Player Matchup

Hun Batz
Hun Batz
BidDinosaur6499
Hun Batz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 171L
1,243 Elo+
Party 2
Aphrodite
Aphrodite
XxPiratexX4579
Aphrodite
Level 68
God Stats
16W - 28L
1,340 SR
Queue Stats
163W - 198L
1,377 Elo+
Solo
Anubis
Anubis
neo_90kt
Anubis
Level 17
God Stats
5W - 9L
1,253 SR
Queue Stats
13W - 26L
1,160 Elo+
Party 2
Chernobog
Chernobog
wenehutjr
Chernobog
Level 39
God Stats
0W - 5L
1,287 SR
Queue Stats
32W - 54L
1,291 Elo+
Solo
Chaac
Chaac
wertix_Hraje
Chaac
Level 26
God Stats
14W - 17L
1,309 SR
Queue Stats
41W - 56L
1,219 Elo+
Party 2
Team Averages
Level 43
1,338 SR
1,258 Elo+

VS

Team Averages
Level 80
1,338 SR
1,307 Elo+
Chaac
Chaac
Claw__Rhyzzy
Chaac
Level 46
God Stats
2W - 2L
1,437 SR
Queue Stats
24W - 32L
1,271 Elo+
Party 1
Neith
Neith
JakuBV1perz01
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 49L
1,321 Elo+
Party 1
Hades
Hades
Venationghg_
Hades
Level 51
God Stats
2W - 4L
1,222 SR
Queue Stats
44W - 76L
1,204 Elo+
Solo
Ao Kuang
Ao Kuang
VinceCarterAir
Ao Kuang
Level 79
God Stats
1W - 3L
1,076 SR
Queue Stats
24W - 30L
1,330 Elo+
Solo
Ne Zha
Ne Zha
dalevon
Ne Zha
Level 157
God Stats
7W - 7L
1,453 SR
Queue Stats
327W - 323L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
6 / 3 / 1
10,034
557
8,760
14,415
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
XxPiratexX4579
Aphrodite
13
0 / 4 / 1
7,153
397
4,629
14,938
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
neo_90kt
Anubis
14
4 / 3 / 3
9,229
513
17,162
22,271
13,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
wenehutjr
Chernobog
13
3 / 5 / 2
7,828
435
10,532
18,889
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 1
7,507
417
5,893
17,280
9,875

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,421
412
10,188
12,176
14,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 4
8,170
454
9,137
7,463
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 5 / 1
10,450
581
13,901
20,356
10,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
16
11 / 2 / 3
10,854
603
14,379
15,031
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
dalevon
Ne Zha
18
6 / 3 / 3
11,075
615
14,352
19,302
10,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
13
Kills
22
22
Deaths
13
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
6
3
1
2.17
W
0
2
4
1
W
1
1
4
3
W
4
5
1
0.9
W
Ao Kuang
11
2
3
6.25
L
Aphrodite
XxPiratexX4579
Aphrodite
0
4
1
0.13
W
Ne Zha
dalevon
Ne Zha
6
3
3
2.5
L
Anubis
neo_90kt
Anubis
4
3
3
1.83
L
Chernobog
wenehutjr
Chernobog
3
5
2
0.8
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,976
Damage
61,957
87,793
Taken
74,328
44,738
Mitigated
44,852
41,065
Healing
28,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
8,760
2,775
0
5,160
14,415
6,696
0
1,606
12,765
0
78,698
W
10,188
960
0
3,366
12,176
14,362
0
2,047
10,129
0
32,761
W
9,137
2,180
0
1,594
7,463
3,578
894
1,244
6,219
0
51,666
W
13,901
2,449
58
10,472
20,356
10,205
999
13,208
7,148
79,184
0
W
Ao Kuang
14,379
4,873
0
5,758
15,031
6,003
1,188
3,831
11,200
68,179
0
L
Aphrodite
XxPiratexX4579
Aphrodite
4,629
420
4,849
8,032
14,938
6,456
0
3,701
10,952
41,761
0
W
Ne Zha
dalevon
Ne Zha
14,352
5,387
0
7,026
19,302
10,704
2,028
1,461
17,841
0
83,799
L
Anubis
neo_90kt
Anubis
17,162
3,248
0
14,940
22,271
13,822
0
15,407
6,864
71,252
0
L
Chernobog
wenehutjr
Chernobog
10,532
7,172
0
4,827
18,889
7,889
678
3,721
14,374
0
56,364
L
5,893
596
0
3,257
17,280
9,875
228
3,845
13,435
0
35,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
47,970
411
Minions Killed
481
0
Camps Cleared
0
1,600,290
Distance Traveled
1,673,847
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,034
557
118
7
0
391,751
1
W
Chaac
7,421
412
38
2
0
338,513
1
W
Neith
8,170
454
87
5
0
324,642
0
W
Hades
10,450
581
136
8
0
288,367
4
W
Ao Kuang
10,854
603
99
6
0
392,983
3
L
Aphrodite
7,153
397
67
4
0
340,449
2
W
Ne Zha
11,075
615
121
7
0
329,342
4
L
Anubis
9,229
513
107
6
0
241,064
2
L
Chernobog
7,828
435
76
4
0
314,134
2
L
Chaac
7,507
417
43
2
0
312,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role