Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SrenMar
Cu Chulainn
Level 129
God Stats
1W - 2L
1,198 SR
Queue Stats
364W - 374L
1,495 Elo+
Solo
Yu Huang
Yu Huang
puppets2
Yu Huang
Level 78
God Stats
4W - 8L
1,294 SR
Queue Stats
11W - 14L
1,263 Elo+
Solo
Da Ji
Da Ji
Языкиэль
Da Ji
Level 124
God Stats
103W - 109L
1,470 SR
Queue Stats
382W - 390L
1,458 Elo+
Solo
Team Averages
Level 107
1,392 SR
1,443 Elo+

VS

Team Averages
Level 82
1,407 SR
1,487 Elo+
Zeus
Zeus
 
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MarijuanaMaiden
Anhur
Level 66
God Stats
9W - 19L
1,372 SR
Queue Stats
329W - 323L
1,500 Elo+
Solo
Thanatos
Thanatos
PyGLo
Thanatos
Level 112
God Stats
1W - 2L
1,301 SR
Queue Stats
220W - 222L
1,540 Elo+
Solo
Ares
Ares
PycckueTyT
Ares
Level 103
God Stats
24W - 26L
1,534 SR
Queue Stats
848W - 874L
1,521 Elo+
Solo
Susano
Susano
xDejavu3
Susano
Level 64
God Stats
6W - 15L
1,329 SR
Queue Stats
30W - 36L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
5 / 0 / 16
12,576
1,258
14,287
8,559
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
16
5 / 0 / 5
10,601
1,060
6,573
1,583
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
SrenMar
Cu Chulainn
16
0 / 4 / 13
9,964
996
8,089
14,868
16,858
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yu Huang
puppets2
Yu Huang
18
4 / 1 / 14
11,743
1,174
15,328
6,620
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 5 / 10
11,823
1,182
18,929
12,020
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

255

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 0 / 1
8,731
873
2,077
796
420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 5
9,928
993
5,205
13,998
6,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
PyGLo
Thanatos
16
6 / 4 / 1
11,069
1,107
12,538
14,658
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 6 / 7
11,963
1,196
7,042
19,363
25,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
xDejavu3
Susano
15
2 / 7 / 5
10,203
1,020
11,934
17,196
8,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
22
Kills
10
10
Deaths
22
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
16
13
W
Anhur
 
Anhur
5
0
5
7.5
L
Zeus
 
Zeus
0
0
1
0.5
L
1
5
5
0.7
L
Thanatos
PyGLo
Thanatos
6
4
1
1.63
L
1
6
7
0.75
W
Cu Chulainn
SrenMar
Cu Chulainn
0
4
13
1.63
W
Yu Huang
puppets2
Yu Huang
4
1
14
11
L
Susano
xDejavu3
Susano
2
7
5
0.64
W
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,206
Damage
38,796
43,650
Taken
66,011
37,957
Mitigated
49,712
4,731
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
14,287
1,256
0
1,833
8,559
11,557
0
2,655
5,767
30,410
0
W
Anhur
 
Anhur
6,573
4,042
0
363
1,583
580
0
587
996
0
18,039
L
Zeus
 
Zeus
2,077
268
0
0
796
420
0
678
118
12,137
0
L
5,205
2,971
0
830
13,998
6,371
0
5,335
8,488
0
21,123
L
Thanatos
PyGLo
Thanatos
12,538
3,775
0
7,582
14,658
9,356
0
7,219
7,207
0
34,466
L
7,042
779
0
944
19,363
25,372
0
9,101
9,898
32,183
0
W
Cu Chulainn
SrenMar
Cu Chulainn
8,089
1,610
0
186
14,868
16,858
0
2,455
12,104
0
23,149
W
Yu Huang
puppets2
Yu Huang
15,328
1,592
0
748
6,620
2,991
0
1,616
4,912
40,664
0
L
Susano
xDejavu3
Susano
11,934
2,275
0
160
17,196
8,193
0
7,282
9,677
0
20,610
W
18,929
5,730
0
1,601
12,020
5,971
0
1,806
9,924
0
27,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,707
Gold Earned
51,894
181
Minions Killed
175
10
Camps Cleared
5
885,022
Distance Traveled
882,652
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,576
1,258
44
4
2
181,449
1
W
Anhur
10,601
1,060
40
4
1
137,000
0
L
Zeus
8,731
873
16
2
0
77,832
0
L
Anhur
9,928
993
39
4
1
179,885
1
L
Thanatos
11,069
1,107
47
5
1
214,456
3
L
Ares
11,963
1,196
46
5
0
199,582
1
W
Cu Chulainn
9,964
996
29
3
0
188,066
3
W
Yu Huang
11,743
1,174
53
5
1
191,579
0
L
Susano
10,203
1,020
27
3
3
210,897
0
W
Da Ji
11,823
1,182
15
2
6
186,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role