Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Davietron
Chaac
Level 155
God Stats
5W - 2L
1,414 SR
Queue Stats
408W - 414L
1,432 Elo+
Party 1
Rama
Rama
NobleVenom91
Rama
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 95L
1,415 Elo+
Solo
Pele
Pele
cuatrocientos
Pele
Level 123
God Stats
6W - 8L
1,490 SR
Queue Stats
313W - 314L
1,512 Elo+
Solo
Xing Tian
Xing Tian
y2pk
Xing Tian
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,396 Elo+
Party 1
Team Averages
Level 125
1,481 SR
1,451 Elo+

VS

Team Averages
Level 106
1,557 SR
1,484 Elo+
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bladez64128
Nu Wa
Level 156
God Stats
3W - 3L
1,539 SR
Queue Stats
64W - 80L
1,474 Elo+
Solo
Hel
Hel
Kozer1s
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
kuderling
Baba Yaga
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 170L
1,451 Elo+
Party 2
Odin
Odin
zarahiah
Odin
Level 88
God Stats
1W - 2L
1,745 SR
Queue Stats
64W - 86L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
3 / 4 / 10
11,902
700
16,127
23,146
14,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Davietron
Chaac
20
5 / 2 / 11
12,116
713
38,340
25,259
24,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 3 / 5
10,780
634
12,050
17,823
8,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 3 / 5
13,116
772
16,402
20,883
14,896
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
y2pk
Xing Tian
19
1 / 1 / 15
11,220
660
10,848
28,871
40,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 4 / 6
10,956
644
11,234
21,160
10,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 5
11,213
660
23,366
16,641
8,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
19
3 / 2 / 7
11,260
662
13,060
23,607
18,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
kuderling
Baba Yaga
19
3 / 4 / 9
11,513
677
33,870
20,292
11,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
1 / 6 / 7
10,072
592
9,420
23,872
28,706
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
47
19
Kills
13
13
Deaths
19
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
4
10
2
L
Charybdis
 
Charybdis
2
4
6
1.25
L
4
3
5
2.17
W
Chaac
Davietron
Chaac
5
2
11
5.25
L
Hel
3
2
7
3.25
W
0
3
5
0.83
W
10
3
5
4.17
L
Baba Yaga
kuderling
Baba Yaga
3
4
9
1.88
W
Xing Tian
y2pk
Xing Tian
1
1
15
8.5
L
Odin
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,767
Damage
90,950
115,982
Taken
105,572
103,312
Mitigated
76,978
68,569
Healing
60,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,127
202
20,456
12,629
23,146
14,905
1,519
15,794
7,352
37,404
0
L
Charybdis
 
Charybdis
11,234
4,777
2,202
2,658
21,160
10,575
2,125
4,761
16,399
0
21,323
L
23,366
6,368
87
1,300
16,641
8,278
965
3,057
13,584
42,748
0
W
Chaac
Davietron
Chaac
38,340
1,909
2,214
9,556
25,259
24,051
2,145
16,499
8,760
0
75,387
L
Hel
13,060
314
27,987
17,031
23,607
18,404
337
9,209
14,398
36,413
0
W
12,050
6,808
3,568
4,375
17,823
8,983
2,200
11,116
6,707
0
39,024
W
16,402
1,809
4,617
4,717
20,883
14,896
1,901
10,814
10,069
0
48,052
L
Baba Yaga
kuderling
Baba Yaga
33,870
1,476
909
4,115
20,292
11,015
1,369
5,003
15,289
58,046
0
W
Xing Tian
y2pk
Xing Tian
10,848
1,060
2,814
3,623
28,871
40,477
928
16,073
12,571
23,140
0
L
Odin
9,420
698
2,633
1,787
23,872
28,706
164
4,945
18,927
0
15,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,134
Gold Earned
55,014
236
Minions Killed
168
0
Camps Cleared
0
1,707,758
Distance Traveled
1,602,857
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,902
700
44
3
0
362,382
0
L
Charybdis
10,956
644
29
2
0
299,249
0
L
Nu Wa
11,213
660
42
2
0
309,644
1
W
Chaac
12,116
713
42
2
0
339,687
0
L
Hel
11,260
662
40
2
0
371,410
1
W
Rama
10,780
634
59
3
0
314,315
1
W
Pele
13,116
772
75
4
0
345,972
5
L
Baba Yaga
11,513
677
42
2
0
315,210
0
W
Xing Tian
11,220
660
16
1
0
345,402
1
L
Odin
10,072
592
15
1
0
307,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role