Player Matchup

Mulan
Mulan
GearsDairy
Mulan
Level 129
God Stats
8W - 3L
1,942 SR
Queue Stats
220W - 149L
1,552 Elo+
Party 1
Charybdis
Charybdis
NIWDE0902
Charybdis
Level 25
God Stats
31W - 15L
1,638 SR
Queue Stats
64W - 37L
1,510 Elo+
Party 1
Vulcan
Vulcan
Yeetuz999
Vulcan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,289 Elo+
Party 1
Team Averages
Level 60
1,693 SR
1,450 Elo+

VS

Team Averages
Level 46
1,384 SR
1,510 Elo+
Cthulhu
Cthulhu
Ajawaa
Cthulhu
Level 60
God Stats
0W - 1L
1,536 SR
Queue Stats
19W - 12L
1,769 Elo+
Solo
Nox
Nox
KynggAfro1K
Nox
Level 77
God Stats
0W - 5L
1,115 SR
Queue Stats
120W - 221L
1,260 Elo+
Party 2
Pele
Pele
STARGOD1963
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
14 / 0 / 10
12,674
792
26,599
19,486
23,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
NIWDE0902
Charybdis
16
8 / 2 / 7
11,437
715
17,014
13,006
6,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Yeetuz999
Vulcan
15
3 / 3 / 14
10,955
685
10,511
9,657
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ajawaa
Cthulhu
14
3 / 4 / 2
10,900
681
17,357
28,634
29,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 9 / 1
8,668
542
4,919
16,901
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 12 / 0
9,379
586
4,205
18,140
7,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
25
Kills
5
5
Deaths
25
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ajawaa
Cthulhu
3
4
2
1
W
Mulan
14
0
10
19
L
0
9
1
0.06
W
Charybdis
NIWDE0902
Charybdis
8
2
7
5.75
L
2
12
0
0.17
W
Vulcan
Yeetuz999
Vulcan
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,124
Damage
26,481
42,149
Taken
63,675
34,207
Mitigated
44,367
10,219
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ajawaa
Cthulhu
17,357
1,351
200
9,202
28,634
29,850
0
4,024
23,882
42,437
0
W
Mulan
26,599
3,958
0
8,515
19,486
23,331
0
5,707
13,779
425
61,547
L
4,919
751
0
0
16,901
7,285
0
3,448
12,943
20,995
0
W
Charybdis
NIWDE0902
Charybdis
17,014
9,440
0
1,454
13,006
6,327
418
9,694
3,312
0
43,391
L
4,205
1,097
0
935
18,140
7,232
0
3,599
14,165
0
12,627
W
Vulcan
Yeetuz999
Vulcan
10,511
3,743
0
250
9,657
4,549
923
7,307
2,350
31,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
28,947
163
Minions Killed
106
11
Camps Cleared
1
824,221
Distance Traveled
755,129
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,900
681
42
3
0
283,892
2
W
Mulan
12,674
792
65
4
7
304,994
3
L
Nox
8,668
542
44
3
1
235,762
0
W
Charybdis
11,437
715
51
3
3
268,439
2
L
Pele
9,379
586
20
1
0
235,475
0
W
Vulcan
10,955
685
47
3
1
250,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role