Player Matchup

Zeus
Zeus
BolnoiKrolik
Zeus
Level 103
God Stats
56W - 48L
1,525 SR
Queue Stats
97W - 92L
1,433 Elo+
Party 3
Fenrir
Fenrir
Fuze1214153
Fenrir
Level 29
God Stats
12W - 14L
1,408 SR
Queue Stats
44W - 60L
1,360 Elo+
Party 2
Chaac
Chaac
Hamzat13
Chaac
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 71L
1,386 Elo+
Party 2
Neith
Neith
RedNFiend
Neith
Level 152
God Stats
13W - 11L
1,622 SR
Queue Stats
258W - 269L
1,378 Elo+
Solo
Sylvanus
Sylvanus
elnicotrue
Sylvanus
Level 104
God Stats
2W - 2L
1,416 SR
Queue Stats
137W - 132L
1,444 Elo+
Party 3
Team Averages
Level 91
1,494 SR
1,400 Elo+

VS

Team Averages
Level 43
1,438 SR
1,419 Elo+
Arachne
Arachne
VayKKo
Arachne
Level 33
God Stats
1W - 1L
1,738 SR
Queue Stats
45W - 52L
1,554 Elo+
Solo
Hercules
Hercules
XanderBjj
Hercules
Level 47
God Stats
5W - 18L
1,105 SR
Queue Stats
112W - 143L
1,470 Elo+
Solo
Jormungandr
Jormungandr
demonichealer666
Jormungandr
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 233L
1,454 Elo+
Solo
Poseidon
Poseidon
xCeTroK
Poseidon
Level 40
God Stats
6W - 11L
1,353 SR
Queue Stats
35W - 61L
1,295 Elo+
Party 1
Izanami
Izanami
zNeTroK
Izanami
Level 28
God Stats
1W - 2L
1,495 SR
Queue Stats
33W - 51L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
9,788
576
12,888
8,985
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
8 / 2 / 4
9,316
548
11,473
10,212
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Hamzat13
Chaac
14
1 / 1 / 3
7,852
462
6,449
9,574
7,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
RedNFiend
Neith
15
4 / 0 / 3
9,135
537
8,500
8,206
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
elnicotrue
Sylvanus
13
2 / 3 / 5
8,088
476
7,799
14,303
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
VayKKo
Arachne
13
2 / 5 / 0
7,877
463
5,697
18,609
7,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
XanderBjj
Hercules
13
2 / 3 / 0
8,135
479
6,377
16,629
13,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
demonichealer666
Jormungandr
12
2 / 4 / 0
7,365
433
7,641
16,839
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
xCeTroK
Poseidon
11
1 / 5 / 0
7,513
442
3,146
7,031
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
zNeTroK
Izanami
10
0 / 4 / 0
6,811
401
5,061
7,581
2,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
7
7
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Fenrir
8
2
4
5
W
Chaac
Hamzat13
Chaac
1
1
3
2.5
W
Neith
RedNFiend
Neith
4
0
3
5.5
L
Arachne
VayKKo
Arachne
2
5
0
0.4
L
Hercules
XanderBjj
Hercules
2
3
0
0.67
L
Jormungandr
demonichealer666
Jormungandr
2
4
0
0.5
W
Sylvanus
elnicotrue
Sylvanus
2
3
5
1.5
L
Poseidon
xCeTroK
Poseidon
1
5
0
0.2
L
Izanami
zNeTroK
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,109
Damage
27,922
51,280
Taken
66,689
28,372
Mitigated
39,864
17,243
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,888
1,361
200
1,954
8,985
3,785
610
1,990
6,995
79,575
0
W
Fenrir
11,473
2,500
0
1,147
10,212
4,379
0
755
9,457
0
55,770
W
Chaac
Hamzat13
Chaac
6,449
877
0
3,954
9,574
7,317
0
359
9,215
134
44,503
W
Neith
RedNFiend
Neith
8,500
3,687
0
2,852
8,206
3,844
2,874
3,292
4,914
0
73,280
L
Arachne
VayKKo
Arachne
5,697
4,890
0
3,165
18,609
7,315
0
1,682
16,895
0
71,676
L
Hercules
XanderBjj
Hercules
6,377
3,284
0
2,955
16,629
13,562
569
5,169
11,333
0
42,618
L
Jormungandr
demonichealer666
Jormungandr
7,641
2,328
240
2,107
16,839
14,348
0
5,855
10,888
35,634
0
W
Sylvanus
elnicotrue
Sylvanus
7,799
3,387
1,667
5,469
14,303
9,047
716
4,391
9,912
35,556
11,240
L
Poseidon
xCeTroK
Poseidon
3,146
185
0
48
7,031
2,200
623
3,348
3,375
50,068
0
L
Izanami
zNeTroK
Izanami
5,061
4,020
0
760
7,581
2,439
0
2,457
5,084
0
46,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
37,701
477
Minions Killed
446
0
Camps Cleared
0
1,585,493
Distance Traveled
1,390,663
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,788
576
146
9
0
314,886
10
W
Fenrir
9,316
548
77
5
0
399,034
4
W
Chaac
7,852
462
59
3
0
312,743
6
W
Neith
9,135
537
110
6
0
290,070
5
L
Arachne
7,877
463
122
7
0
331,698
11
L
Hercules
8,135
479
91
5
0
296,369
1
L
Jormungandr
7,365
433
47
3
0
296,664
1
W
Sylvanus
8,088
476
85
5
0
268,760
2
L
Poseidon
7,513
442
92
5
0
239,601
3
L
Izanami
6,811
401
94
6
0
226,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role