Player Matchup

Ymir
Ymir
CHAOS_SHADOW47
Ymir
Level 129
God Stats
1W - 2L
1,621 SR
Queue Stats
52W - 43L
1,498 Elo+
Party 1
Neith
Neith
LegendOfAnacor
Neith
Level 158
God Stats
119W - 125L
1,486 SR
Queue Stats
207W - 245L
1,403 Elo+
Solo
Medusa
Medusa
TenShinHanTien
Medusa
Level 26
God Stats
5W - 4L
1,326 SR
Queue Stats
65W - 46L
1,569 Elo+
Solo
Nu Wa
Nu Wa
ZRkillerBUSH
Nu Wa
Level 120
God Stats
181W - 132L
1,603 SR
Queue Stats
333W - 311L
1,526 Elo+
Solo
Achilles
Achilles
badassshadow
Achilles
Level 122
God Stats
4W - 3L
1,480 SR
Queue Stats
53W - 45L
1,491 Elo+
Party 1
Team Averages
Level 111
1,503 SR
1,497 Elo+

VS

Team Averages
Level 119
1,586 SR
1,464 Elo+
Nox
Nox
BlueBoomBomb
Nox
Level 146
God Stats
5W - 6L
1,670 SR
Queue Stats
179W - 187L
1,520 Elo+
Solo
Medusa
Medusa
DOA NativeSun
Medusa
Level 160
God Stats
4W - 4L
1,586 SR
Queue Stats
292W - 340L
1,514 Elo+
Solo
Awilix
Awilix
GreenxxBeans
Awilix
Level 102
God Stats
24W - 27L
1,599 SR
Queue Stats
228W - 227L
1,567 Elo+
Solo
Ymir
Ymir
kaylabuggyy
Ymir
Level 29
God Stats
1W - 2L
1,527 SR
Queue Stats
1W - 7L
1,185 Elo+
Solo
Agni
Agni
theguncallstome
Agni
Level 157
God Stats
63W - 59L
1,550 SR
Queue Stats
157W - 167L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
9,595
738
6,412
14,114
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 2 / 5
9,626
740
3,967
12,386
5,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 1 / 1
10,750
827
13,604
9,142
4,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 0 / 5
9,295
715
17,063
6,386
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
badassshadow
Achilles
15
1 / 2 / 4
8,929
687
7,872
13,774
15,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
8,934
687
5,157
6,929
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 1 / 4
8,847
681
10,206
12,217
5,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
15
2 / 3 / 3
8,713
670
9,038
8,711
3,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 1
8,231
633
2,358
14,912
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 0 / 2
8,330
641
10,550
14,834
5,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
8
Kills
6
6
Deaths
8
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
1
1
6
4
L
1
1
4
3
L
Awilix
2
3
3
1.17
W
0
2
5
1.25
W
5
1
1
5.5
W
1
0
5
3.5
W
Achilles
badassshadow
Achilles
1
2
4
1.5
L
0
3
1
0.17
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,918
Damage
37,309
55,802
Taken
57,603
46,074
Mitigated
32,789
11,947
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,157
583
0
250
6,929
3,002
0
3,304
3,178
27,569
0
W
6,412
1,059
0
1,718
14,114
17,192
230
4,178
9,936
16,740
0
L
10,206
3,391
0
1,820
12,217
5,612
0
3,680
8,013
0
49,744
L
Awilix
9,038
2,594
0
310
8,711
3,657
0
2,389
6,151
0
27,874
W
3,967
1,734
770
5,556
12,386
5,592
4,183
2,843
9,543
0
40,943
W
13,604
6,087
0
306
9,142
4,674
2,891
4,045
5,097
0
55,487
W
17,063
6,780
156
1,187
6,386
2,911
2,408
3,513
2,873
36,263
0
W
Achilles
badassshadow
Achilles
7,872
1,346
0
2,254
13,774
15,705
187
3,486
10,288
0
15,903
L
2,358
84
0
1,880
14,912
14,708
0
6,777
7,540
13,918
0
L
10,550
460
169
6,110
14,834
5,810
0
6,007
8,236
44,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,195
Gold Earned
43,055
253
Minions Killed
254
0
Camps Cleared
0
1,366,667
Distance Traveled
1,173,269
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,934
687
60
5
0
251,415
2
W
Ymir
9,595
738
11
1
0
269,022
1
L
Medusa
8,847
681
68
5
0
242,882
2
L
Awilix
8,713
670
51
4
0
219,568
1
W
Neith
9,626
740
76
6
0
235,408
7
W
Medusa
10,750
827
91
7
0
259,998
0
W
Nu Wa
9,295
715
49
4
0
282,206
3
W
Achilles
8,929
687
26
2
0
320,033
1
L
Ymir
8,231
633
20
2
0
196,242
0
L
Agni
8,330
641
55
4
0
263,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role