Player Matchup

Achilles
Achilles
Allisassin
Achilles
Level 58
God Stats
6W - 6L
1,515 SR
Queue Stats
56W - 52L
1,419 Elo+
Party 1
Chang'e
Chang'e
Nickoapeles
Chang'e
Level 75
God Stats
11W - 2L
1,904 SR
Queue Stats
32W - 21L
1,583 Elo+
Solo
Medusa
Medusa
SuñŚhïňe
Medusa
Level 128
God Stats
5W - 2L
1,727 SR
Queue Stats
139W - 126L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
Vernez1361
Ne Zha
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 40L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
savabanga45
Kukulkan
Level 102
God Stats
72W - 43L
1,657 SR
Queue Stats
371W - 367L
1,512 Elo+
Solo
Team Averages
Level 100
1,661 SR
1,469 Elo+

VS

Team Averages
Level 140
1,464 SR
1,464 Elo+
Sobek
Sobek
FernandoXD777
Sobek
Level 126
God Stats
1W - 2L
1,204 SR
Queue Stats
91W - 92L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
LupusParable
Cu Chulainn
Level 129
God Stats
1W - 2L
1,367 SR
Queue Stats
43W - 56L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
SSHIFTA
Baron Samedi
Level 158
God Stats
207W - 171L
1,607 SR
Queue Stats
597W - 635L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
TheGoodDank
Kuzenbo
Level 127
God Stats
2W - 1L
1,686 SR
Queue Stats
228W - 235L
1,429 Elo+
Solo
Medusa
Medusa
ravenrach
Medusa
Level 158
God Stats
6W - 10L
1,454 SR
Queue Stats
139W - 151L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Allisassin
Achilles
20
6 / 0 / 18
16,214
954
20,974
24,243
43,229
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
Nickoapeles
Chang'e
20
5 / 9 / 18
16,715
983
30,866
36,445
31,536
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
9 / 5 / 10
17,487
1,029
43,473
28,608
17,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
Vernez1361
Ne Zha
20
0 / 6 / 19
15,156
892
19,371
28,219
16,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
savabanga45
Kukulkan
20
9 / 3 / 16
18,193
1,070
43,184
14,607
8,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 13
17,365
1,021
24,198
47,870
80,414
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
LupusParable
Cu Chulainn
20
4 / 12 / 12
16,207
953
36,790
49,323
51,853
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
SSHIFTA
Baron Samedi
20
7 / 5 / 13
17,375
1,022
29,030
23,015
13,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
TheGoodDank
Kuzenbo
20
2 / 2 / 9
16,459
968
14,677
26,160
50,610
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
ravenrach
Medusa
20
7 / 5 / 9
17,138
1,008
23,494
21,868
11,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
79
29
Kills
23
23
Deaths
29
81
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
Allisassin
Achilles
6
0
18
15
L
3
5
13
1.9
L
Cu Chulainn
LupusParable
Cu Chulainn
4
12
12
0.83
W
Chang'e
Nickoapeles
Chang'e
5
9
18
1.56
L
Baron Samedi
SSHIFTA
Baron Samedi
7
5
13
2.7
W
Medusa
9
5
10
2.8
L
Kuzenbo
TheGoodDank
Kuzenbo
2
2
9
3.25
W
Ne Zha
Vernez1361
Ne Zha
0
6
19
1.58
L
Medusa
ravenrach
Medusa
7
5
9
2.3
W
Kukulkan
savabanga45
Kukulkan
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,868
Damage
128,189
132,122
Taken
168,236
117,787
Mitigated
207,661
33,370
Healing
33,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Allisassin
Achilles
20,974
4,758
0
3,519
24,243
43,229
0
13,668
10,575
0
24,991
L
24,198
314
1,389
11,751
47,870
80,414
0
19,919
26,492
44,578
0
L
Cu Chulainn
LupusParable
Cu Chulainn
36,790
8,073
0
1,724
49,323
51,853
0
24,388
24,375
9,348
56,123
W
Chang'e
Nickoapeles
Chang'e
30,866
1,493
11,089
10,093
36,445
31,536
0
17,489
18,956
55,307
0
L
Baron Samedi
SSHIFTA
Baron Samedi
29,030
984
7,268
7,207
23,015
13,473
0
10,855
12,052
54,863
0
W
Medusa
43,473
16,090
0
1,307
28,608
17,570
0
12,479
16,129
0
92,388
L
Kuzenbo
TheGoodDank
Kuzenbo
14,677
3,674
0
2,761
26,160
50,610
0
6,304
19,408
44,468
0
W
Ne Zha
Vernez1361
Ne Zha
19,371
7,309
0
5,730
28,219
16,680
0
18,915
9,304
0
41,349
L
Medusa
ravenrach
Medusa
23,494
11,635
224
818
21,868
11,311
0
12,584
9,131
0
72,406
W
Kukulkan
savabanga45
Kukulkan
43,184
1,358
0
1,632
14,607
8,772
0
9,548
5,059
102,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,765
Gold Earned
84,544
368
Minions Killed
352
7
Camps Cleared
16
1,646,500
Distance Traveled
1,544,592
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,214
954
12
1
1
340,709
0
L
Sobek
17,365
1,021
37
2
0
347,150
0
L
Cu Chulainn
16,207
953
66
4
2
289,085
0
W
Chang'e
16,715
983
64
4
3
308,225
1
L
Baron Samedi
17,375
1,022
76
4
1
303,740
0
W
Medusa
17,487
1,029
105
6
2
314,351
0
L
Kuzenbo
16,459
968
35
2
13
302,859
0
W
Ne Zha
15,156
892
25
1
0
334,128
1
L
Medusa
17,138
1,008
138
8
0
301,758
0
W
Kukulkan
18,193
1,070
162
10
1
349,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role