Player Matchup

Cerberus
Cerberus
My White Life
Cerberus
Level 157
God Stats
1W - 7L
1,749 SR
Queue Stats
24W - 37L
1,378 Elo+
Party 1
Izanami
Izanami
VonRae504
Izanami
Level 13
God Stats
2W - 14L
1,262 SR
Queue Stats
4W - 16L
1,298 Elo+
Party 1
Jing Wei
Jing Wei
johanbach321
Jing Wei
Level 49
God Stats
0W - 2L
1,163 SR
Queue Stats
18W - 51L
1,246 Elo+
Solo
Team Averages
Level 73
1,391 SR
1,307 Elo+

VS

Team Averages
Level 75
1,266 SR
1,275 Elo+
Awilix
Awilix
Ame-no-Shiryuuu
Awilix
Level 62
God Stats
23W - 32L
1,456 SR
Queue Stats
128W - 152L
1,360 Elo+
Solo
Janus
Janus
Necro_DreamLBR
Janus
Level 75
God Stats
2W - 4L
1,077 SR
Queue Stats
85W - 228L
1,190 Elo+
Solo
Ymir
Ymir
Undead1993Gamer
Ymir
Level 89
God Stats
3W - 4L
1,264 SR
Queue Stats
232W - 322L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
My White Life
Cerberus
12
4 / 10 / 2
10,240
640
7,847
24,564
24,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
VonRae504
Izanami
14
3 / 6 / 0
10,212
638
6,088
11,872
4,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
johanbach321
Jing Wei
13
0 / 9 / 4
9,330
583
7,803
17,568
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 1 / 5
14,074
880
29,429
12,203
6,128
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 18
11,226
702
10,487
11,294
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 2 / 13
12,663
791
5,339
16,334
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
25
25
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
20
1
5
22.5
L
Cerberus
My White Life
Cerberus
4
10
2
0.5
W
1
4
18
2.5
W
4
2
13
5.25
L
Izanami
VonRae504
Izanami
3
6
0
0.5
L
Jing Wei
johanbach321
Jing Wei
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
45,255
54,004
Taken
39,831
34,155
Mitigated
31,239
5,441
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,429
11,751
78
3,096
12,203
6,128
1,799
2,458
9,745
0
65,045
L
Cerberus
My White Life
Cerberus
7,847
371
0
2,769
24,564
24,296
0
7,159
17,405
17,757
0
W
10,487
1,766
311
2,073
11,294
4,930
589
4,379
6,915
46,575
3,754
W
5,339
757
82
3,195
16,334
20,181
463
1,799
14,535
25,792
0
L
Izanami
VonRae504
Izanami
6,088
3,377
0
0
11,872
4,090
0
3,177
8,695
0
26,645
L
Jing Wei
johanbach321
Jing Wei
7,803
7,149
0
2,672
17,568
5,769
33
4,821
12,747
0
33,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
37,963
126
Minions Killed
165
1
Camps Cleared
10
624,833
Distance Traveled
892,315
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,074
880
70
4
5
328,605
4
L
Cerberus
10,240
640
25
2
1
240,952
1
W
Janus
11,226
702
51
3
4
275,788
6
W
Ymir
12,663
791
44
3
1
287,922
3
L
Izanami
10,212
638
37
2
0
183,229
0
L
Jing Wei
9,330
583
64
4
0
200,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role