Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DieHardFALCON28
Morgan Le Fay
Level 117
God Stats
27W - 21L
1,467 SR
Queue Stats
671W - 659L
1,494 Elo+
Party 1
Nike
Nike
MoseyAir
Nike
Level 69
God Stats
7W - 6L
1,425 SR
Queue Stats
436W - 462L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
mesipropí
Cernunnos
Level 149
God Stats
1W - 1L
1,428 SR
Queue Stats
29W - 36L
1,421 Elo+
Solo
Geb
Geb
pump1tup
Geb
Level 105
God Stats
5W - 2L
1,269 SR
Queue Stats
100W - 100L
1,511 Elo+
Solo
Team Averages
Level 119
1,418 SR
1,485 Elo+

VS

Team Averages
Level 67
1,433 SR
1,524 Elo+
Cerberus
Cerberus
AdstriiXX
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GuiGui95g190
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,663 Elo+
Party 2
Discordia
Discordia
Hydrozax
Discordia
Level 129
God Stats
1W - 2L
1,164 SR
Queue Stats
112W - 125L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
Kozer1s
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,440 Elo+
Solo
Loki
Loki
iincheWey23
Loki
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 7 / 18
11,633
612
14,692
21,156
10,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DieHardFALCON28
Morgan Le Fay
20
12 / 5 / 11
14,502
763
30,894
21,113
10,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
20
6 / 4 / 19
13,132
691
13,955
21,751
20,632
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
mesipropí
Cernunnos
20
7 / 3 / 16
13,744
723
26,483
25,515
13,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 3 / 20
14,146
745
13,682
33,832
27,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdstriiXX
Cerberus
16
1 / 8 / 5
10,779
567
5,059
25,294
11,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
GuiGui95g190
Jormungandr
18
1 / 6 / 11
11,340
597
10,997
21,693
21,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Hydrozax
Discordia
20
6 / 4 / 11
13,668
719
38,668
15,840
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Kozer1s
Ao Kuang
20
11 / 5 / 7
13,846
729
23,185
26,606
21,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
3 / 8 / 8
11,967
630
19,420
20,848
9,870
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
64
31
Kills
22
22
Deaths
31
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
7
18
1.57
L
Cerberus
AdstriiXX
Cerberus
1
8
5
0.44
W
Morgan Le Fay
DieHardFALCON28
Morgan Le Fay
12
5
11
3.5
L
Jormungandr
GuiGui95g190
Jormungandr
1
6
11
1.08
L
Discordia
Hydrozax
Discordia
6
4
11
2.88
L
Ao Kuang
Kozer1s
Ao Kuang
11
5
7
2.9
W
Nike
6
4
19
3.88
L
3
8
8
0.88
W
Cernunnos
mesipropí
Cernunnos
7
3
16
5
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,706
Damage
97,329
123,367
Taken
110,281
83,380
Mitigated
72,783
53,975
Healing
38,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,692
4,618
1,843
5,448
21,156
10,558
2,913
13,840
7,316
0
32,949
L
Cerberus
AdstriiXX
Cerberus
5,059
108
1,048
5,066
25,294
11,804
189
10,918
14,376
13,794
0
W
Morgan Le Fay
DieHardFALCON28
Morgan Le Fay
30,894
1,839
3,393
6,143
21,113
10,909
1,764
12,009
9,104
60,384
0
L
Jormungandr
GuiGui95g190
Jormungandr
10,997
2,562
762
1,108
21,693
21,653
476
11,179
10,514
22,793
0
L
Discordia
Hydrozax
Discordia
38,668
535
2,472
4,336
15,840
8,037
2,241
5,748
10,092
70,882
0
L
Ao Kuang
Kozer1s
Ao Kuang
23,185
1,863
4,247
13,426
26,606
21,419
1,689
8,563
18,043
39,492
0
W
Nike
13,955
1,041
3,339
2,922
21,751
20,632
221
13,828
7,923
596
26,925
L
19,420
3,027
2,040
4,007
20,848
9,870
119
8,764
12,084
0
39,745
W
Cernunnos
mesipropí
Cernunnos
26,483
13,598
3,406
12,331
25,515
13,772
2,059
18,950
6,565
0
57,027
W
13,682
1,119
1,911
13,239
33,832
27,509
1,270
19,282
14,550
25,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,157
Gold Earned
61,600
205
Minions Killed
194
0
Camps Cleared
0
1,609,169
Distance Traveled
1,547,562
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,633
612
34
2
0
306,336
0
L
Cerberus
10,779
567
18
1
0
275,840
0
W
Morgan Le Fay
14,502
763
49
3
0
317,820
1
L
Jormungandr
11,340
597
38
2
0
295,856
0
L
Discordia
13,668
719
73
4
0
311,933
0
L
Ao Kuang
13,846
729
34
2
0
347,510
1
W
Nike
13,132
691
35
2
0
320,388
6
L
Loki
11,967
630
31
2
0
316,423
1
W
Cernunnos
13,744
723
63
3
0
305,152
0
W
Geb
14,146
745
24
1
0
359,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role