Player Matchup

Skadi
Skadi
 
Skadi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Duki14
Artio
Level 107
God Stats
15W - 10L
1,719 SR
Queue Stats
86W - 92L
1,458 Elo+
Solo
Bastet
Bastet
NilloGYN
Bastet
Level 123
God Stats
11W - 8L
1,567 SR
Queue Stats
549W - 610L
1,473 Elo+
Solo
Yu Huang
Yu Huang
SSN13
Yu Huang
Level 117
God Stats
3W - 5L
1,567 SR
Queue Stats
103W - 68L
1,470 Elo+
Party 2
Ares
Ares
glaubetab8
Ares
Level 46
God Stats
0W - 4L
1,540 SR
Queue Stats
27W - 38L
1,510 Elo+
Solo
Team Averages
Level 101
1,579 SR
1,482 Elo+

VS

Team Averages
Level 98
1,489 SR
1,702 Elo+
Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DMlost
Hercules
Level 160
God Stats
3W - 0L
1,590 SR
Queue Stats
76W - 14L
1,864 Elo+
Party 1
Rama
Rama
MMEstrelinha
Rama
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 13L
1,841 Elo+
Party 1
Kukulkan
Kukulkan
iDhiegow
Kukulkan
Level 109
God Stats
1W - 0L
1,335 SR
Queue Stats
94W - 38L
1,755 Elo+
Party 1
Tyr
Tyr
oFiGuRa
Tyr
Level 99
God Stats
2W - 0L
1,523 SR
Queue Stats
98W - 54L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 7 / 0
4,654
423
2,952
8,476
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Duki14
Artio
9
1 / 5 / 0
6,045
550
4,836
14,961
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
NilloGYN
Bastet
8
2 / 6 / 2
5,452
496
2,432
11,195
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
SSN13
Yu Huang
11
3 / 2 / 2
6,415
583
5,904
5,807
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 4
5,466
497
2,734
7,642
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
8 / 1 / 1
7,133
648
8,465
8,541
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
DMlost
Hercules
10
4 / 2 / 6
6,785
617
4,962
8,799
5,230
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
7 / 1 / 6
7,625
693
9,074
9,515
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
iDhiegow
Kukulkan
11
2 / 3 / 4
6,858
623
4,292
7,126
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyr
13
2 / 0 / 4
7,470
679
8,076
9,984
5,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
23
23
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
7
0
0.14
W
Thanatos
 
Thanatos
8
1
1
8.5
W
Hercules
DMlost
Hercules
4
2
6
3.5
L
Artio
Duki14
Artio
1
5
0
0.2
W
7
1
6
10
L
Bastet
NilloGYN
Bastet
2
6
2
0.5
L
Yu Huang
SSN13
Yu Huang
3
2
2
2
L
0
3
4
0.67
W
Kukulkan
iDhiegow
Kukulkan
2
3
4
1.33
W
Tyr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,858
Damage
34,869
48,081
Taken
43,965
20,114
Mitigated
20,845
9,011
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,952
1,121
0
240
8,476
2,223
0
0
8,476
0
19,738
W
Thanatos
 
Thanatos
8,465
3,078
0
9,832
8,541
3,989
0
2,731
5,700
0
42,440
W
Hercules
DMlost
Hercules
4,962
2,265
0
2,593
8,799
5,230
0
1,071
7,728
0
26,707
L
Artio
Duki14
Artio
4,836
407
386
4,018
14,961
6,691
0
0
14,961
28,823
0
W
9,074
6,704
0
6,364
9,515
3,298
909
2,664
6,851
0
48,750
L
Bastet
NilloGYN
Bastet
2,432
741
0
2,793
11,195
3,099
0
811
10,384
0
28,253
L
Yu Huang
SSN13
Yu Huang
5,904
1,006
0
497
5,807
2,457
0
1,856
3,951
41,779
0
L
2,734
581
0
1,077
7,642
5,644
0
1,625
6,017
14,115
0
W
Kukulkan
iDhiegow
Kukulkan
4,292
352
0
750
7,126
2,550
0
3,684
3,442
46,721
0
W
Tyr
8,076
1,957
0
5,298
9,984
5,778
0
2,704
6,770
0
53,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
35,871
240
Minions Killed
375
0
Camps Cleared
0
1,056,119
Distance Traveled
1,100,276
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,654
423
31
3
0
197,624
3
W
Thanatos
7,133
648
67
6
0
240,797
2
W
Hercules
6,785
617
44
4
0
210,294
1
L
Artio
6,045
550
52
5
0
209,714
2
W
Rama
7,625
693
86
8
0
204,215
2
L
Bastet
5,452
496
56
5
0
220,513
0
L
Yu Huang
6,415
583
82
7
0
215,302
4
L
Ares
5,466
497
19
2
0
212,966
4
W
Kukulkan
6,858
623
89
8
0
220,816
6
W
Tyr
7,470
679
89
8
0
224,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role