Player Matchup

Skadi
Skadi
DKS_frantic
Skadi
Level 104
God Stats
1W - 2L
1,510 SR
Queue Stats
77W - 76L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Il-CrUs-Il
Kukulkan
Level 127
God Stats
0W - 2L
1,483 SR
Queue Stats
41W - 57L
1,486 Elo+
Party 2
Geb
Geb
Muzmo
Geb
Level 128
God Stats
1W - 3L
1,484 SR
Queue Stats
255W - 258L
1,460 Elo+
Solo
Ravana
Ravana
QQiQQ
Ravana
Level 127
God Stats
2W - 1L
1,795 SR
Queue Stats
617W - 623L
1,538 Elo+
Party 2
He Bo
He Bo
ScriptzMafia
He Bo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 278L
1,484 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,493 Elo+

VS

Team Averages
Level 119
1,658 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
IamVodenou
Skadi
Level 96
God Stats
3W - 1L
1,744 SR
Queue Stats
136W - 134L
1,481 Elo+
Party 1
Persephone
Persephone
KVAS228
Persephone
Level 103
God Stats
3W - 0L
1,792 SR
Queue Stats
91W - 104L
1,480 Elo+
Party 1
Cerberus
Cerberus
Luciy
Cerberus
Level 127
God Stats
3W - 2L
1,627 SR
Queue Stats
210W - 227L
1,550 Elo+
Solo
Hou Yi
Hou Yi
NuuTzh EU
Hou Yi
Level 128
God Stats
14W - 8L
1,625 SR
Queue Stats
511W - 497L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,762
676
8,046
9,367
4,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Il-CrUs-Il
Kukulkan
16
1 / 3 / 1
8,649
865
8,276
10,133
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Muzmo
Geb
14
1 / 3 / 3
7,612
761
6,524
12,342
15,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
QQiQQ
Ravana
10
1 / 6 / 2
6,670
667
7,608
10,851
5,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 1
7,019
702
5,753
8,066
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 1 / 17
8,937
894
4,177
10,361
11,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
16
9 / 2 / 10
9,266
927
12,354
7,388
3,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
KVAS228
Persephone
16
4 / 2 / 14
9,210
921
12,652
10,015
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Luciy
Cerberus
13
2 / 1 / 18
8,020
802
5,417
8,713
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
NuuTzh EU
Hou Yi
17
5 / 0 / 16
9,210
921
11,418
8,127
4,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
6
Kills
22
22
Deaths
6
7
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
17
10.5
L
1
5
0
0.2
W
Skadi
9
2
10
7
L
Kukulkan
Il-CrUs-Il
Kukulkan
1
3
1
0.5
W
Persephone
KVAS228
Persephone
4
2
14
5.5
W
Cerberus
Luciy
Cerberus
2
1
18
11
L
Geb
Muzmo
Geb
1
3
3
0.83
W
Hou Yi
NuuTzh EU
Hou Yi
5
0
16
13
L
Ravana
QQiQQ
Ravana
1
6
2
0.33
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,207
Damage
46,018
50,759
Taken
44,604
35,031
Mitigated
31,554
12,720
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,177
423
821
3,520
10,361
11,220
348
6,196
4,165
9,526
0
L
8,046
1,877
565
498
9,367
4,273
0
4,290
5,077
0
12,467
W
Skadi
12,354
3,625
0
0
7,388
3,612
1,727
3,067
4,321
0
20,658
L
Kukulkan
Il-CrUs-Il
Kukulkan
8,276
297
631
3,335
10,133
6,529
0
4,299
5,834
37,292
0
W
Persephone
KVAS228
Persephone
12,652
1,126
832
3,672
10,015
4,458
245
2,957
7,056
31,288
0
W
Cerberus
Luciy
Cerberus
5,417
230
1,168
1,898
8,713
7,665
571
4,122
4,591
8,474
0
L
Geb
Muzmo
Geb
6,524
181
874
1,999
12,342
15,015
0
4,822
7,520
8,509
0
W
Hou Yi
NuuTzh EU
Hou Yi
11,418
5,404
2,212
3,210
8,127
4,599
1,277
4,210
3,917
0
24,914
L
Ravana
QQiQQ
Ravana
7,608
857
1,165
1,715
10,851
5,633
0
5,002
5,849
0
10,538
L
5,753
206
1,168
770
8,066
3,581
0
3,833
4,233
7,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
44,643
95
Minions Killed
117
0
Camps Cleared
0
913,754
Distance Traveled
985,157
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,937
894
14
1
0
175,404
0
L
Skadi
6,762
676
4
0
0
165,682
0
W
Skadi
9,266
927
12
1
0
194,450
0
L
Kukulkan
8,649
865
71
7
0
165,876
0
W
Persephone
9,210
921
49
5
0
200,573
4
W
Cerberus
8,020
802
8
1
0
212,803
1
L
Geb
7,612
761
5
1
0
198,859
0
W
Hou Yi
9,210
921
34
3
0
201,927
0
L
Ravana
6,670
667
8
1
0
185,378
5
L
He Bo
7,019
702
7
1
0
197,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role