon
Poseidon
Xentree
Poseidon
Level 158
God Stats
1W - 0L
1,737 SR
Queue Stats
107W - 93L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
frankmg
Hun Batz
Level 89
God Stats
1W - 1L
1,463 SR
Queue Stats
168W - 156L
1,406 Elo+
Solo
Hachiman
Hachiman
madcatto
Hachiman
Level 56
God Stats
8W - 14L
1,447 SR
Queue Stats
141W - 182L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bobaladon
Neith
5
1 / 1 / 0
3,464
577
1,259
1,733
640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
CalumObre
Poseidon
6
0 / 2 / 1
3,683
614
1,414
3,205
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 1
3,677
613
1,262
4,599
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
JynxedIt
Nemesis
5
0 / 0 / 0
3,480
580
690
4,217
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 0 / 0
3,154
526
1,283
3,566
1,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EksDelSmurf
Achilles
6
2 / 1 / 1
4,323
721
3,132
5,516
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
P8Jestar
Amaterasu
8
0 / 0 / 0
4,315
719
1,649
3,540
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Xentree
Poseidon
7
1 / 0 / 0
4,307
718
599
1,448
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
frankmg
Hun Batz
7
0 / 0 / 0
3,988
665
414
3,431
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
madcatto
Hachiman
6
1 / 0 / 1
3,895
649
2,933
1,588
562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
4
4
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Bobaladon
Neith
1
1
0
1
L
Poseidon
CalumObre
Poseidon
0
2
1
0.25
W
Achilles
EksDelSmurf
Achilles
2
1
1
2.5
L
0
1
1
0.5
L
Nemesis
JynxedIt
Nemesis
0
0
0
0
W
Amaterasu
P8Jestar
Amaterasu
0
0
0
0
W
Poseidon
Xentree
Poseidon
1
0
0
1
W
Hun Batz
frankmg
Hun Batz
0
0
0
0
L
0
0
0
0
W
Hachiman
madcatto
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,908
Damage
8,727
17,320
Taken
15,523
6,047
Mitigated
6,163
5,342
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bobaladon
Neith
1,259
748
0
467
1,733
640
0
0
1,733
0
14,630
L
Poseidon
CalumObre
Poseidon
1,414
320
0
130
3,205
810
0
519
2,686
15,581
0
W
Achilles
EksDelSmurf
Achilles
3,132
644
0
2,371
5,516
2,520
0
1,627
3,889
0
15,050
L
1,262
198
0
2,280
4,599
2,271
0
0
4,599
4,144
0
L
Nemesis
JynxedIt
Nemesis
690
459
0
500
4,217
947
0
80
4,137
0
17,108
W
Amaterasu
P8Jestar
Amaterasu
1,649
860
0
2,494
3,540
1,651
189
0
3,540
0
22,190
W
Poseidon
Xentree
Poseidon
599
150
0
691
1,448
374
0
210
1,238
18,158
0
W
Hun Batz
frankmg
Hun Batz
414
70
0
1,517
3,431
1,056
405
128
3,303
0
17,509
L
1,283
625
0
1,965
3,566
1,379
0
0
3,566
0
6,878
W
Hachiman
madcatto
Hachiman
2,933
1,502
0
1,203
1,588
562
0
711
877
0
17,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,458
Gold Earned
20,828
119
Minions Killed
162
0
Camps Cleared
0
510,851
Distance Traveled
583,016
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,464
577
33
6
0
90,178
0
L
Poseidon
3,683
614
34
6
0
111,571
0
W
Achilles
4,323
721
15
3
0
143,043
1
L
Sobek
3,677
613
4
1
0
99,339
0
L
Nemesis
3,480
580
38
6
0
127,405
1
W
Amaterasu
4,315
719
41
7
0
121,670
0
W
Poseidon
4,307
718
34
6
0
99,496
1
W
Hun Batz
3,988
665
43
7
0
109,254
1
L
Horus
3,154
526
10
2
0
82,358
0
W
Hachiman
3,895
649
29
5
0
109,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role