Player Matchup

Horus
Horus
FNxQ3w
Horus
Level 144
God Stats
1W - 0L
1,593 SR
Queue Stats
52W - 38L
1,483 Elo+
Solo
Discordia
Discordia
GP DonDada
Discordia
Level 127
God Stats
1W - 0L
1,744 SR
Queue Stats
81W - 90L
1,427 Elo+
Solo
Bacchus
Bacchus
degolador157
Bacchus
Level 124
God Stats
17W - 16L
1,423 SR
Queue Stats
306W - 321L
1,454 Elo+
Solo
Skadi
Skadi
neckage
Skadi
Level 56
God Stats
3W - 3L
1,727 SR
Queue Stats
46W - 38L
1,468 Elo+
Solo
Pele
Pele
urlastvision
Pele
Level 113
God Stats
7W - 10L
1,388 SR
Queue Stats
521W - 523L
1,437 Elo+
Solo
Team Averages
Level 113
1,575 SR
1,454 Elo+

VS

Team Averages
Level 99
1,494 SR
1,460 Elo+
Chang'e
Chang'e
BORDERR JJUMPER
Chang'e
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 101L
1,451 Elo+
Party 1
Fenrir
Fenrir
BurgerNinja456
Fenrir
Level 102
God Stats
9W - 7L
1,590 SR
Queue Stats
109W - 120L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Casholaa
Cernunnos
Level 67
God Stats
72W - 49L
1,475 SR
Queue Stats
254W - 220L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
MoJoN7
Baron Samedi
Level 129
God Stats
1W - 1L
1,710 SR
Queue Stats
36W - 42L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheCosead13
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,197 SR
Queue Stats
73W - 86L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FNxQ3w
Horus
20
18 / 2 / 8
15,417
617
28,404
23,901
12,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
GP DonDada
Discordia
18
2 / 1 / 17
12,951
518
17,476
11,196
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
degolador157
Bacchus
18
1 / 0 / 17
11,751
470
8,222
24,354
21,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
neckage
Skadi
19
5 / 4 / 12
12,832
513
15,497
14,096
4,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

20
6 / 4 / 13
14,441
578
23,341
26,180
13,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
9,916
397
7,076
24,361
26,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 8 / 3
11,404
456
15,709
24,030
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Casholaa
Cernunnos
16
1 / 4 / 6
9,820
393
12,256
17,715
6,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MoJoN7
Baron Samedi
18
2 / 6 / 5
11,519
461
13,846
24,178
20,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
TheCosead13
Ah Muzen Cab
17
2 / 8 / 2
10,952
438
13,807
24,922
8,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
32
Kills
11
11
Deaths
32
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
6
8
3
0.94
L
Cernunnos
Casholaa
Cernunnos
1
4
6
1
W
Horus
FNxQ3w
Horus
18
2
8
11
W
Discordia
GP DonDada
Discordia
2
1
17
10.5
L
Baron Samedi
MoJoN7
Baron Samedi
2
6
5
0.75
L
Ah Muzen Cab
TheCosead13
Ah Muzen Cab
2
8
2
0.38
W
Bacchus
degolador157
Bacchus
1
0
17
9.5
W
Skadi
neckage
Skadi
5
4
12
2.75
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,940
Damage
62,694
99,727
Taken
115,206
56,126
Mitigated
72,462
44,852
Healing
32,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,076
460
3,831
7,921
24,361
26,053
23
6,627
17,451
39,237
4,064
L
15,709
3,751
0
7,793
24,030
9,773
448
3,281
20,535
0
79,516
L
Cernunnos
Casholaa
Cernunnos
12,256
4,613
0
3,244
17,715
6,928
106
3,345
14,176
0
71,059
W
Horus
FNxQ3w
Horus
28,404
12,927
4,673
11,363
23,901
12,979
2,633
5,594
18,112
0
118,232
W
Discordia
GP DonDada
Discordia
17,476
209
102
1,752
11,196
4,014
1,203
2,337
8,751
78,273
0
L
Baron Samedi
MoJoN7
Baron Samedi
13,846
1,544
1,484
4,050
24,178
20,999
306
6,131
17,801
81,905
0
L
Ah Muzen Cab
TheCosead13
Ah Muzen Cab
13,807
2,606
0
3,846
24,922
8,709
66
4,893
19,545
0
96,446
W
Bacchus
degolador157
Bacchus
8,222
740
591
12,646
24,354
21,159
2,113
4,709
19,326
47,527
0
W
Skadi
neckage
Skadi
15,497
5,936
0
2,631
14,096
4,917
5,280
2,331
11,765
0
95,586
W
23,341
3,165
0
11,094
26,180
13,057
5,780
7,566
18,108
0
136,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,392
Gold Earned
53,611
634
Minions Killed
577
0
Camps Cleared
0
2,432,265
Distance Traveled
2,054,512
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,916
397
70
3
0
424,433
2
L
Fenrir
11,404
456
106
4
0
393,620
1
L
Cernunnos
9,820
393
105
4
0
448,274
11
W
Horus
15,417
617
147
6
0
527,495
5
W
Discordia
12,951
518
117
5
0
471,370
4
L
Baron Samedi
11,519
461
149
6
0
368,696
5
L
Ah Muzen Cab
10,952
438
147
6
0
419,489
3
W
Bacchus
11,751
470
72
3
0
475,825
2
W
Skadi
12,832
513
122
5
0
458,431
5
W
Pele
14,441
578
176
7
0
499,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role