Player Matchup

Thoth
Thoth
KICKURRINGO
Thoth
Level 62
God Stats
1W - 7L
1,166 SR
Queue Stats
127W - 155L
1,473 Elo+
Solo
Neith
Neith
KaToJIuk
Neith
Level 88
God Stats
5W - 5L
1,437 SR
Queue Stats
320W - 345L
1,366 Elo+
Solo
King Arthur
King Arthur
RonaldGAD
King Arthur
Level 106
God Stats
14W - 19L
1,428 SR
Queue Stats
439W - 458L
1,471 Elo+
Solo
Mercury
Mercury
Tiger Strike638
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 37L
1,163 Elo+
Solo
Charybdis
Charybdis
scalar080lottery
Charybdis
Level 109
God Stats
4W - 8L
1,256 SR
Queue Stats
378W - 408L
1,507 Elo+
Solo
Team Averages
Level 76
1,357 SR
1,396 Elo+

VS

Team Averages
Level 122
1,557 SR
1,411 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DubbelJoel
Chiron
Level 99
God Stats
4W - 5L
1,748 SR
Queue Stats
143W - 144L
1,399 Elo+
Solo
Thor
Thor
Fauxille
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,378 Elo+
Solo
Nu Wa
Nu Wa
vXC_r_Y_s_i_SXv
Nu Wa
Level 106
God Stats
1W - 1L
1,537 SR
Queue Stats
55W - 47L
1,398 Elo+
Party 1
Agni
Agni
xXB-u-R-n-ZXx
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
10,457
804
12,937
15,400
6,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
KaToJIuk
Neith
16
2 / 7 / 5
9,157
704
8,836
15,356
7,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RonaldGAD
King Arthur
17
3 / 6 / 6
10,019
771
11,101
21,861
21,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

9
0 / 19 / 2
6,909
531
332
21,643
8,529
Charybdis
17
2 / 8 / 7
9,432
726
9,670
19,460
13,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
8 / 3 / 21
10,480
806
12,488
11,716
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
DubbelJoel
Chiron
20
22 / 3 / 16
13,097
1,007
26,995
14,931
8,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
16
6 / 3 / 26
10,730
825
9,121
15,401
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 1 / 33
10,808
831
17,263
7,072
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 1 / 30
11,699
900
20,594
10,577
5,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
174
11
Kills
48
48
Deaths
11
23
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
3
21
6.17
W
Chiron
DubbelJoel
Chiron
22
3
16
10
W
Thor
6
3
26
6.33
L
4
8
3
0.69
L
Neith
KaToJIuk
Neith
2
7
5
0.64
L
King Arthur
RonaldGAD
King Arthur
3
6
6
1
L
0
19
2
0.05
L
Charybdis
2
8
7
0.69
W
4
1
33
20.5
W
8
1
30
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
86,461
93,720
Taken
59,697
57,406
Mitigated
38,236
13,002
Healing
27,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,488
4,775
189
3,090
11,716
6,128
1,607
2,171
9,545
0
27,548
W
Chiron
DubbelJoel
Chiron
26,995
11,947
2,368
5,914
14,931
8,128
4,477
3,183
11,748
0
49,602
W
Thor
9,121
4,110
2,109
4,398
15,401
15,436
620
3,645
11,756
0
10,051
L
12,937
321
984
1,656
15,400
6,740
0
7,394
7,749
33,916
0
L
Neith
KaToJIuk
Neith
8,836
4,106
382
2,528
15,356
7,223
0
6,545
8,517
0
23,916
L
King Arthur
RonaldGAD
King Arthur
11,101
204
947
3,212
21,861
21,894
0
6,564
14,998
0
20,625
L
332
189
378
48
21,643
8,529
0
7,680
13,769
0
1,245
L
Charybdis
9,670
3,461
649
2,218
19,460
13,020
0
8,248
10,830
0
23,584
W
17,263
3,880
503
1,136
7,072
3,402
1,290
1,817
5,255
34,818
0
W
20,594
1,264
3,327
4,795
10,577
5,142
660
2,121
8,456
35,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
56,814
118
Minions Killed
140
0
Camps Cleared
0
943,563
Distance Traveled
1,255,270
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,480
806
23
2
0
257,937
1
W
Chiron
13,097
1,007
47
4
0
235,092
0
W
Thor
10,730
825
1
0
0
247,224
0
L
Thoth
10,457
804
38
3
0
218,753
2
L
Neith
9,157
704
37
3
0
179,080
1
L
King Arthur
10,019
771
15
1
0
182,187
0
L
Mercury
6,909
531
3
0
0
184,121
0
L
Charybdis
9,432
726
25
2
0
179,422
0
W
Nu Wa
10,808
831
22
2
0
260,550
0
W
Agni
11,699
900
47
4
0
254,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role