Player Matchup

Hera
Hera
 
Hera
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ExpectMurder
Cthulhu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
516W - 212L
1,778 Elo+
Party 1
Lancelot
Lancelot
SirVarayne
Lancelot
Level 29
God Stats
3W - 2L
1,674 SR
Queue Stats
91W - 24L
1,742 Elo+
Party 1
Team Averages
Level 88
1,558 SR
1,673 Elo+

VS

Team Averages
Level 133
1,518 SR
1,427 Elo+
Danzaburou
Danzaburou
DestroyF
Danzaburou
Level 160
God Stats
8W - 11L
1,483 SR
Queue Stats
19W - 31L
1,446 Elo+
Solo
Chronos
Chronos
MsBaddieGorgeous
Chronos
Level 109
God Stats
6W - 6L
1,617 SR
Queue Stats
140W - 192L
1,414 Elo+
Solo
Mulan
Mulan
modsuspect
Mulan
Level 129
God Stats
7W - 5L
1,453 SR
Queue Stats
439W - 592L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 2 / 0
7,814
601
6,790
6,648
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ExpectMurder
Cthulhu
12
0 / 2 / 1
8,166
628
13,304
16,529
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
SirVarayne
Lancelot
12
1 / 5 / 1
7,930
610
7,326
11,476
5,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DestroyF
Danzaburou
14
4 / 2 / 2
9,384
722
8,134
11,147
5,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 0 / 6
9,314
716
13,640
11,223
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
14
2 / 0 / 6
8,688
668
7,899
13,864
14,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
0
0.5
W
Danzaburou
DestroyF
Danzaburou
4
2
2
2.5
L
Cthulhu
ExpectMurder
Cthulhu
0
2
1
0.25
W
3
0
6
6
L
Lancelot
SirVarayne
Lancelot
1
5
1
0.3
W
Mulan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
29,673
34,653
Taken
36,234
26,618
Mitigated
24,536
6,569
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,790
2,015
39
713
6,648
3,125
0
4,046
2,396
30,238
0
W
Danzaburou
DestroyF
Danzaburou
8,134
2,222
0
4,943
11,147
5,232
119
6,541
4,606
0
40,497
L
Cthulhu
ExpectMurder
Cthulhu
13,304
874
0
4,585
16,529
17,498
0
5,651
9,805
32,414
0
W
13,640
3,020
0
4,232
11,223
5,126
279
6,491
4,732
48,528
0
L
Lancelot
SirVarayne
Lancelot
7,326
1,312
0
1,232
11,476
5,995
0
3,796
7,119
0
17,134
W
Mulan
7,899
1,220
443
6,023
13,864
14,178
0
7,410
6,454
954
10,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
27,386
125
Minions Killed
175
3
Camps Cleared
9
727,283
Distance Traveled
728,225
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,814
601
59
5
2
196,588
3
W
Danzaburou
9,384
722
67
5
5
235,946
8
L
Cthulhu
8,166
628
41
3
1
253,578
0
W
Chronos
9,314
716
93
7
3
270,706
3
L
Lancelot
7,930
610
25
2
0
277,117
1
W
Mulan
8,688
668
15
1
1
221,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role