Player Matchup

Sol
Sol
Black6CAT
Sol
Level 139
God Stats
8W - 8L
1,429 SR
Queue Stats
396W - 395L
1,488 Elo+
Solo
Agni
Agni
Cobra228
Agni
Level 101
God Stats
6W - 6L
1,583 SR
Queue Stats
171W - 167L
1,503 Elo+
Solo
Shiva
Shiva
MrOross
Shiva
Level 29
God Stats
4W - 3L
1,526 SR
Queue Stats
30W - 54L
1,301 Elo+
Party 3
Amaterasu
Amaterasu
P3R3TuS
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,362 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TIGJC
Tsukuyomi
Level 128
God Stats
61W - 36L
1,602 SR
Queue Stats
106W - 95L
1,559 Elo+
Solo
Team Averages
Level 93
1,528 SR
1,443 Elo+

VS

Team Averages
Level 62
1,625 SR
1,457 Elo+
Hera
Hera
ELS evenly
Hera
Level 99
God Stats
1W - 3L
1,540 SR
Queue Stats
220W - 220L
1,401 Elo+
Party 2
Rama
Rama
ShmeatMahMeat
Rama
Level 39
God Stats
4W - 3L
1,758 SR
Queue Stats
215W - 167L
1,570 Elo+
Solo
Thor
Thor
SiyahPresn
Thor
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 35L
1,415 Elo+
Party 1
Ares
Ares
WashpeRTR
Ares
Level 66
God Stats
2W - 3L
1,446 SR
Queue Stats
50W - 54L
1,440 Elo+
Party 1
Serqet
Serqet
ll KIYOKO ll
Serqet
Level 57
God Stats
5W - 3L
1,882 SR
Queue Stats
87W - 96L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,593
559
8,098
6,997
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
9
5 / 1 / 1
5,900
590
4,375
6,667
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
MrOross
Shiva
10
3 / 0 / 5
6,433
643
2,862
7,535
2,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
P3R3TuS
Amaterasu
10
2 / 1 / 4
6,127
613
3,871
7,113
4,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TIGJC
Tsukuyomi
12
10 / 0 / 3
6,979
698
8,099
7,460
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,825
483
3,858
5,966
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 0
5,810
581
6,170
7,913
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,103
510
1,591
8,276
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
0 / 3 / 1
4,844
484
2,304
8,447
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
7
2 / 7 / 0
4,876
488
3,303
10,711
4,797
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
21
Kills
4
4
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Agni
5
1
1
5.5
L
0
5
1
0.1
W
Shiva
MrOross
Shiva
3
0
5
5.5
W
Amaterasu
P3R3TuS
Amaterasu
2
1
4
4
L
2
2
0
1
L
0
4
0
0
W
Tsukuyomi
TIGJC
Tsukuyomi
10
0
3
11.5
L
Ares
0
3
1
0.17
L
Serqet
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
17,226
35,772
Taken
41,313
14,322
Mitigated
18,371
12,509
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,098
3,330
0
1,931
6,997
2,278
0
329
6,546
36,363
6,662
W
Agni
4,375
859
0
131
6,667
2,255
432
1,999
4,668
29,339
0
L
3,858
1,242
0
0
5,966
2,193
0
1,714
4,252
30,064
0
W
Shiva
MrOross
Shiva
2,862
739
0
3,524
7,535
2,844
312
210
7,325
0
38,530
W
Amaterasu
P3R3TuS
Amaterasu
3,871
1,093
1,358
2,059
7,113
4,108
0
1,888
5,225
0
11,655
L
6,170
4,327
0
2,985
7,913
2,861
0
3,003
4,910
0
49,639
L
1,591
544
0
2,432
8,276
2,727
0
1,253
7,023
0
26,454
W
Tsukuyomi
TIGJC
Tsukuyomi
8,099
2,726
0
3,506
7,460
2,837
0
1,736
5,596
0
42,579
L
Ares
2,304
107
0
1,815
8,447
5,793
0
3,050
5,397
11,522
0
L
Serqet
3,303
1,006
0
50
10,711
4,797
203
2,227
8,484
0
10,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
25,458
269
Minions Killed
224
0
Camps Cleared
0
1,063,014
Distance Traveled
936,607
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,593
559
69
7
0
177,880
2
W
Agni
5,900
590
52
5
0
188,111
0
L
Hera
4,825
483
47
5
0
160,507
1
W
Shiva
6,433
643
59
6
0
204,078
0
W
Amaterasu
6,127
613
21
2
0
233,409
0
L
Rama
5,810
581
91
9
0
177,292
1
L
Thor
5,103
510
62
6
0
177,581
0
W
Tsukuyomi
6,979
698
68
7
0
259,536
2
L
Ares
4,844
484
15
2
0
209,491
4
L
Serqet
4,876
488
9
1
0
211,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role