Player Matchup

Set
Set
 
Set
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gayterttots
Mulan
Level 158
God Stats
7W - 8L
1,652 SR
Queue Stats
68W - 39L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
Heres Marzy
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 118L
1,666 Elo+
Party 1
Team Averages
Level 141
1,551 SR
1,599 Elo+

VS

Team Averages
Level 110
1,897 SR
1,902 Elo+
Nu Wa
Nu Wa
Rollincruzster
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,581 Elo+
Solo
Rama
Rama
Wolvfs
Rama
Level 87
God Stats
28W - 4L
2,016 SR
Queue Stats
85W - 12L
1,995 Elo+
Party 2
Geb
Geb
swapzoar
Geb
Level 157
God Stats
261W - 24L
2,173 SR
Queue Stats
422W - 40L
2,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 3 / 1
7,007
701
3,108
7,761
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 3
6,132
613
4,870
10,856
9,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 2
6,642
664
7,298
4,629
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,321
732
3,892
4,914
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Wolvfs
Rama
13
6 / 1 / 3
8,424
842
11,061
8,176
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 8
7,927
793
6,096
10,079
7,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
9
9
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
1
0.83
L
0
5
3
0.3
L
1
1
2
2
W
2
1
7
5.5
W
Rama
Wolvfs
Rama
6
1
3
7.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,276
Damage
21,049
23,246
Taken
23,169
15,524
Mitigated
12,603
4,328
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,108
1,179
0
1,740
7,761
4,658
579
4,438
3,323
0
16,599
L
4,870
882
249
1,519
10,856
9,166
492
4,392
6,464
0
9,168
L
7,298
2,165
0
820
4,629
1,700
539
1,526
3,103
26,330
0
W
3,892
1,634
0
379
4,914
1,568
459
1,189
3,647
16,643
0
W
Rama
Wolvfs
Rama
11,061
8,588
0
3,670
8,176
3,186
1,733
3,638
4,459
0
53,867
W
6,096
797
1,852
3,348
10,079
7,849
316
3,197
6,647
18,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,781
Gold Earned
23,672
96
Minions Killed
116
3
Camps Cleared
6
450,032
Distance Traveled
538,606
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,007
701
29
3
1
139,049
2
L
Mulan
6,132
613
15
2
0
142,620
3
L
Nu Wa
6,642
664
52
5
2
168,363
2
W
Nu Wa
7,321
732
22
2
4
162,769
3
W
Rama
8,424
842
86
9
2
171,391
3
W
Geb
7,927
793
8
1
0
204,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role