Player Matchup

Ne Zha
Ne Zha
Mr XxWookiexX
Ne Zha
Level 118
God Stats
3W - 4L
1,561 SR
Queue Stats
20W - 24L
1,466 Elo+
Party 2
Shiva
Shiva
ReportsDoNothing
Shiva
Level 4
God Stats
15W - 8L
1,547 SR
Queue Stats
26W - 19L
1,491 Elo+
Solo
Janus
Janus
Si1verKing
Janus
Level 43
God Stats
0W - 3L
1,316 SR
Queue Stats
2W - 7L
1,232 Elo+
Party 2
The Morrigan
The Morrigan
SwagDadyMcBigD
The Morrigan
Level 108
God Stats
0W - 3L
1,113 SR
Queue Stats
218W - 231L
1,460 Elo+
Solo
Chaac
Chaac
cookiecrumbler14
Chaac
Level 104
God Stats
5W - 7L
1,279 SR
Queue Stats
137W - 119L
1,539 Elo+
Solo
Team Averages
Level 75
1,363 SR
1,437 Elo+

VS

Team Averages
Level 99
1,445 SR
1,513 Elo+
Aphrodite
Aphrodite
DemonicTurtle22
Aphrodite
Level 127
God Stats
132W - 175L
1,400 SR
Queue Stats
140W - 187L
1,351 Elo+
Solo
Discordia
Discordia
Disturbia489
Discordia
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 70L
1,583 Elo+
Solo
Nemesis
Nemesis
Franciscorex96
Nemesis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,571 Elo+
Party 1
Ishtar
Ishtar
Joelmite
Ishtar
Level 159
God Stats
5W - 1L
1,609 SR
Queue Stats
52W - 25L
1,693 Elo+
Party 1
Horus
Horus
cgcnj7
Horus
Level 40
God Stats
9W - 18L
1,215 SR
Queue Stats
48W - 61L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,223
659
13,797
20,798
9,420
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 5
9,265
662
8,753
11,354
8,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
17
2 / 7 / 4
10,176
727
12,239
15,588
6,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

The Morrigan
SwagDadyMcBigD
The Morrigan
16
0 / 7 / 1
9,227
659
2,625
10,035
3,911
17
6 / 4 / 4
10,474
748
20,229
22,317
22,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DemonicTurtle22
Aphrodite
16
2 / 4 / 3
9,658
690
5,655
16,047
9,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Disturbia489
Discordia
18
6 / 3 / 6
10,619
759
8,894
12,753
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 9
10,333
738
8,609
14,955
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Joelmite
Ishtar
20
11 / 0 / 10
12,408
886
28,795
16,952
10,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
cgcnj7
Horus
17
4 / 1 / 10
10,447
746
8,025
15,110
16,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
11
Kills
25
25
Deaths
11
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DemonicTurtle22
Aphrodite
2
4
3
0.88
W
Discordia
Disturbia489
Discordia
6
3
6
3
W
2
3
9
2.17
W
Ishtar
Joelmite
Ishtar
11
0
10
16
L
1
6
4
0.5
L
2
1
5
4.5
L
Janus
2
7
4
0.57
L
The Morrigan
SwagDadyMcBigD
The Morrigan
0
7
1
0.07
W
Horus
cgcnj7
Horus
4
1
10
9
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,643
Damage
59,978
80,092
Taken
75,817
50,479
Mitigated
50,997
11,856
Healing
36,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DemonicTurtle22
Aphrodite
5,655
549
6,391
8,203
16,047
9,963
1,177
4,561
11,486
22,557
0
W
Discordia
Disturbia489
Discordia
8,894
452
0
460
12,753
5,703
621
1,707
11,046
42,400
0
W
8,609
4,057
0
2,225
14,955
8,359
1,429
3,631
11,324
0
37,558
W
Ishtar
Joelmite
Ishtar
28,795
18,931
0
12,107
16,952
10,117
4,726
2,698
14,254
0
88,037
L
13,797
3,493
0
3,660
20,798
9,420
0
4,225
16,375
0
40,998
L
8,753
1,181
876
615
11,354
8,087
0
1,844
9,209
0
22,015
L
Janus
12,239
395
0
2,131
15,588
6,653
162
2,215
13,239
45,704
0
L
The Morrigan
SwagDadyMcBigD
The Morrigan
2,625
817
0
0
10,035
3,911
2,613
478
9,152
32,716
83
W
Horus
cgcnj7
Horus
8,025
3,088
2,533
4,548
15,110
16,855
817
2,184
12,926
0
13,476
L
20,229
2,116
0
4,574
22,317
22,408
0
5,559
16,279
0
44,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,365
Gold Earned
53,465
272
Minions Killed
256
0
Camps Cleared
0
1,188,161
Distance Traveled
1,447,175
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,658
690
37
3
0
243,813
7
W
Discordia
10,619
759
66
5
0
311,030
2
W
Nemesis
10,333
738
50
4
0
325,414
1
W
Ishtar
12,408
886
94
7
0
256,915
2
L
Ne Zha
9,223
659
42
3
0
273,896
2
L
Shiva
9,265
662
30
2
0
218,036
1
L
Janus
10,176
727
73
5
0
224,947
0
L
The Morrigan
9,227
659
63
5
0
208,150
32
W
Horus
10,447
746
9
1
0
310,003
2
L
Chaac
10,474
748
64
5
0
263,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role