Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
PEFTIK
Terra
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 165L
1,420 Elo+
Party 1
Artio
Artio
Κinetic
Artio
Level 49
God Stats
1W - 0L
1,754 SR
Queue Stats
33W - 15L
1,788 Elo+
Solo
Team Averages
Level 84
1,551 SR
1,542 Elo+

VS

Team Averages
Level 116
1,579 SR
1,457 Elo+
Janus
Janus
Jąndroid
Janus
Level 102
God Stats
49W - 63L
1,459 SR
Queue Stats
61W - 70L
1,444 Elo+
Solo
Chernobog
Chernobog
RoflanYarik
Chernobog
Level 86
God Stats
2W - 6L
1,661 SR
Queue Stats
267W - 272L
1,468 Elo+
Solo
Ganesha
Ganesha
Unsa1nted
Ganesha
Level 153
God Stats
2W - 5L
1,413 SR
Queue Stats
592W - 604L
1,563 Elo+
Solo
Ne Zha
Ne Zha
beatboxer21
Ne Zha
Level 113
God Stats
3W - 3L
1,819 SR
Queue Stats
65W - 70L
1,446 Elo+
Solo
Agni
Agni
luckytiger464
Agni
Level 124
God Stats
16W - 11L
1,543 SR
Queue Stats
79W - 90L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 0 / 1
4,368
728
1,316
2,360
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
 
Cliodhna
7
2 / 0 / 0
4,366
728
1,804
3,871
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
 
Heimdallr
6
1 / 1 / 1
3,797
633
2,904
3,996
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
PEFTIK
Terra
6
1 / 1 / 1
4,197
700
1,517
5,735
2,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
Κinetic
Artio
7
0 / 0 / 1
4,064
677
3,151
5,890
2,634
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jąndroid
Janus
3
0 / 1 / 0
3,281
547
1,700
1,836
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
RoflanYarik
Chernobog
6
0 / 2 / 1
3,758
626
2,361
3,635
997
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Unsa1nted
Ganesha
6
0 / 0 / 0
3,634
606
1,279
3,535
1,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
7
2 / 0 / 0
4,052
675
1,912
5,068
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
3,491
582
2,293
3,720
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
W
Cliodhna
 
Cliodhna
2
0
0
2
W
Heimdallr
 
Heimdallr
1
1
1
1.5
L
Janus
Jąndroid
Janus
0
1
0
0
W
Terra
PEFTIK
Terra
1
1
1
1.5
L
Chernobog
RoflanYarik
Chernobog
0
2
1
0.25
L
Ganesha
Unsa1nted
Ganesha
0
0
0
0
L
Ne Zha
2
0
0
2
L
0
1
1
0.5
W
Artio
Κinetic
Artio
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,692
Damage
9,545
21,852
Taken
17,794
7,901
Mitigated
6,009
10,940
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,316
149
165
1,242
2,360
809
528
894
1,466
24,943
0
W
Cliodhna
 
Cliodhna
1,804
426
0
2,145
3,871
1,187
366
659
3,146
0
16,575
W
Heimdallr
 
Heimdallr
2,904
1,593
0
1,341
3,996
1,271
253
1,487
2,509
0
16,453
L
Janus
Jąndroid
Janus
1,700
684
0
905
1,836
605
0
1,020
816
9,768
0
W
Terra
PEFTIK
Terra
1,517
369
1,003
2,274
5,735
2,000
0
339
5,396
10,488
0
L
Chernobog
RoflanYarik
Chernobog
2,361
1,539
0
644
3,635
997
0
873
2,762
0
22,035
L
Ganesha
Unsa1nted
Ganesha
1,279
256
0
820
3,535
1,736
0
1,631
1,904
12,033
1,985
L
Ne Zha
1,912
979
0
1,562
5,068
1,594
0
1,562
3,506
0
18,512
L
2,293
698
0
1,310
3,720
1,077
0
898
2,822
13,694
0
W
Artio
Κinetic
Artio
3,151
794
73
2,697
5,890
2,634
0
1,410
4,406
20,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,792
Gold Earned
18,216
164
Minions Killed
138
0
Camps Cleared
0
644,388
Distance Traveled
565,413
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,368
728
53
9
0
126,502
1
W
Cliodhna
4,366
728
34
6
0
146,551
0
W
Heimdallr
3,797
633
30
5
0
114,260
0
L
Janus
3,281
547
18
3
0
47,192
0
W
Terra
4,197
700
15
3
0
117,112
2
L
Chernobog
3,758
626
52
9
0
118,613
0
L
Ganesha
3,634
606
14
2
0
129,055
3
L
Ne Zha
4,052
675
32
5
0
144,791
1
L
Agni
3,491
582
22
4
0
125,762
3
W
Artio
4,064
677
32
5
0
139,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role