Player Matchup

Zeus
Zeus
AdiX WaRRiOr
Zeus
Level 59
God Stats
7W - 21L
1,459 SR
Queue Stats
147W - 235L
1,332 Elo+
Solo
Danzaburou
Danzaburou
TillingBird9952
Danzaburou
Level 106
God Stats
265W - 546L
1,330 SR
Queue Stats
1,058W - 2,313L
1,261 Elo+
Solo
Merlin
Merlin
Yuns22D
Merlin
Level 148
God Stats
0W - 1L
1,836 SR
Queue Stats
1W - 5L
1,064 Elo+
Solo
Team Averages
Level 104
1,542 SR
1,219 Elo+

VS

Team Averages
Level 29
1,588 SR
1,543 Elo+
Hercules
Hercules
Freiheitskämpfer
Hercules
Level 27
God Stats
5W - 2L
1,556 SR
Queue Stats
95W - 61L
1,528 Elo+
Party 1
Tyr
Tyr
LazBeron
Tyr
Level 44
God Stats
8W - 10L
1,457 SR
Queue Stats
106W - 82L
1,519 Elo+
Party 1
Chaac
Chaac
OtakuSlayer36
Chaac
Level 17
God Stats
1W - 1L
1,750 SR
Queue Stats
36W - 14L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
9,507
559
10,896
9,124
3,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TillingBird9952
Danzaburou
13
0 / 6 / 1
9,351
550
5,271
15,357
7,374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Yuns22D
Merlin
13
1 / 6 / 0
9,649
568
17,315
16,330
13,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
12,378
728
14,938
18,001
25,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 0 / 10
10,960
645
7,975
17,249
14,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 8
11,567
680
13,849
23,228
19,060
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
6
0
8
10
W
3
0
10
8
W
5
1
8
9
L
Danzaburou
TillingBird9952
Danzaburou
0
6
1
0.08
L
Merlin
Yuns22D
Merlin
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,482
Damage
36,762
40,811
Taken
58,478
24,591
Mitigated
59,168
6,827
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,896
409
0
170
9,124
3,287
0
0
9,124
22,984
0
W
14,938
4,098
1,008
8,241
18,001
25,154
328
7,157
10,290
0
28,931
W
7,975
893
764
5,959
17,249
14,954
594
9,740
6,835
0
44,341
W
13,849
2,106
0
5,202
23,228
19,060
725
10,403
12,386
0
51,210
L
Danzaburou
TillingBird9952
Danzaburou
5,271
970
0
3,286
15,357
7,374
0
117
15,240
0
22,352
L
Merlin
Yuns22D
Merlin
17,315
842
0
3,371
16,330
13,930
0
605
15,725
45,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
34,905
145
Minions Killed
175
4
Camps Cleared
10
712,241
Distance Traveled
1,073,684
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,507
559
41
2
0
189,916
0
W
Hercules
12,378
728
29
2
2
351,582
6
W
Tyr
10,960
645
55
3
5
378,624
0
W
Chaac
11,567
680
91
5
3
343,478
0
L
Danzaburou
9,351
550
42
2
1
249,892
4
L
Merlin
9,649
568
62
4
3
272,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role