Player Matchup

Cabrakan
Cabrakan
DarkHeartsFade
Cabrakan
Level 101
God Stats
8W - 7L
1,694 SR
Queue Stats
201W - 162L
1,680 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Inzynk
Ah Muzen Cab
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Thor
Thor
stepbrohelpme
Thor
Level 160
God Stats
1W - 6L
1,622 SR
Queue Stats
258W - 160L
1,652 Elo+
Party 1
Team Averages
Level 88
1,605 SR
1,611 Elo+

VS

Team Averages
Level 160
1,776 SR
1,862 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Miku Symp
Chiron
Level 160
God Stats
16W - 0L
2,078 SR
Queue Stats
2,544W - 181L
2,199 Elo+
Party 2
Sylvanus
Sylvanus
Olkram
Sylvanus
Level 160
God Stats
46W - 15L
1,750 SR
Queue Stats
1,351W - 605L
1,886 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 5 / 0
6,388
639
3,146
14,987
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Inzynk
Ah Muzen Cab
11
0 / 2 / 0
6,341
634
7,726
8,103
3,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,799
580
5,121
8,937
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 6
7,718
772
11,829
6,009
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Miku Symp
Chiron
13
4 / 0 / 5
7,828
783
12,303
6,132
2,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Olkram
Sylvanus
12
2 / 0 / 6
7,460
746
4,986
13,168
12,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
6
6
L
Cabrakan
0
5
0
0
L
Ah Muzen Cab
Inzynk
Ah Muzen Cab
0
2
0
0
W
Chiron
Miku Symp
Chiron
4
0
5
6.5
W
Sylvanus
Olkram
Sylvanus
2
0
6
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
29,118
32,027
Taken
25,309
20,248
Mitigated
17,897
4,290
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,829
1,304
3,432
2,979
6,009
2,494
496
353
5,656
36,839
0
L
Cabrakan
3,146
752
0
2,195
14,987
13,559
0
6,967
8,020
5,484
0
L
Ah Muzen Cab
Inzynk
Ah Muzen Cab
7,726
1,763
0
1,761
8,103
3,244
0
3,511
4,592
0
40,564
W
Chiron
Miku Symp
Chiron
12,303
5,843
1,476
2,048
6,132
2,662
1,402
627
5,505
0
40,346
W
Sylvanus
Olkram
Sylvanus
4,986
1,514
1,361
2,508
13,168
12,741
567
2,362
10,806
10,122
2,551
L
5,121
699
0
334
8,937
3,445
0
6,091
2,846
0
12,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,528
Gold Earned
23,006
86
Minions Killed
154
2
Camps Cleared
7
539,011
Distance Traveled
556,989
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,718
772
57
6
2
198,705
5
L
Cabrakan
6,388
639
5
1
0
179,735
2
L
Ah Muzen Cab
6,341
634
68
7
1
198,565
1
W
Chiron
7,828
783
59
6
2
199,891
2
W
Sylvanus
7,460
746
38
4
3
158,393
2
L
Thor
5,799
580
13
1
1
160,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role