Player Matchup

Artio
Artio
AFG COUNTRY
Artio
Level 38
God Stats
1W - 1L
1,236 SR
Queue Stats
127W - 163L
1,326 Elo+
Solo
Thanatos
Thanatos
ControllerGodJJ
Thanatos
Level 25
God Stats
2W - 1L
1,538 SR
Queue Stats
110W - 99L
1,390 Elo+
Solo
Vulcan
Vulcan
CookyGaming
Vulcan
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 125L
1,503 Elo+
Solo
Nox
Nox
PowerNikich
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,391 Elo+
Solo
Neith
Neith
kurokamikiri
Neith
Level 89
God Stats
6W - 6L
1,406 SR
Queue Stats
278W - 280L
1,297 Elo+
Solo
Team Averages
Level 39
1,436 SR
1,381 Elo+

VS

Team Averages
Level 74
1,642 SR
1,452 Elo+
Atlas
Atlas
Gothackedlol3
Atlas
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
54W - 43L
1,494 Elo+
Party 1
Ishtar
Ishtar
JaxkSock
Ishtar
Level 58
God Stats
0W - 1L
1,709 SR
Queue Stats
8W - 5L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
ObliTiroN__
Nu Wa
Level 57
God Stats
2W - 5L
1,364 SR
Queue Stats
382W - 477L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
Rsnipe24u
Gilgamesh
Level 25
God Stats
1W - 1L
1,727 SR
Queue Stats
59W - 42L
1,512 Elo+
Party 1
Hercules
Hercules
Shiki Koshiyama
Hercules
Level 104
God Stats
1W - 1L
1,683 SR
Queue Stats
116W - 117L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 13
7,998
667
3,351
14,530
15,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
17
12 / 3 / 7
10,866
906
18,088
13,052
7,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
19
6 / 1 / 15
10,725
894
18,239
10,252
6,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 14
9,163
764
6,262
9,278
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 13
9,049
754
12,470
11,360
5,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
9,217
768
8,682
20,339
19,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
JaxkSock
Ishtar
14
1 / 5 / 6
8,195
683
9,742
10,288
4,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 3
9,416
785
8,502
6,347
1,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Rsnipe24u
Gilgamesh
15
3 / 7 / 7
8,780
732
11,957
17,072
11,599
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
12
3 / 4 / 7
8,318
693
9,529
15,385
10,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
24
Kills
14
14
Deaths
24
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
4
13
1.63
W
Thanatos
12
3
7
5.17
W
Vulcan
6
1
15
13.5
L
3
6
6
1
L
Ishtar
JaxkSock
Ishtar
1
5
6
0.8
L
4
2
3
2.75
W
3
3
14
3.33
L
Gilgamesh
Rsnipe24u
Gilgamesh
3
7
7
0.93
L
Hercules
3
4
7
1.63
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,410
Damage
48,412
58,472
Taken
69,431
39,525
Mitigated
48,638
22,793
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,351
771
1,138
2,053
14,530
15,542
300
3,456
11,074
4,986
0
W
Thanatos
18,088
5,827
1,234
9,486
13,052
7,766
2,863
4,656
8,396
0
24,977
W
Vulcan
18,239
10,483
1,300
2,050
10,252
6,060
297
2,845
7,407
46,918
0
L
8,682
3,025
973
3,258
20,339
19,821
485
7,680
12,659
16,962
0
L
Ishtar
JaxkSock
Ishtar
9,742
6,733
336
956
10,288
4,419
0
3,839
6,449
0
19,541
L
8,502
2,495
723
963
6,347
1,916
192
1,692
4,655
20,507
0
W
6,262
770
1,361
725
9,278
4,542
632
3,304
5,974
14,708
0
L
Gilgamesh
Rsnipe24u
Gilgamesh
11,957
2,529
1,217
1,682
17,072
11,599
285
7,433
9,639
0
20,766
L
Hercules
9,529
2,184
915
5,180
15,385
10,883
546
7,208
8,177
0
17,565
W
12,470
5,212
364
3,082
11,360
5,615
1,192
2,923
8,437
0
25,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,801
Gold Earned
43,926
131
Minions Killed
96
0
Camps Cleared
0
1,088,405
Distance Traveled
946,222
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,998
667
2
0
0
225,204
1
W
Thanatos
10,866
906
18
2
0
214,072
0
W
Vulcan
10,725
894
61
5
0
236,243
0
L
Atlas
9,217
768
13
1
0
185,947
0
L
Ishtar
8,195
683
13
1
0
180,222
0
L
Nu Wa
9,416
785
37
3
0
174,811
0
W
Nox
9,163
764
21
2
0
224,407
0
L
Gilgamesh
8,780
732
18
2
0
192,996
0
L
Hercules
8,318
693
15
1
0
212,246
0
W
Neith
9,049
754
29
2
0
188,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role