Player Matchup

Tsukuyomi
Tsukuyomi
Marq3LU
Tsukuyomi
Level 136
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 12L
1,428 Elo+
Party 1
Apollo
Apollo
MetalTrooper
Apollo
Level 124
God Stats
5W - 4L
1,415 SR
Queue Stats
299W - 284L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
Troll_Tyr_Main
Baron Samedi
Level 149
God Stats
0W - 2L
1,369 SR
Queue Stats
310W - 298L
1,563 Elo+
Solo
Mulan
Mulan
XKYDASX
Mulan
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,532 Elo+
Party 1
Thor
Thor
chilla Emmi
Thor
Level 160
God Stats
24W - 33L
1,411 SR
Queue Stats
1,337W - 1,370L
1,565 Elo+
Solo
Team Averages
Level 144
1,480 SR
1,532 Elo+

VS

Team Averages
Level 144
1,598 SR
1,521 Elo+
Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BoggDoss
Medusa
Level 156
God Stats
1W - 1L
1,556 SR
Queue Stats
92W - 93L
1,548 Elo+
Solo
Olorun
Olorun
JusGrimmz
Olorun
Level 160
God Stats
9W - 4L
1,591 SR
Queue Stats
272W - 282L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
SSupremeQuality
Sun Wukong
Level 156
God Stats
7W - 2L
1,718 SR
Queue Stats
479W - 484L
1,482 Elo+
Solo
Yu Huang
Yu Huang
Z0MBI2001
Yu Huang
Level 129
God Stats
4W - 2L
1,625 SR
Queue Stats
378W - 404L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Marq3LU
Tsukuyomi
19
7 / 10 / 5
13,211
661
22,330
26,663
13,630
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
20
4 / 5 / 16
14,172
709
19,383
20,997
12,883
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Troll_Tyr_Main
Baron Samedi
20
8 / 7 / 15
14,411
721
23,122
24,186
21,158
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
XKYDASX
Mulan
20
6 / 7 / 14
14,159
708
22,388
33,983
57,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 7 / 10
13,794
690
19,898
21,555
12,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
9 / 7 / 18
14,217
711
22,157
27,269
14,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
BoggDoss
Medusa
20
7 / 7 / 13
14,128
706
19,043
24,919
12,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
JusGrimmz
Olorun
20
9 / 7 / 13
14,059
703
12,964
26,685
15,521
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
SSupremeQuality
Sun Wukong
20
4 / 6 / 23
14,046
702
21,460
29,126
42,039
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yu Huang
Z0MBI2001
Yu Huang
20
7 / 5 / 17
14,440
722
29,725
17,927
9,612
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
120
30
Kills
36
36
Deaths
32
60
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
7
18
2.57
W
Medusa
BoggDoss
Medusa
7
7
13
1.93
W
Olorun
JusGrimmz
Olorun
9
7
13
2.21
L
Tsukuyomi
Marq3LU
Tsukuyomi
7
10
5
0.95
L
Apollo
4
5
16
2.4
W
Sun Wukong
SSupremeQuality
Sun Wukong
4
6
23
2.58
L
Baron Samedi
Troll_Tyr_Main
Baron Samedi
8
7
15
2.21
L
Mulan
XKYDASX
Mulan
6
7
14
1.86
W
Yu Huang
Z0MBI2001
Yu Huang
7
5
17
3.1
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,121
Damage
105,349
127,384
Taken
125,926
118,517
Mitigated
94,133
38,600
Healing
41,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
22,157
13,964
1,938
7,827
27,269
14,107
3,627
3,115
23,745
0
32,028
W
Medusa
BoggDoss
Medusa
19,043
7,785
1,715
5,979
24,919
12,854
4,597
4,376
20,186
0
59,619
W
Olorun
JusGrimmz
Olorun
12,964
5,919
6,005
8,582
26,685
15,521
2,326
4,241
22,172
32,521
0
L
Tsukuyomi
Marq3LU
Tsukuyomi
22,330
2,558
683
2,735
26,663
13,630
793
9,986
15,995
285
45,832
L
Apollo
19,383
9,537
1,835
5,446
20,997
12,883
3,663
5,544
15,179
0
41,575
W
Sun Wukong
SSupremeQuality
Sun Wukong
21,460
2,869
2,185
5,139
29,126
42,039
582
7,716
20,615
0
37,883
L
Baron Samedi
Troll_Tyr_Main
Baron Samedi
23,122
1,082
6,616
5,697
24,186
21,158
573
9,884
13,811
41,323
0
L
Mulan
XKYDASX
Mulan
22,388
1,811
3,513
7,264
33,983
57,886
239
10,468
22,881
1,116
33,709
W
Yu Huang
Z0MBI2001
Yu Huang
29,725
1,888
1,577
641
17,927
9,612
1,292
4,638
13,138
62,722
0
L
19,898
1,412
3,292
1,519
21,555
12,960
873
6,807
14,552
0
49,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,747
Gold Earned
70,890
211
Minions Killed
218
0
Camps Cleared
0
1,718,648
Distance Traveled
1,713,301
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,217
711
24
1
0
354,147
2
W
Medusa
14,128
706
67
3
0
340,587
2
W
Olorun
14,059
703
33
2
0
326,681
0
L
Tsukuyomi
13,211
661
34
2
0
330,850
3
L
Apollo
14,172
709
61
3
0
404,231
3
W
Sun Wukong
14,046
702
28
1
0
379,089
3
L
Baron Samedi
14,411
721
27
1
0
309,085
0
L
Mulan
14,159
708
25
1
0
366,491
0
W
Yu Huang
14,440
722
66
3
0
312,797
1
L
Thor
13,794
690
64
3
0
307,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role