Player Matchup

Nu Wa
Nu Wa
Cadavericale
Nu Wa
Level 61
God Stats
1W - 2L
1,572 SR
Queue Stats
1W - 6L
1,133 Elo+
Solo
Anubis
Anubis
Gogeta0000000001
Anubis
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 47L
1,737 Elo+
Solo
Fenrir
Fenrir
zeyad123
Fenrir
Level 116
God Stats
2W - 1L
1,739 SR
Queue Stats
89W - 108L
1,450 Elo+
Solo
Team Averages
Level 74
1,603 SR
1,440 Elo+

VS

Team Averages
Level 41
1,457 SR
1,191 Elo+
Apollo
Apollo
ARTER21
Apollo
Level 66
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 1
Terra
Terra
FuRRioR98
Terra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
Loszku
Kukulkan
Level 19
God Stats
0W - 3L
1,437 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 21
16,078
699
19,188
9,497
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 7 / 21
14,873
647
17,840
20,212
12,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
zeyad123
Fenrir
20
28 / 2 / 4
20,026
871
52,426
27,294
16,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ARTER21
Apollo
17
4 / 14 / 3
14,084
612
19,929
29,939
14,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
FuRRioR98
Terra
20
3 / 5 / 4
15,305
665
6,496
42,802
57,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Loszku
Kukulkan
18
1 / 14 / 5
13,515
588
13,388
25,609
12,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
33
Kills
8
9
Deaths
33
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
ARTER21
Apollo
4
14
3
0.39
W
1
0
21
11.5
L
Terra
FuRRioR98
Terra
3
5
4
1
W
4
7
21
2.07
L
Kukulkan
Loszku
Kukulkan
1
14
5
0.25
W
Fenrir
zeyad123
Fenrir
28
2
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,454
Damage
39,813
57,003
Taken
98,350
34,211
Mitigated
83,798
17,254
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ARTER21
Apollo
19,929
13,796
0
1,884
29,939
14,183
105
12,203
17,736
0
50,305
W
19,188
3,742
0
326
9,497
4,577
1,681
4,404
5,093
79,928
0
L
Terra
FuRRioR98
Terra
6,496
1,194
4,696
8,500
42,802
57,013
0
16,394
26,408
43,882
0
W
17,840
169
401
6,253
20,212
12,945
1,092
9,580
10,632
40,810
0
L
Kukulkan
Loszku
Kukulkan
13,388
613
0
62
25,609
12,602
0
8,923
16,686
89,621
0
W
Fenrir
zeyad123
Fenrir
52,426
24,942
0
10,274
27,294
16,689
733
6,947
20,347
0
115,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,977
Gold Earned
42,904
267
Minions Killed
224
18
Camps Cleared
3
1,137,227
Distance Traveled
1,052,229
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,084
612
45
2
3
284,013
0
W
Nu Wa
16,078
699
129
6
1
341,207
0
L
Terra
15,305
665
52
2
0
438,695
3
W
Anubis
14,873
647
38
2
4
320,332
1
L
Kukulkan
13,515
588
127
6
0
329,521
0
W
Fenrir
20,026
871
100
4
13
475,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role