Player Matchup

Bacchus
Bacchus
Dark5cr3am
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,416 Elo+
Party 1
Cupid
Cupid
ImDiavolo
Cupid
Level 129
God Stats
6W - 11L
1,413 SR
Queue Stats
80W - 83L
1,468 Elo+
Party 1
Bastet
Bastet
IvanSquirtuoz
Bastet
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,510 Elo+
Solo
Anubis
Anubis
Otakuqq_-__-_
Anubis
Level 119
God Stats
7W - 8L
1,550 SR
Queue Stats
174W - 182L
1,497 Elo+
Party 4
Agni
Agni
Twitch_Sertugu
Agni
Level 25
God Stats
10W - 10L
1,617 SR
Queue Stats
82W - 80L
1,463 Elo+
Party 4
Team Averages
Level 65
1,516 SR
1,471 Elo+

VS

Team Averages
Level 83
1,560 SR
1,419 Elo+
Bakasura
Bakasura
Claudiux
Bakasura
Level 158
God Stats
6W - 3L
1,657 SR
Queue Stats
60W - 57L
1,414 Elo+
Party 2
Izanami
Izanami
Styndi
Izanami
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 48L
1,526 Elo+
Party 2
Nike
Nike
moolook
Nike
Level 48
God Stats
3W - 0L
1,717 SR
Queue Stats
41W - 34L
1,585 Elo+
Solo
Cernunnos
Cernunnos
xCeTroK
Cernunnos
Level 40
God Stats
19W - 23L
1,425 SR
Queue Stats
35W - 61L
1,272 Elo+
Party 3
Fenrir
Fenrir
zNeTroK
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dark5cr3am
Bacchus
15
0 / 8 / 9
11,098
411
8,745
33,632
45,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
ImDiavolo
Cupid
18
10 / 9 / 3
12,750
472
32,848
28,510
13,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 8 / 4
10,673
395
13,342
26,543
12,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 7 / 2
13,890
514
20,538
28,615
29,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 9 / 4
12,743
472
20,887
24,949
12,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Claudiux
Bakasura
20
14 / 2 / 10
20,033
742
23,951
35,256
20,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Styndi
Izanami
20
18 / 1 / 8
18,627
690
43,185
28,453
13,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
moolook
Nike
20
1 / 6 / 9
15,125
560
14,795
29,774
28,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
xCeTroK
Cernunnos
18
3 / 4 / 9
13,307
493
18,514
27,467
12,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
zNeTroK
Fenrir
19
5 / 6 / 7
14,266
528
14,320
28,355
33,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
18
Kills
41
41
Deaths
19
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Claudiux
Bakasura
14
2
10
9.5
L
Bacchus
Dark5cr3am
Bacchus
0
8
9
0.56
L
Cupid
ImDiavolo
Cupid
10
9
3
1.28
L
1
8
4
0.38
L
6
7
2
1
W
Izanami
Styndi
Izanami
18
1
8
22
L
1
9
4
0.33
W
Nike
moolook
Nike
1
6
9
0.92
W
Cernunnos
xCeTroK
Cernunnos
3
4
9
1.88
W
Fenrir
zNeTroK
Fenrir
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,360
Damage
114,765
142,249
Taken
149,305
113,578
Mitigated
108,703
38,935
Healing
47,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Claudiux
Bakasura
23,951
11,324
1,160
9,520
35,256
20,912
6,647
13,144
22,112
8,764
150,469
L
Bacchus
Dark5cr3am
Bacchus
8,745
1,739
775
4,736
33,632
45,575
33
102
32,831
34,863
0
L
Cupid
ImDiavolo
Cupid
32,848
22,261
975
8,989
28,510
13,907
1,168
80
27,886
0
106,435
L
13,342
3,978
0
6,538
26,543
12,360
10
155
25,844
0
63,166
L
20,538
428
0
12,868
28,615
29,606
0
1,016
24,825
138,174
0
W
Izanami
Styndi
Izanami
43,185
33,502
0
13,994
28,453
13,500
10,673
9,953
18,500
0
243,090
L
20,887
861
847
3,207
24,949
12,130
300
734
22,902
134,042
0
W
Nike
moolook
Nike
14,795
1,383
0
7,219
29,774
28,857
919
14,528
15,246
64
100,787
W
Cernunnos
xCeTroK
Cernunnos
18,514
9,655
0
10,571
27,467
12,210
3,126
7,933
19,534
0
96,487
W
Fenrir
zNeTroK
Fenrir
14,320
2,441
0
4,819
28,355
33,224
578
6,977
21,378
0
54,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,154
Gold Earned
81,358
746
Minions Killed
862
0
Camps Cleared
0
2,193,881
Distance Traveled
2,543,329
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
20,033
742
233
9
0
640,251
7
L
Bacchus
11,098
411
49
2
0
438,767
4
L
Cupid
12,750
472
136
5
0
402,782
6
L
Bastet
10,673
395
100
4
0
523,974
1
L
Anubis
13,890
514
227
8
0
363,428
5
W
Izanami
18,627
690
261
10
0
545,173
3
L
Agni
12,743
472
234
9
0
464,930
1
W
Nike
15,125
560
175
6
0
466,545
1
W
Cernunnos
13,307
493
138
5
0
455,435
4
W
Fenrir
14,266
528
55
2
0
435,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role