Player Matchup

Achilles
Achilles
JIN-Wt
Achilles
Level 160
God Stats
20W - 14L
1,601 SR
Queue Stats
54W - 41L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
KARI-OTU
Nu Wa
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 22L
1,661 Elo+
Party 1
Medusa
Medusa
xX_TROY_Xx159
Medusa
Level 126
God Stats
3W - 6L
1,533 SR
Queue Stats
194W - 213L
1,614 Elo+
Solo
Team Averages
Level 146
1,545 SR
1,637 Elo+

VS

Team Averages
Level 79
1,438 SR
1,513 Elo+
Bastet
Bastet
Novaswift75114
Bastet
Level 44
God Stats
3W - 6L
1,201 SR
Queue Stats
42W - 67L
1,428 Elo+
Party 2
Ah Puch
Ah Puch
Philinchicago
Ah Puch
Level 126
God Stats
51W - 44L
1,681 SR
Queue Stats
213W - 213L
1,681 Elo+
Solo
Odin
Odin
Warp and Woof
Odin
Level 67
God Stats
6W - 8L
1,433 SR
Queue Stats
42W - 67L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JIN-Wt
Achilles
8
2 / 1 / 0
4,065
813
2,567
4,407
4,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
KARI-OTU
Nu Wa
1
0 / 0 / 0
1,878
376
0
0
0
8
0 / 1 / 0
3,803
761
2,185
2,888
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,473
895
1,476
3,100
1,023
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
8
0 / 1 / 2
4,268
854
3,011
3,912
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
4,824
965
1,212
3,657
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
2
2
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
JIN-Wt
Achilles
2
1
0
2
L
Nu Wa
KARI-OTU
Nu Wa
0
0
0
0
W
1
0
1
1.5
W
Ah Puch
0
1
2
1
W
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,752
Damage
5,699
7,295
Taken
10,669
5,637
Mitigated
4,529
918
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
JIN-Wt
Achilles
2,567
378
0
447
4,407
4,350
0
1,798
2,609
0
6,944
L
Nu Wa
KARI-OTU
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
1,476
575
346
519
3,100
1,023
177
306
2,794
0
8,339
W
Ah Puch
3,011
167
0
1,874
3,912
1,272
342
0
3,912
14,111
0
W
1,212
261
0
1,082
3,657
2,234
320
0
3,657
0
5,535
L
2,185
873
0
471
2,888
1,287
0
1,481
1,407
0
11,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,746
Gold Earned
13,565
40
Minions Killed
54
2
Camps Cleared
4
189,303
Distance Traveled
280,564
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,065
813
10
2
0
95,259
0
L
Nu Wa
1,878
376
0
0
0
0
0
W
Bastet
4,473
895
13
3
2
88,013
2
W
Ah Puch
4,268
854
31
6
2
95,002
1
W
Odin
4,824
965
10
2
0
97,549
1
L
Medusa
3,803
761
30
6
2
94,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role