Player Matchup

Horus
Horus
EnlistedGaming69
Horus
Level 145
God Stats
6W - 3L
1,740 SR
Queue Stats
52W - 56L
1,524 Elo+
Solo
Chronos
Chronos
Issashi
Chronos
Level 127
God Stats
3W - 0L
1,844 SR
Queue Stats
256W - 234L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
RoNy95
Ao Kuang
Level 159
God Stats
11W - 17L
1,434 SR
Queue Stats
337W - 342L
1,559 Elo+
Solo
Janus
Janus
ThirstyTron
Janus
Level 145
God Stats
5W - 2L
1,285 SR
Queue Stats
369W - 349L
1,596 Elo+
Solo
Ne Zha
Ne Zha
cewabul1
Ne Zha
Level 106
God Stats
4W - 1L
1,490 SR
Queue Stats
133W - 123L
1,605 Elo+
Solo
Team Averages
Level 136
1,559 SR
1,571 Elo+

VS

Team Averages
Level 116
1,490 SR
1,490 Elo+
Cupid
Cupid
Slickzy
Cupid
Level 63
God Stats
6W - 19L
1,466 SR
Queue Stats
313W - 347L
1,480 Elo+
Solo
Ne Zha
Ne Zha
TenaciousNutmeg
Ne Zha
Level 157
God Stats
4W - 4L
1,693 SR
Queue Stats
336W - 319L
1,597 Elo+
Solo
Yu Huang
Yu Huang
Ton33
Yu Huang
Level 147
God Stats
3W - 5L
1,513 SR
Queue Stats
106W - 114L
1,501 Elo+
Solo
Guan Yu
Guan Yu
Woahitstatum
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,446 Elo+
Party 1
Hercules
Hercules
wrominic
Hercules
Level 87
God Stats
0W - 3L
1,280 SR
Queue Stats
5W - 7L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
10,549
459
6,733
24,762
26,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
Issashi
Chronos
19
4 / 1 / 9
12,957
563
20,049
18,672
9,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
RoNy95
Ao Kuang
20
11 / 2 / 4
14,162
616
19,965
25,104
21,547
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 4 / 4
11,979
521
12,477
10,252
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
cewabul1
Ne Zha
18
2 / 3 / 8
11,287
491
10,020
21,529
10,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Slickzy
Cupid
17
1 / 2 / 4
10,965
477
8,638
16,487
6,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 2 / 4
12,017
522
15,555
22,265
11,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Ton33
Yu Huang
16
3 / 3 / 2
11,077
482
10,452
16,026
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Woahitstatum
Guan Yu
15
4 / 8 / 2
10,803
470
14,514
23,222
15,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
wrominic
Hercules
11
1 / 6 / 4
8,426
366
7,088
24,179
15,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
21
Kills
12
12
Deaths
21
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Chronos
Issashi
Chronos
4
1
9
8.5
W
Ao Kuang
RoNy95
Ao Kuang
11
2
4
6.5
L
Cupid
Slickzy
Cupid
1
2
4
1.5
L
3
2
4
2.5
W
3
4
4
1.25
L
Yu Huang
Ton33
Yu Huang
3
3
2
1.33
L
Guan Yu
Woahitstatum
Guan Yu
4
8
2
0.63
W
Ne Zha
cewabul1
Ne Zha
2
3
8
2
L
Hercules
wrominic
Hercules
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,244
Damage
56,247
100,319
Taken
102,179
72,058
Mitigated
55,519
48,193
Healing
29,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,733
3,322
5,216
9,314
24,762
26,110
38
2,100
21,970
0
28,333
W
Chronos
Issashi
Chronos
20,049
7,979
0
9,855
18,672
9,690
4,276
1,323
17,349
129,890
7,603
W
Ao Kuang
RoNy95
Ao Kuang
19,965
6,086
0
17,764
25,104
21,547
0
2,944
22,160
109,352
0
L
Cupid
Slickzy
Cupid
8,638
5,140
584
7,520
16,487
6,429
928
7,871
8,562
0
85,360
L
15,555
6,489
0
13,316
22,265
11,917
0
5,832
16,353
0
130,519
W
12,477
172
0
982
10,252
4,630
395
3,988
6,264
103,097
0
L
Yu Huang
Ton33
Yu Huang
10,452
933
0
2,890
16,026
6,475
0
9,338
6,432
93,731
0
L
Guan Yu
Woahitstatum
Guan Yu
14,514
2,732
836
2,340
23,222
15,281
560
17,327
5,709
0
79,586
W
Ne Zha
cewabul1
Ne Zha
10,020
3,012
0
5,062
21,529
10,081
343
680
20,849
0
110,403
L
Hercules
wrominic
Hercules
7,088
2,819
101
1,864
24,179
15,417
432
12,479
11,550
0
31,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,934
Gold Earned
53,288
675
Minions Killed
644
0
Camps Cleared
0
2,343,575
Distance Traveled
2,119,647
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,549
459
24
1
0
459,414
8
W
Chronos
12,957
563
192
8
0
445,793
6
W
Ao Kuang
14,162
616
151
7
0
455,214
1
L
Cupid
10,965
477
149
6
0
420,277
2
L
Ne Zha
12,017
522
184
8
0
483,079
5
W
Janus
11,979
521
180
8
0
454,549
3
L
Yu Huang
11,077
482
156
7
0
404,974
9
L
Guan Yu
10,803
470
118
5
0
384,858
5
W
Ne Zha
11,287
491
128
6
0
528,605
5
L
Hercules
8,426
366
37
2
0
426,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role