Player Matchup

Kuzenbo
Kuzenbo
Platinum II
ALLAHblewMEN
Kuzenbo
Platinum II
Level 67
God Stats
1W - 4L
1,548 SR
Queue Stats
168W - 157L
1,948 MMR
Party 2
Ravana
Ravana
Diamond V
ElarepaEdulC
Ravana
Diamond V
Level 148
God Stats
7W - 11L
1,723 SR
Queue Stats
290W - 279L
1,989 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
MvT Corazon
Baba Yaga
Platinum I
Level 65
God Stats
1W - 1L
1,743 SR
Queue Stats
75W - 65L
2,004 MMR
Solo
Chang'e
Chang'e
Platinum I
Simple Karly
Chang'e
Platinum I
Level 149
God Stats
8W - 4L
1,726 SR
Queue Stats
120W - 116L
1,981 MMR
Solo
Izanami
Izanami
Platinum I
SpaceCannon9000
Izanami
Platinum I
Level 128
God Stats
55W - 43L
1,641 SR
Queue Stats
88W - 77L
2,067 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,676 SR
1,998 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,427 SR
1,999 MMR
Sol
Sol
Diamond V
AcRo Freek
Sol
Diamond V
Level 142
God Stats
8W - 4L
1,356 SR
Queue Stats
275W - 266L
1,952 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Buddha_Senpai_
Ne Zha
Platinum II
Level 160
God Stats
16W - 22L
1,601 SR
Queue Stats
453W - 455L
1,942 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
FlyEaglesFly678
Cthulhu
Platinum II
Level 126
God Stats
1W - 2L
1,238 SR
Queue Stats
402W - 403L
1,943 MMR
Solo
Lancelot
Lancelot
Diamond IV
Swaevye
Lancelot
Diamond IV
Level 160
God Stats
5W - 4L
1,455 SR
Queue Stats
414W - 409L
2,071 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
dgs17
Nu Wa
Diamond IV
Level 64
God Stats
7W - 7L
1,482 SR
Queue Stats
201W - 187L
2,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALLAHblewMEN
Kuzenbo
14
0 / 7 / 6
9,144
398
9,187
29,099
43,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
19
10 / 7 / 4
12,207
531
17,402
21,843
9,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
MvT Corazon
Baba Yaga
10
3 / 2 / 0
8,335
362
4,859
9,252
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Simple Karly
Chang'e
17
2 / 6 / 4
10,596
461
12,670
31,725
13,890
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
2 / 6 / 4
12,421
540
17,025
24,506
10,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
King ArthurCabrakanYu HuangHades

VS

Bans
GebIshtarArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 2
13,913
605
19,474
26,922
10,006
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
5 / 4 / 7
12,773
555
21,196
25,573
17,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 4 / 12
11,615
505
9,092
22,634
23,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
Swaevye
Lancelot
20
13 / 2 / 6
14,898
648
25,150
18,569
9,084
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
dgs17
Nu Wa
18
2 / 4 / 7
12,300
535
18,512
13,632
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
17
Kills
28
28
Deaths
17
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ALLAHblewMEN
Kuzenbo
0
7
6
0.43
W
7
3
2
2.67
W
5
4
7
2.13
L
Ravana
10
7
4
1.71
W
1
4
12
1.75
L
Baba Yaga
MvT Corazon
Baba Yaga
3
2
0
1.5
L
Chang'e
Simple Karly
Chang'e
2
6
4
0.67
L
2
6
4
0.67
W
Lancelot
Swaevye
Lancelot
13
2
6
8
W
Nu Wa
dgs17
Nu Wa
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,143
Damage
93,424
116,425
Taken
107,330
80,953
Mitigated
65,629
28,677
Healing
48,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ALLAHblewMEN
Kuzenbo
9,187
2,889
0
4,389
29,099
43,473
93
14,847
13,457
38,050
0
W
19,474
10,892
0
18,228
26,922
10,006
6,141
5,250
21,624
136,012
5,586
W
21,196
6,071
0
15,839
25,573
17,960
714
10,465
15,108
31
97,712
L
Ravana
17,402
5,587
0
1,917
21,843
9,295
0
6,889
14,386
0
110,464
W
9,092
900
561
3,253
22,634
23,302
582
7,489
15,045
40,190
277
L
Baba Yaga
MvT Corazon
Baba Yaga
4,859
439
0
1,957
9,252
3,614
0
3,790
5,159
41,278
0
L
Chang'e
Simple Karly
Chang'e
12,670
2,649
789
11,707
31,725
13,890
546
6,585
24,028
72,478
0
L
17,025
11,827
0
7,918
24,506
10,681
4,488
13,347
10,851
0
136,672
W
Lancelot
Swaevye
Lancelot
25,150
4,340
0
7,383
18,569
9,084
304
2,681
15,870
0
127,960
W
Nu Wa
dgs17
Nu Wa
18,512
5,249
0
3,072
13,632
5,277
5,881
3,786
9,724
103,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,703
Gold Earned
65,499
587
Minions Killed
725
0
Camps Cleared
0
1,676,315
Distance Traveled
2,180,587
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,144
398
39
2
0
403,200
11
W
Sol
13,913
605
195
8
0
415,054
5
W
Ne Zha
12,773
555
119
5
0
410,211
4
L
Ravana
12,207
531
144
6
0
405,782
3
W
Cthulhu
11,615
505
58
3
0
438,024
5
L
Baba Yaga
8,335
362
81
4
0
184,158
4
L
Chang'e
10,596
461
110
5
0
343,134
4
L
Izanami
12,421
540
213
9
0
340,041
2
W
Lancelot
14,898
648
172
7
0
543,410
2
W
Nu Wa
12,300
535
181
8
0
373,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role