Player Matchup

Set
Set
Iatrlc
Set
Level 8
God Stats
8W - 7L
1,419 SR
Queue Stats
12W - 10L
1,405 Elo+
Party 1
Achilles
Achilles
NovaSora
Achilles
Level 118
God Stats
2W - 3L
1,212 SR
Queue Stats
63W - 45L
1,486 Elo+
Party 1
Merlin
Merlin
Onewarzone
Merlin
Level 49
God Stats
2W - 2L
1,462 SR
Queue Stats
538W - 535L
1,224 Elo+
Solo
Izanami
Izanami
Royalminiman
Izanami
Level 147
God Stats
21W - 9L
1,598 SR
Queue Stats
97W - 85L
1,463 Elo+
Party 1
Ymir
Ymir
oliplum
Ymir
Level 78
God Stats
21W - 13L
1,555 SR
Queue Stats
45W - 35L
1,504 Elo+
Party 1
Team Averages
Level 80
1,449 SR
1,416 Elo+

VS

Team Averages
Level 78
1,541 SR
1,381 Elo+
King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BIueberry Haze
Izanami
Level 45
God Stats
6W - 11L
1,462 SR
Queue Stats
21W - 34L
1,287 Elo+
Solo
Ymir
Ymir
Franklinsteinz
Ymir
Level 94
God Stats
8W - 5L
1,609 SR
Queue Stats
282W - 282L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
ITzYhunggz
Tsukuyomi
Level 118
God Stats
17W - 7L
1,725 SR
Queue Stats
597W - 665L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
NewbCybot
Baron Samedi
Level 106
God Stats
11W - 4L
1,407 SR
Queue Stats
107W - 134L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Iatrlc
Set
11
5 / 1 / 0
6,347
635
4,470
7,789
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
NovaSora
Achilles
10
0 / 0 / 4
6,180
618
3,883
4,982
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Onewarzone
Merlin
9
0 / 2 / 3
5,258
526
2,568
3,708
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Royalminiman
Izanami
11
4 / 0 / 4
6,539
654
9,014
8,193
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ymir
oliplum
Ymir
10
4 / 0 / 4
6,248
625
3,583
7,438
4,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
4,884
488
2,487
7,391
3,568
5
0 / 3 / 0
3,908
391
2,241
6,203
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 3 / 1
4,018
402
1,758
7,366
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ITzYhunggz
Tsukuyomi
8
1 / 3 / 1
4,843
484
3,647
8,194
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
NewbCybot
Baron Samedi
8
2 / 2 / 0
4,923
492
5,682
5,951
3,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
0
3
0
0
L
0
3
1
0.17
L
Tsukuyomi
ITzYhunggz
Tsukuyomi
1
3
1
0.5
W
Set
Iatrlc
Set
5
1
0
5
L
Baron Samedi
NewbCybot
Baron Samedi
2
2
0
1
W
Achilles
NovaSora
Achilles
0
0
4
2
W
Merlin
Onewarzone
Merlin
0
2
3
0.75
W
Izanami
Royalminiman
Izanami
4
0
4
6
W
Ymir
oliplum
Ymir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
15,815
32,110
Taken
35,105
16,542
Mitigated
14,462
12,774
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,487
264
0
1,796
7,391
3,568
0
0
6,766
0
26,071
L
2,241
1,889
0
0
6,203
1,281
0
1,003
5,200
0
15,050
L
1,758
772
0
1,689
7,366
3,549
0
1,794
5,572
8,305
0
L
Tsukuyomi
ITzYhunggz
Tsukuyomi
3,647
791
0
1,341
8,194
2,636
0
1,000
7,117
0
25,273
W
Set
Iatrlc
Set
4,470
1,570
0
3,136
7,789
3,377
490
1,403
6,386
0
40,402
L
Baron Samedi
NewbCybot
Baron Samedi
5,682
223
600
1,913
5,951
3,428
0
2,089
3,862
27,973
0
W
Achilles
NovaSora
Achilles
3,883
1,374
0
2,538
4,982
4,321
498
0
4,982
0
33,611
W
Merlin
Onewarzone
Merlin
2,568
208
0
306
3,708
1,229
663
1,472
2,236
26,551
0
W
Izanami
Royalminiman
Izanami
9,014
6,299
0
4,800
8,193
2,762
2,904
2,342
5,851
0
60,197
W
Ymir
oliplum
Ymir
3,583
920
664
1,330
7,438
4,853
335
2,223
5,215
17,079
2,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
22,576
318
Minions Killed
169
0
Camps Cleared
0
902,876
Distance Traveled
821,067
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,884
488
56
6
0
176,360
1
L
Izanami
3,908
391
28
3
0
131,948
0
L
Ymir
4,018
402
8
1
0
119,945
1
L
Tsukuyomi
4,843
484
48
5
0
201,885
1
W
Set
6,347
635
74
7
0
199,538
3
L
Baron Samedi
4,923
492
29
3
0
190,929
0
W
Achilles
6,180
618
62
6
0
194,439
2
W
Merlin
5,258
526
43
4
0
180,031
2
W
Izanami
6,539
654
102
10
0
160,689
1
W
Ymir
6,248
625
37
4
0
168,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role