Player Matchup

Janus
Janus
Platinum V
ElMago88
Janus
Platinum V
Level 158
God Stats
6W - 4L
1,549 SR
Queue Stats
311W - 325L
1,608 MMR
Solo
Awilix
Awilix
Silver II
Laahn
Awilix
Silver II
Level 153
God Stats
0W - 2L
1,295 SR
Queue Stats
105W - 107L
1,517 MMR
Solo
Freya
Freya
Masters
Qίzi
Freya
Masters
Level 89
God Stats
5W - 6L
1,684 SR
Queue Stats
290W - 295L
2,518 MMR
Solo
Achilles
Achilles
Platinum III
TURBOPENTAKILL2
Achilles
Platinum III
Level 83
God Stats
0W - 4L
1,338 SR
Queue Stats
216W - 214L
1,814 MMR
Solo
Chaac
Chaac
Gold I
ezeqiell
Chaac
Gold I
Level 151
God Stats
1W - 1L
1,699 SR
Queue Stats
57W - 48L
1,600 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,513 SR
1,811 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,684 SR
1,834 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
BadDragonXL
Yu Huang
Masters
Level 160
God Stats
1W - 0L
1,812 SR
Queue Stats
113W - 101L
2,527 MMR
Solo
Rama
Rama
Silver I
CaspianTR
Rama
Silver I
Level 65
God Stats
3W - 1L
1,867 SR
Queue Stats
29W - 36L
1,353 MMR
Solo
Serqet
Serqet
Platinum II
NªnO
Serqet
Platinum II
Level 120
God Stats
9W - 13L
1,536 SR
Queue Stats
192W - 212L
1,919 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
TioMg100
Sun Wukong
Platinum I
Level 160
God Stats
16W - 8L
1,706 SR
Queue Stats
277W - 282L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElMago88
Janus
15
2 / 7 / 3
9,565
478
8,267
14,557
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Laahn
Awilix
15
1 / 5 / 7
9,113
456
7,294
17,457
7,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Qίzi
Freya
16
5 / 5 / 2
9,865
493
12,518
17,302
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
17
4 / 5 / 2
11,011
551
14,423
24,727
16,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
ezeqiell
Chaac
13
1 / 6 / 6
8,226
411
6,084
19,895
22,690
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KhepriSetTsukuyomiArtio

VS

Bans
KaliLancelotMercuryGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 4 / 12
10,088
504
8,122
24,172
23,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
BadDragonXL
Yu Huang
18
9 / 2 / 6
12,392
620
20,478
12,457
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
7 / 3 / 4
11,746
587
17,354
16,773
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
NªnO
Serqet
18
8 / 3 / 3
12,008
600
11,712
15,525
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TioMg100
Sun Wukong
19
4 / 2 / 8
12,141
607
15,889
22,424
18,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
13
Kills
28
28
Deaths
14
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
12
1.5
W
Yu Huang
BadDragonXL
Yu Huang
9
2
6
6
W
Rama
7
3
4
3
L
Janus
ElMago88
Janus
2
7
3
0.5
L
Awilix
Laahn
Awilix
1
5
7
0.9
W
Serqet
NªnO
Serqet
8
3
3
3.17
L
Freya
Qίzi
Freya
5
5
2
1.2
L
Achilles
4
5
2
1
W
Sun Wukong
TioMg100
Sun Wukong
4
2
8
4
L
Chaac
ezeqiell
Chaac
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,586
Damage
73,555
93,938
Taken
91,351
58,525
Mitigated
61,693
18,501
Healing
31,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,122
598
0
7,756
24,172
23,345
60
6,837
16,765
40,632
70
W
Yu Huang
BadDragonXL
Yu Huang
20,478
1,438
0
1,369
12,457
6,137
1,184
3,854
8,319
102,770
0
W
Rama
17,354
14,277
0
6,962
16,773
6,409
3,122
4,920
11,483
0
107,819
L
Janus
ElMago88
Janus
8,267
564
127
572
14,557
5,274
520
7,458
6,986
63,768
0
L
Awilix
Laahn
Awilix
7,294
2,538
0
1,250
17,457
7,239
381
3,620
13,541
0
63,103
W
Serqet
NªnO
Serqet
11,712
2,568
0
1,840
15,525
7,548
1,040
2,312
13,095
0
95,621
L
Freya
Qίzi
Freya
12,518
3,621
0
5,798
17,302
7,114
0
5,803
11,499
53,132
3,395
L
Achilles
14,423
4,636
0
8,546
24,727
16,208
490
4,919
18,085
0
85,915
W
Sun Wukong
TioMg100
Sun Wukong
15,889
3,493
0
13,276
22,424
18,254
1,838
3,272
18,962
0
92,956
L
Chaac
ezeqiell
Chaac
6,084
924
0
2,208
19,895
22,690
0
6,730
12,504
5,959
32,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
58,375
510
Minions Killed
639
0
Camps Cleared
0
1,975,306
Distance Traveled
1,959,041
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,088
504
50
3
0
385,867
5
W
Yu Huang
12,392
620
152
8
0
383,217
6
W
Rama
11,746
587
149
7
0
354,538
6
L
Janus
9,565
478
112
6
0
401,352
8
L
Awilix
9,113
456
92
5
0
451,142
3
W
Serqet
12,008
600
133
7
0
455,057
10
L
Freya
9,865
493
116
6
0
355,423
2
L
Achilles
11,011
551
144
7
0
375,134
3
W
Sun Wukong
12,141
607
155
8
0
380,362
2
L
Chaac
8,226
411
46
2
0
392,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role