Player Matchup

Lancelot
Lancelot
Mishima Era
Lancelot
Level 151
God Stats
8W - 3L
1,748 SR
Queue Stats
227W - 163L
1,580 Elo+
Party 1
Chronos
Chronos
ProfOsiris
Chronos
Level 159
God Stats
3W - 5L
1,631 SR
Queue Stats
359W - 284L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
Sasukesama3402
Aphrodite
Level 27
God Stats
1W - 1L
1,185 SR
Queue Stats
107W - 124L
1,455 Elo+
Party 1
Team Averages
Level 112
1,521 SR
1,516 Elo+

VS

Team Averages
Level 46
1,442 SR
1,269 Elo+
Kukulkan
Kukulkan
Mr Red751
Kukulkan
Level 80
God Stats
3W - 5L
1,374 SR
Queue Stats
3W - 12L
1,148 Elo+
Solo
Xing Tian
Xing Tian
Yogi1___1
Xing Tian
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,379 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kingoskarth2
Cu Chulainn
Level 5
God Stats
2W - 5L
1,451 SR
Queue Stats
6W - 12L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mishima Era
Lancelot
15
2 / 0 / 3
10,053
628
8,587
9,190
8,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ProfOsiris
Chronos
16
5 / 2 / 3
11,442
715
20,002
20,558
10,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Sasukesama3402
Aphrodite
16
1 / 1 / 6
10,504
657
4,596
10,764
6,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mr Red751
Kukulkan
14
3 / 3 / 0
10,242
640
10,748
12,908
8,027
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
Yogi1___1
Xing Tian
15
0 / 1 / 3
10,673
667
11,934
15,625
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
kingoskarth2
Cu Chulainn
12
0 / 4 / 3
8,809
551
5,034
16,129
14,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Mishima Era
Lancelot
2
0
3
3.5
L
Kukulkan
Mr Red751
Kukulkan
3
3
0
1
W
Chronos
ProfOsiris
Chronos
5
2
3
3.25
W
Aphrodite
Sasukesama3402
Aphrodite
1
1
6
4
L
Xing Tian
Yogi1___1
Xing Tian
0
1
3
1.5
L
Cu Chulainn
kingoskarth2
Cu Chulainn
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,185
Damage
27,716
40,512
Taken
44,662
24,776
Mitigated
43,502
22,368
Healing
1,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Mishima Era
Lancelot
8,587
2,101
0
1,710
9,190
8,224
847
4,131
5,059
0
28,179
L
Kukulkan
Mr Red751
Kukulkan
10,748
1,015
0
0
12,908
8,027
0
9,347
3,553
39,036
0
W
Chronos
ProfOsiris
Chronos
20,002
11,168
0
6,872
20,558
10,210
1,307
10,656
9,902
57,216
0
W
Aphrodite
Sasukesama3402
Aphrodite
4,596
1,318
6,010
7,776
10,764
6,342
174
8,320
2,444
26,436
0
L
Xing Tian
Yogi1___1
Xing Tian
11,934
751
440
1,539
15,625
20,539
0
7,624
7,703
34,531
0
L
Cu Chulainn
kingoskarth2
Cu Chulainn
5,034
998
0
0
16,129
14,936
81
8,627
7,404
0
25,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
29,724
168
Minions Killed
148
10
Camps Cleared
4
846,691
Distance Traveled
796,717
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,053
628
22
1
3
273,549
1
L
Kukulkan
10,242
640
87
5
1
178,841
2
W
Chronos
11,442
715
88
6
5
265,334
4
W
Aphrodite
10,504
657
58
4
2
307,808
0
L
Xing Tian
10,673
667
32
2
1
317,359
1
L
Cu Chulainn
8,809
551
29
2
2
300,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role