Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CRANK_DAT_PAULO
Vulcan
Level 142
God Stats
16W - 14L
1,572 SR
Queue Stats
629W - 706L
1,394 Elo+
Solo
Apollo
Apollo
JohnWick358838
Apollo
Level 86
God Stats
1W - 0L
1,403 SR
Queue Stats
22W - 30L
1,392 Elo+
Solo
Nu Wa
Nu Wa
TheMosquitoKing
Nu Wa
Level 124
God Stats
8W - 3L
1,658 SR
Queue Stats
333W - 351L
1,436 Elo+
Solo
Anhur
Anhur
dvectivus
Anhur
Level 107
God Stats
3W - 3L
1,541 SR
Queue Stats
186W - 164L
1,500 Elo+
Solo
Team Averages
Level 117
1,535 SR
1,445 Elo+

VS

Team Averages
Level 104
1,380 SR
1,466 Elo+
Achilles
Achilles
 
Achilles
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Josmut
Kali
Level 124
God Stats
1W - 5L
1,367 SR
Queue Stats
169W - 154L
1,499 Elo+
Solo
Arachne
Arachne
NitoRaw
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,359 Elo+
Solo
Jing Wei
Jing Wei
krazykraze15
Jing Wei
Level 81
God Stats
0W - 2L
1,267 SR
Queue Stats
137W - 126L
1,531 Elo+
Solo
Chronos
Chronos
suckITmakaveli
Chronos
Level 114
God Stats
3W - 7L
1,264 SR
Queue Stats
191W - 202L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
1 / 5 / 20
11,670
729
7,968
27,475
43,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 2 / 15
11,948
747
23,344
12,770
7,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 3 / 11
12,056
754
18,944
14,021
8,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 1 / 16
11,578
724
16,510
8,785
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
dvectivus
Anhur
20
6 / 1 / 12
12,121
758
19,293
12,062
7,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
2 / 5 / 6
10,258
641
11,677
22,438
27,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
Josmut
Kali
14
0 / 5 / 5
9,724
608
7,399
20,117
17,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
NitoRaw
Arachne
18
2 / 4 / 7
11,193
700
9,982
26,661
36,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
krazykraze15
Jing Wei
18
3 / 4 / 8
10,701
669
13,600
13,327
6,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 6 / 2
10,959
685
16,193
18,417
8,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
24
Kills
12
12
Deaths
24
74
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
5
20
2.2
L
Achilles
 
Achilles
2
5
6
1
W
4
2
15
5.75
W
9
3
11
4.83
L
Kali
Josmut
Kali
0
5
5
0.5
L
Arachne
NitoRaw
Arachne
2
4
7
1.38
W
4
1
16
12
W
Anhur
dvectivus
Anhur
6
1
12
12
L
Jing Wei
krazykraze15
Jing Wei
3
4
8
1.75
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,059
Damage
58,851
75,113
Taken
100,960
71,608
Mitigated
96,628
33,746
Healing
36,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,968
1,160
3,740
7,156
27,475
43,269
50
2,605
24,870
17,553
0
L
Achilles
 
Achilles
11,677
1,406
2,344
4,164
22,438
27,844
30
10,203
12,235
0
23,479
W
23,344
11,637
1,609
2,439
12,770
7,834
452
3,996
8,774
46,911
0
W
18,944
9,531
2,740
3,227
14,021
8,645
2,480
3,256
10,765
0
46,885
L
Kali
Josmut
Kali
7,399
3,044
2,955
5,390
20,117
17,288
0
7,950
12,167
0
14,744
L
Arachne
NitoRaw
Arachne
9,982
5,978
4,090
10,249
26,661
36,946
0
12,530
14,131
789
20,380
W
16,510
4,451
4,443
3,249
8,785
4,719
1,388
3,615
5,170
34,339
0
W
Anhur
dvectivus
Anhur
19,293
10,431
1,758
3,385
12,062
7,141
2,962
2,919
9,143
0
38,269
L
Jing Wei
krazykraze15
Jing Wei
13,600
10,019
553
2,340
13,327
6,277
599
7,422
5,905
0
54,300
L
16,193
3,842
472
4,307
18,417
8,273
1,221
9,717
8,700
42,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,373
Gold Earned
52,835
229
Minions Killed
174
0
Camps Cleared
0
1,502,214
Distance Traveled
1,413,620
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,670
729
13
1
0
313,955
1
L
Achilles
10,258
641
19
1
0
291,366
1
W
Vulcan
11,948
747
53
3
0
326,267
0
W
Apollo
12,056
754
65
4
0
280,635
1
L
Kali
9,724
608
12
1
0
291,103
0
L
Arachne
11,193
700
25
2
0
314,298
1
W
Nu Wa
11,578
724
46
3
0
304,733
1
W
Anhur
12,121
758
52
3
0
276,624
0
L
Jing Wei
10,701
669
70
4
0
270,382
0
L
Chronos
10,959
685
48
3
0
246,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role